
Lukitils
My version of utility plugins. Designed for Paper.
- Загрузки
- 364
- Подписчики
- 1
- Обновлён
- 4 июня 2026 г.
- Лицензия
- MIT
Опубликован 21 мая 2024 г.
A PaperMC plugin that adds some cool, silly and quite useful commands.
Why?
I wanted to make a very lite and quirky version of plugins that adds a lot of commands that I barely use. Yeah that's about it. You might like it, who knows?
Commands
⚠️ OBS: Every permission node starts with "lukitils.". Example: lukitils.fly
| Command | Description | Permission |
|---|---|---|
invulnerability, god |
Toggles invulnerability state | invulnerability |
fly, flight |
Toggles flight state | fly |
bc, bcast, broadcast |
Broadcasts a message | broadcast |
invsee, inventory |
Opens a player's inventory | invsee |
echest |
Opens a player's ender chest | echest |
ping |
Shows a player's ping | - |
playerinfo |
Displays a player's information | playerinfo |
offplayerinfo |
Displays an offline player's information | playerinfo |
vanish |
Toggles invisibility state | vanish |
vanishlist |
Lists every player using /vanish | vanish |
displaytoast |
Displays a custom toast to a player | toast |
heal |
Heals a player | heal |
feed |
Feeds a player | feed |
barelife |
Sets a player's hp and food level to 1 | barelife |
collapse |
Transforms blocks into falling blocks | collapse |
slimechunk |
Tells you if you are in a slime chunk | slimechunk |
massaffect |
Triggers various effects to players | massaffect |
ignite |
Sets a player on fire | ignite |
quickthrow |
Quick throws an entity | quickthrow |
identity |
Change your nametag/skin | identity |
identitylist |
Lists every player using /identity | identity |
forceattack |
Forces entities to attack selected targets | forceattack |
Ченджлог
4.2Релиз26.1, 26.1.1, 26.1.2 · 4 июня 2026 г.
- Fix /vanish's message simply not existing
- Added /forcetame <tameable animal, horse or fox>
- Reworked the system behind /equipsee
- Minor code changes
4.1.1Релиз26.1, 26.1.1, 26.1.2 · 25 апреля 2026 г.
- Added Identity#saveSkinFile that will write a .skin file from given params
- Added docs to Identity#readSkinFile & Identity#saveSkinFile
- Changed Identity#readSkinFile to be public
- Added Player#getSkinProperties to Utils
- Added -s argument to /identity that saves a player's current skin
- Bumped Shadow to 9.4.1
From 4.1:
- Added client Version to /playerdata
- Added offlineplayer support for statistics
- Changed /playerdata's category bodies' width to 256
- Fixed /feed to add saturation, instead of setting it.
- Fixed /quickthrow admin feedback
- Added admin feedback to /forceattack
- Fixed /forceattack's message not being complete if there's only 1 entity
- Bumped Gradle to 9.4
- Bumped Paperweight to 2.0.0-b19
4.0Релиз26.1, 26.1.1, 26.1.2 · 22 марта 2026 г.
- Added /statistics [block/item/entity] - Used to get a player's statistic on something, or itself
- Lot of refactoring
- Fixed masseffect's effect not found message not displaying the type
- Added masseffect Rollback -> rollsback a player with a random delay
- Minor changes to gradle build
- Added SuggestionsBuilder#suggestFiltered extension
- Added suggestion filtering for /statistics
- Cleaned up and refactored most of the skin code used by Identity
- Fixed not getting a player's actual skin while they use Identity
- Fixed Identity naming not preserving team prefix/suffix
- Fixed Identity's messages not using the correct color for the target
- Removed Identity skin arguments "texture_or_file" and "player_name"
- Added Identity argument "name", which is now used for getting a skin through a username AND through a file (you need to add .skin at the end)
- Fied simple stats not reporting amount for target player (when silentStats is false)
- Added a proper format for simple stats' amount
3.8.1Релиз1.21.9, 1.21.10, 1.21.11 · 21 февраля 2026 г.
- The plugin no longer supports versions below 1.21.7
- The "silent_stats" setting has been updated to "silentStats" (If you have the old config, it will default the value to true)
- Added Lecour
- Folia is now supported
- The 'online' & 'offline' versions of the PlayerData command have been merged
- Added dialog screens for the PlayerData command and the Broadcast command
- You can trigger dialog broadcasts by adding "-d" to your message
- Increased Collapse's detectionRange from 64 to 128
- Fixed the DisplayToast, Ping and QuickThrow's messages
- The Fly & Invulnerability commands' messages are now affected by the "silentStats" setting
- Reverted the tick change for the Ignite command
- Fixed EquipView
- EquipView's 5th slot now controls the target's offhand item
- Added ViaVersion as a soft dependency (optional)
- Added admin command feedback to /barelife, SimpleStats.kt commands
- The MassAffect output message no longer shows the intensity if it equals 1
- Updated /ping
- Added /identity - A command to change nametag, skin or both
- Added Client Brand to general/basic info shown by /playerdata
- Removed Packetz and moved all its contents to Utils
- Utils now keeps track of players' original nametags & skins (only when their identity changes)
- Refactored some code
- Added /forceattack - Forces mobs to attack a selected entity
- Added /identitylist
- Fixed Kaboom velocity
- Fixed Inventory Boom masseffect drop having an offset
- Fixed MassAffect command message being weird
- Updated undocumented .skin file format to "[texture] + [space] + [signature]" (shall always be put in ./plugins/Lukitils/skins/)
I may be going insane.
3.7Релиз1.21.8, 1.21.9, 1.21.10 · 28 мая 2025 г.
- Barelife has been splitted into its own command
- There's now a
config.ymlsetting for toggling some commands' target feedback - Collapse now works properly again
- DisplayToast now works again
- Some code has been refactored
- Quickthrow feedback message now displays the speed
- Added a new default MassEffect, "Inventory Boom", that drops every item of a player's inventory
3.6Релиз1.21.4, 1.21.5 · 22 мая 2025 г.
- Added a registry (and an API) for MassEffects
- Added a new command
/quickthrow <entity> <speed> - Added new argument routes:
/heal <amount>and/feed <amount> - Refactored some parts of the code
3.5Релиз1.21.4, 1.21.5 · 7 мая 2025 г.
- Code refactoring
- Kotlin extensions
- Config? [Experimental]
/slimechunknow needs the "lukitils.slimechunk" permission to be executed.
3.0Релиз1.21.3, 1.21.4 · 22 декабря 2024 г.
May contain some bugs
My head hurts
- TriggerScreen has been replaced with Massaffect
- GravityZone has been replaced with Collapse
/heal,/feedand/barelifeare now handled with the same function/invseeand/echestare now handled with the same function- Added
/ignite//burn - (Concept) Added
/equipsee- Invsee but for equipment - Added
/offplayerdata <offline player>- View offline player data - Refactored "the entire" code
- Broadcast message is now blue
- Dropped support for 1.19.X, 1.20.X, 1.21-1.21.2 -- That means it is now 1.21.3+
- Added some admin feedback messages (like Minecraft's) to some commands
/slimechunknow displays nearby chunks (when used with no argument)/vanishlistworks again- Added hover messages to Massaffect effects
- Added a revert action for Massaffects (using 0 as intensity)
- Massaffect "KABOOM" no longer takes intensity into account
- Added "SIZEMOD" to massaffects
- Added "LOWGRAVITY" to massaffects
- Added "LONGARMS" to massaffects
- Added permission to
/playerdataand/offplayerdata
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