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Mineforgian

HungerHealth

Survival just got a bit more tense...

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162
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0
Обновлён
14 июня 2026 г.
Лицензия
Custom

Опубликован 6 октября 2025 г.

Hunger and Health are tied together to make survival more tense.

Features

  • Saturation is set to zero to make things more tense otherwise its a constant cake-walk.
  • Health will go down when hunger goes down.
  • Hunger will go down from poison and any pain.
  • Health will go up from eating but saturation is still set to zero.

Copyright

Copyright (c) 2026 Eric Valladares. All rights reserved except where explicitly granted.

For permissions, inquiries, or notices, contact the Copyright Holder at: [email protected]

Full Copyright details and EULA can be found here.

Ченджлог

1.0.4Релиз26.1.2 · 14 июня 2026 г.

Official 26.1.2 support.

1.0.3Релиз1.21.8, 1.21.9, 1.21.10 · 9 ноября 2025 г.

1.0.3 resolves all bugs that have been persistent or uncommon.

Fixes

  • Hunger bars remaining upon death.
  • Health stuck at 9.5 hearts forever.
  • Eating to completion will cause your health to never be full or ever heal from 9 hearts.
1.0.2Релиз1.21.8, 1.21.9, 1.21.10 · 13 октября 2025 г.
  • Fixed an issue where you were sort of a demigod while under the starvation effect.
  • Optimized logic and removed some redundancies.
1.0.1Релиз1.21.7, 1.21.8, 1.21.9 · 6 октября 2025 г.

1.0.1 now supports 1.16 - 1.21.x

Additions

  • Added Hard Mode toggle in config. This can make surviving more interesting by setting saturation to zero every time you heal, take damage, or eat.

Fixes

  • Exception error when Health was higher than 20.
  • Death messages appear more than once.

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