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Mineforgian

Lukitils

My version of utility plugins. Designed for Paper.

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364
Подписчики
1
Обновлён
4 июня 2026 г.
Лицензия
MIT

Опубликован 21 мая 2024 г.

A PaperMC plugin that adds some cool, silly and quite useful commands.

Why?

I wanted to make a very lite and quirky version of plugins that adds a lot of commands that I barely use. Yeah that's about it. You might like it, who knows?

Commands

⚠️ OBS: Every permission node starts with "lukitils.". Example: lukitils.fly

Command Description Permission
invulnerability, god Toggles invulnerability state invulnerability
fly, flight Toggles flight state fly
bc, bcast, broadcast Broadcasts a message broadcast
invsee, inventory Opens a player's inventory invsee
echest Opens a player's ender chest echest
ping Shows a player's ping -
playerinfo Displays a player's information playerinfo
offplayerinfo Displays an offline player's information playerinfo
vanish Toggles invisibility state vanish
vanishlist Lists every player using /vanish vanish
displaytoast Displays a custom toast to a player toast
heal Heals a player heal
feed Feeds a player feed
barelife Sets a player's hp and food level to 1 barelife
collapse Transforms blocks into falling blocks collapse
slimechunk Tells you if you are in a slime chunk slimechunk
massaffect Triggers various effects to players massaffect
ignite Sets a player on fire ignite
quickthrow Quick throws an entity quickthrow
identity Change your nametag/skin identity
identitylist Lists every player using /identity identity
forceattack Forces entities to attack selected targets forceattack

Ченджлог

4.2Релиз26.1, 26.1.1, 26.1.2 · 4 июня 2026 г.
  • Fix /vanish's message simply not existing
  • Added /forcetame <tameable animal, horse or fox>
  • Reworked the system behind /equipsee
  • Minor code changes
4.1.1Релиз26.1, 26.1.1, 26.1.2 · 25 апреля 2026 г.
  • Added Identity#saveSkinFile that will write a .skin file from given params
  • Added docs to Identity#readSkinFile & Identity#saveSkinFile
  • Changed Identity#readSkinFile to be public
  • Added Player#getSkinProperties to Utils
  • Added -s argument to /identity that saves a player's current skin
  • Bumped Shadow to 9.4.1

From 4.1:

  • Added client Version to /playerdata
  • Added offlineplayer support for statistics
  • Changed /playerdata's category bodies' width to 256
  • Fixed /feed to add saturation, instead of setting it.
  • Fixed /quickthrow admin feedback
  • Added admin feedback to /forceattack
  • Fixed /forceattack's message not being complete if there's only 1 entity
  • Bumped Gradle to 9.4
  • Bumped Paperweight to 2.0.0-b19
4.0Релиз26.1, 26.1.1, 26.1.2 · 22 марта 2026 г.
  • Added /statistics [block/item/entity] - Used to get a player's statistic on something, or itself
  • Lot of refactoring
  • Fixed masseffect's effect not found message not displaying the type
  • Added masseffect Rollback -> rollsback a player with a random delay
  • Minor changes to gradle build
  • Added SuggestionsBuilder#suggestFiltered extension
  • Added suggestion filtering for /statistics
  • Cleaned up and refactored most of the skin code used by Identity
  • Fixed not getting a player's actual skin while they use Identity
  • Fixed Identity naming not preserving team prefix/suffix
  • Fixed Identity's messages not using the correct color for the target
  • Removed Identity skin arguments "texture_or_file" and "player_name"
  • Added Identity argument "name", which is now used for getting a skin through a username AND through a file (you need to add .skin at the end)
  • Fied simple stats not reporting amount for target player (when silentStats is false)
  • Added a proper format for simple stats' amount
3.8.1Релиз1.21.9, 1.21.10, 1.21.11 · 21 февраля 2026 г.
  • The plugin no longer supports versions below 1.21.7
  • The "silent_stats" setting has been updated to "silentStats" (If you have the old config, it will default the value to true)
  • Added Lecour
  • Folia is now supported
  • The 'online' & 'offline' versions of the PlayerData command have been merged
  • Added dialog screens for the PlayerData command and the Broadcast command
  • You can trigger dialog broadcasts by adding "-d" to your message
  • Increased Collapse's detectionRange from 64 to 128
  • Fixed the DisplayToast, Ping and QuickThrow's messages
  • The Fly & Invulnerability commands' messages are now affected by the "silentStats" setting
  • Reverted the tick change for the Ignite command
  • Fixed EquipView
  • EquipView's 5th slot now controls the target's offhand item
  • Added ViaVersion as a soft dependency (optional)
  • Added admin command feedback to /barelife, SimpleStats.kt commands
  • The MassAffect output message no longer shows the intensity if it equals 1
  • Updated /ping
  • Added /identity - A command to change nametag, skin or both
  • Added Client Brand to general/basic info shown by /playerdata
  • Removed Packetz and moved all its contents to Utils
  • Utils now keeps track of players' original nametags & skins (only when their identity changes)
  • Refactored some code
  • Added /forceattack - Forces mobs to attack a selected entity
  • Added /identitylist
  • Fixed Kaboom velocity
  • Fixed Inventory Boom masseffect drop having an offset
  • Fixed MassAffect command message being weird
  • Updated undocumented .skin file format to "[texture] + [space] + [signature]" (shall always be put in ./plugins/Lukitils/skins/)
I may be going insane.
3.7Релиз1.21.8, 1.21.9, 1.21.10 · 28 мая 2025 г.
  • Barelife has been splitted into its own command
  • There's now a config.yml setting for toggling some commands' target feedback
  • Collapse now works properly again
  • DisplayToast now works again
  • Some code has been refactored
  • Quickthrow feedback message now displays the speed
  • Added a new default MassEffect, "Inventory Boom", that drops every item of a player's inventory
3.6Релиз1.21.4, 1.21.5 · 22 мая 2025 г.
  • Added a registry (and an API) for MassEffects
  • Added a new command /quickthrow <entity> <speed>
  • Added new argument routes: /heal <amount> and /feed <amount>
  • Refactored some parts of the code
3.5Релиз1.21.4, 1.21.5 · 7 мая 2025 г.
  • Code refactoring
  • Kotlin extensions
  • Config? [Experimental]
  • /slimechunk now needs the "lukitils.slimechunk" permission to be executed.
3.0Релиз1.21.3, 1.21.4 · 22 декабря 2024 г.

May contain some bugs
My head hurts

  • TriggerScreen has been replaced with Massaffect
  • GravityZone has been replaced with Collapse
  • /heal, /feed and /barelife are now handled with the same function
  • /invsee and /echest are now handled with the same function
  • Added /ignite / /burn
  • (Concept) Added /equipsee - Invsee but for equipment
  • Added /offplayerdata <offline player> - View offline player data
  • Refactored "the entire" code
  • Broadcast message is now blue
  • Dropped support for 1.19.X, 1.20.X, 1.21-1.21.2 -- That means it is now 1.21.3+
  • Added some admin feedback messages (like Minecraft's) to some commands
  • /slimechunk now displays nearby chunks (when used with no argument)
  • /vanishlist works again
  • Added hover messages to Massaffect effects
  • Added a revert action for Massaffects (using 0 as intensity)
  • Massaffect "KABOOM" no longer takes intensity into account
  • Added "SIZEMOD" to massaffects
  • Added "LOWGRAVITY" to massaffects
  • Added "LONGARMS" to massaffects
  • Added permission to /playerdata and /offplayerdata

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