
Jadenman Trident
This plugin adds a powerful custom trident with boosted damage, special abilities, and a unique crafting recipe that uses player heads, giving servers a strong late‑game or event‑style weapon
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- Подписчики
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- Обновлён
- 28 февраля 2026 г.
- Лицензия
- CC-BY-SA-4.0
Опубликован 15 февраля 2026 г.
Shift‑crafting is blocked so people can’t spam them craft spears. Whenever someone crafts a spear, the server announces it like:
“Spear 1/3 crafted!”
“Spear 2/3 crafted!”
etc.
It makes the whole thing feel like a server‑wide event.
The Actual Trident Once someone finally obtains a trident, it becomes the only legitimate trident on the server. Every 5 seconds the plugin checks everyone’s inventory and deletes any “fake” tridents.
It also:
Can’t go in ender chests
Is fire‑resistant
If it’s ever lost or destroyed, the recipe becomes craftable again
Announces globally when someone finally gets it
Riptide Anywhere You can riptide:
In water
Out of water
Without rain
Basically whenever you want
If you slam into someone while riptiding, lightning hits them.
Lightning Damage Riptide collision: 8–10 hearts, shield‑blockable
Normal hit: 70% chance of lightning for 1.5 hearts
Crit hit: 100% chance for 3 hearts
Slam attack (riptide into them): 30% chance to ignore shields
Weapon Stats Attack speed = sword
Damage = Netherite Sword
Name §9§lPoseidon’s Trident (dark blue + bold)
Player Heads Every player drops their own head when they die. Doesn’t matter how they died — PvP, mobs, fall damage, whatever. You need heads for the recipe, so this makes PvP way more interesting.
Trust System Players can add friends to a trust list. Trusted players don’t take damage from the Trident’s lightning.
Commands (All Have Tab Completion) /trident give (or /trident give )
/trident disable recipe <Trident|Spear|Mace>
/trident enable recipe <Trident|Spear|Mace>
/trident remove
/trident trust add/remove/list
/trident limit remove <trident|spear>
/trident head
/trident recipe
ADDED A FEW OF MY OWN PARTS AS NOTICEABLE. FOR THE FULL THING CHECK JADENMANS’ ACTUAL VIDEO AT:
https://youtu.be/RntfFsMVVgo?si=8XxtnsWt4tpjt38D
ANOTHER THING — IF ANY EXPERIENCED RESOURCEPACK CREATORS COULD CONTACT ME AT "cmtechhy" ON DISCORD AND HELP ME CREATE A RESOURCEPACK FOR THIS, IT WOULD BE GREATLY APPRECIATED.
Ченджлог
1.1Релиз1.21.11 · 28 февраля 2026 г.
Version 1.1
What Was Added:
- Netherite-level damage for the trident (hits as hard as the strongest sword).
- Lightning strikes automatically on every hit (with optional toggle).
- Global admin commands to enable/disable lightning effects.
- Automatic team membership when a player crafts or receives the trident.
- Admin commands to manually add/remove players from the team (
/trident team add/remove). - Trust list system so you can protect specific players from being hurt.
- Action bar messages showing cooldown and status updates.
- Particle effects around team members (lightning particles).
- Customizable commands to toggle particles on/off.
- Skill-based system: critical hits do more damage, slam attacks break shields.
- Riptide mechanic that works both in and out of water.
- Riptide collision damage.
- Recipe commands to enable/disable crafting recipes.
- Ability to remove global crafting limits.
- Player head command for getting custom player heads.
- Crafting recipes for the trident and related items.
- Graphical User Interface (GUI) for viewing recipes.
What Was Fixed:
- Fixed trident damage calculations (was doing 0 damage, now does proper netherite damage).
- Fixed lightning not striking on non-critical hits (now strikes every time).
- Fixed riptide not working properly out of water.
- Removed broken probability/chance system for lightning.
- Fixed command handler syntax errors and duplicate code blocks.
- Fixed unused and deprecated configuration fields.
- Added proper permission checks for admin commands.
- Cleaned up all compilation errors and warnings.
- Made tab completion work correctly for all commands.
- Ensured only the owner can carry the trident (removed duplicates automatically).
What Was Customized:
- All damage values are now editable in the
config.ymlfile. - Lightning effects can be toggled on/off globally without code changes.
- Particle types and effects are configurable.
- Trident name and description can be changed.
- Cooldowns for lightning strikes are adjustable.
- Action bar messages can be toggled per player.
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