✨ OutArcaneTrap — Ultimate Custom Wall & Trap System for Minecraft
The most advanced custom items plugin for Minecraft Paper 1.21+. Place .schem structures with a right-click, build 5x5 walls instantly, and create amazing gameplay mechanics with full protection and restoration!
🏗️ About OutArcaneTrap
OutMagicItems is a powerful and flexible plugin that allows you to create magical items that place custom structures from .schem files or build 5x5 walls instantly. Perfect for traps, arenas, custom gameplay mechanics, or just adding some magic to your server!
Unlike other schematic plugins, OutMagicItems saves every original block before placing a structure and perfectly restores them when the structure expires — including container contents like chests, barrels, and shulkers! No more broken builds or lost items.
✨ Feature Showcase
🏗️ Schematic System
| Feature | Description |
|---|---|
| .schem Support | Place any WorldEdit schematic with a right-click |
| Block Restoration | Every original block is saved and perfectly restored |
| Container Saving | Chests, barrels, shulkers contents are saved and restored |
| Protection Zone | Configurable radius around structures where building/breaking is blocked |
| Intersection Prevention | Structures cannot overlap with each other |
| Multiple Placement Modes | feet, target, absolute, relative placement options |
| Offset Controls | Fine-tune X, Y, Z offsets for perfect positioning |
🧱 Wall System (5x5 "Plast")
| Feature | Description |
|---|---|
| 6 Direction Support | Walls place correctly when looking: North, South, East, West, Up, Down |
| Random Block Mixing | Create walls with random block percentages (40% stone, 30% cobble, etc.) |
| Custom Materials | Define exactly which blocks appear in your walls |
| Perfect Orientation | Walls always place perpendicular to your view |
| Protection Zone | 2-block radius protection around walls (configurable) |
⚡ Trap Effects
| Feature | Description |
|---|---|
| Potion Effects | Apply effects to enemies in radius: FIRE, POISON, SLOW, WEAKNESS, WITHER, BLINDNESS, HUNGER |
| Effect Radius | Configurable radius for each trap |
| Owner Bypass | Option to not apply effects to the player who placed the trap |
| Check Interval | Configurable how often effects are applied |
🔊 Audio & Visual
| Feature | Description |
|---|---|
| Place Sounds | Custom sounds when placing structures/walls |
| Remove Sounds | Custom sounds when structures expire |
| Small Caps Support | Beautiful small caps text formatting with colors |
| Custom Item Names | Full color & formatting support with & codes |
🔒 Protection System
| Feature | Description |
|---|---|
| Structure Protection | Players cannot break blocks that are part of active structures |
| Perimeter Protection | Configurable radius around structures where building/breaking is blocked |
| Intersection Prevention | Structures cannot be placed overlapping existing ones |
| Player Quit Cleanup | All player structures are removed when they leave |
📋 Requirements
| Requirement | Version | Reason |
|---|---|---|
| Paper | 1.21+ | Core server software |
| WorldEdit | 7.4.0+ | Required for .schem file support |
| Java | 21+ | Required for Paper 1.21 |
⚠️ IMPORTANT: WorldEdit is REQUIRED for this plugin to work! The plugin will not enable without WorldEdit installed.
📥 Installation Guide
| Step | Action |
|---|---|
| 1️⃣ | Install WorldEdit — Download and install WorldEdit 7.4.0+ first |
| 2️⃣ | Download — Get the latest .jar from Modrinth |
| 3️⃣ | Install — Place the JAR into your server's plugins/ folder |
| 4️⃣ | Restart — Restart your server (DO NOT use /reload) |
| 5️⃣ | Configure — Edit configuration files in plugins/OutMagicItems/ |
| 6️⃣ | Add Schematics — Place your .schem files in plugins/OutMagicItems/schems/ |
| 7️⃣ | Enjoy! — Give items with /omi give <player> <item-id> [amount] |
🎮 Commands & Permissions
👤 Player Commands
| Command | Description | Permission | Default |
|---|---|---|---|
/omi list |
List all available items and walls | outmagicitems.use |
✅ All players |
/outmagicitems |
Alias for main command | outmagicitems.use |
✅ All players |
/omi |
Alias for main command | outmagicitems.use |
✅ All players |
👑 Admin Commands
| Command | Description | Permission | Default |
|---|---|---|---|
/omi give <player> <item> [amount] |
Give item to player | outmagicitems.admin |
❌ Ops only |
/omi reload |
Reload all configurations | outmagicitems.admin |
❌ Ops only |
/omi debug |
Show active structures info | outmagicitems.admin |
❌ Ops only |
🔑 Permissions
| Permission | Description | Default |
|---|---|---|
outmagicitems.use |
Use basic plugin commands and items | ✅ All players |
outmagicitems.admin |
Admin commands (give, reload, debug) | ❌ Ops only |
❓ Frequently Asked Questions
Do I need WorldEdit?
