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Mineforgian

Living World: Seasons & Ecology

Living World: Seasons & Ecology dynamically simulates Minecraft’s environment with changing seasons, ecosystem regeneration, and responsive wildlife behavior. Player actions directly impact the world, affecting resource regrowth, animal activity

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152
Подписчики
2
Обновлён
4 января 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 4 января 2026 г.

Living World: Seasons & Ecology – A Dynamic Nature System for Minecraft

Transform your Minecraft server into a truly living world. This plugin introduces a fully simulated ecosystem with changing seasons, responsive wildlife, and environmental events that react to player actions. Crops grow faster in Spring, animals migrate, forests regenerate, and storms, heatwaves, or blights can reshape the landscape. Players’ interactions with the world—overharvesting or restoration—directly influence how biomes thrive or degrade, making every choice impactful. Perfect for survival servers seeking an immersive, ever-evolving environment.

Ченджлог

1.0-SNAPSHOTРелиз1.21.9, 1.21.10, 1.21.11 · 4 января 2026 г.

Living World: Seasons & Ecology 1.0.0 Type: Initial Release 🌿

🛠️ Core Systems

  • Implemented dynamic seasons: Spring, Summer, Autumn, Winter with visual and gameplay effects.
  • Added temperature system affecting player stamina and optional heat/cold effects.

🌳 Ecosystem Simulation

  • Forests and grasslands regenerate over time if left undisturbed.
  • Over-mined areas degrade and slow regrowth.
  • Seasonal grass spread adjustments.

🦌 Wildlife Behavior

  • Wolves hunt more actively during Winter.
  • Birds migrate using particle/entity simulation.
  • Passive animals avoid high player activity zones.

🔥 Environmental Events

  • Seasonal storms, fog, auroras in Winter.
  • Crop-destroying blight events.
  • Spring overgrowth events and summer heat waves.

📊 Player Interaction

  • Excessive harvesting slows biome regeneration.
  • Environmental restoration (planting trees, restoring areas) increases biodevelopment score.

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