YES! WorldEdit 7.4.0+ is REQUIRED for .schem file support. The plugin will not enable without WorldEdit installed.Where do I put my .schem files?
Place them inplugins/OutMagicItems/schems/. The plugin will automatically create this folder on first start. Does it save container contents?
YES! All chests, barrels, shulkers, and any inventory holder contents are saved and perfectly restored when the structure expires.Can players build inside structures?
No! The protection system prevents block breaking/placing within the structure and in the configurable radius around it.What happens if two structures overlap?
The plugin prevents overlapping structures. You cannot place a new structure that intersects with an existing one.Do walls work when looking up/down?
YES! When you look straight up or down, the wall places horizontally as a floor or ceiling.Can I use random blocks in walls?
YES! You can configure percentages for different blocks in the walls.yml file.Ченджлог
1.4Релиз1.21.9, 1.21.10, 1.21.11 · 16 марта 2026 г.
✨ Added (New Features)
🎭 Magic Items SystemAdded arcane items with custom effects (Wither Rose, Cursed Skull, Flame Totem)
Added per-item potion effects (WITHER, BLINDNESS, POISON, SLOW, WEAKNESS, HUNGER, FIRE)
Added per-effect duration configuration
Added particle effects with wave animation
Added custom sounds on item use
Added glowing effect option for items
⏱️ Cooldown System
Added native Minecraft cooldown system (like ender pearls)
Added visual cooldown display (gray overlay)
Added per-item cooldown configuration
Added cooldown messages with remaining time
📝 Configuration Files
Added item.yml for magic items configuration
Added trap.yml for schematic traps
Added walls.yml for 5x5 walls
Added separate message sections for all features
🎨 Visual Improvements
Added small caps text support for all messages
Added colored item names and lore
Added particle effects customization (type, count, speed)
Added per-item glowing option
🔧 Commands
Added /oat list command with categorized items
Added /oat debug command for active structures
Added full tab completion for all commands
Added permission checks for admin commands
📊 Metrics
Added bStats integration with custom charts
Added plugin version tracking
Added server version tracking
Added item usage statistics
🛡️ Protection
Added per-item protection radius
Added protected area messages
Added intersection prevention
⚙️ Improved
🎯 Item SystemImproved item matching by display name
Improved lore formatting
Better sound effect handling
Enhanced particle effect performance
⏱️ Cooldown
Switched to native Minecraft cooldown system
Improved cooldown accuracy
Better visual feedback
Fixed cooldown reset issues
📁 Configuration
Split monolithic config into multiple files
Better organization of settings
Added enable/disable options for messages
More detailed configuration options
📝 Messages
Added individual message toggles
Better message formatting
Fixed prefix duplication
Added help command with formatted messages
🐛 Fixed
🔨 Critical FixesFixed item usage with multiple stacks
Fixed cooldown for items with quantity > 1
Fixed particle effect spawning
Fixed sound effect errors with invalid sounds
📝 Message Fixes
Fixed missing cooldown message
Fixed permission message display
Fixed list command formatting
Fixed debug command output
⚡ Effect Fixes
Fixed potion effect duration
Fixed amplifier calculations
Fixed effect application to enemies
Fixed owner bypass option
🎯 New Items
🔥 Nether TrapFire effect with 5 second duration
Slow effect with 2 second duration
Blaze shoot sound on placement
Fire extinguish sound on removal
🕷️ Poison Trap
Poison effect with 5 second duration
Weakness effect with 5 second duration
Spider ambient sounds
Death sound on removal
⚫ Default Trap
3x3x3 obsidian structure
Anvil place sound
No effects (pure trap)
🥀 Wither Rose (Arcane)
Wither II effect for 5 seconds
Blindness for 3 seconds
Slow for 4 seconds
ASH particle wave
Wither ambient sound
💀 Cursed Skull (Arcane)
Poison II for 8 seconds
Weakness for 10 seconds
Hunger for 6 seconds
Spell mob particles
Wither skeleton sound
🔥 Flame Totem (Arcane)
Fire effect for 4 seconds
Flame particle wave
Blaze shoot sound
Комментарии
Загружаем…