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Mineforgian

Eye of Nemesis

Control what players can do in a given circumstance.

Загрузки
131
Подписчики
1
Обновлён
19 мая 2026 г.
Лицензия
MIT

Опубликован 7 декабря 2025 г.

eye_of_nemesis_social_cover

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This project is in a early stage, please report any bug you find.

Eye of Nemesis

Eye of Nemesis is a plugin that allows server admins to write policies that will deny or allow (black/whitelist) players to do specific things based on the value of nodes.

Motivations

I made this plugin as an effort to preserve a village from my private server. Originally from beta 1.7.3 Betalands server, then transferred to RetroMC, and then finally we downloaded the chunks to merge into our server, I was afraid it would not have the same feeling after all the updates, so I had the idea to make a plugin that can block the newer features.

Permissions

Eye of Nemesis supports permissions for its commands, below is a list of permissions and commands.

  • nemesiseye.help
    • help
  • nemesiseye.reload
    • reload
  • nemesiseye.policy.list.self
    • currentpolicies
  • nemesiseye.policy.list.all
    • listpolicies
  • nemesiseye.policy.info
    • policyinfo

Performance

This plugin is not scalable as it is and will end up running unoptimized checks when your players do things with policies in effect, I made it for a server with a few friends. I'll look forward into writing more performant code after all my other priorities are implemented.

Ченджлог

1.0.6-SNAPSHOTБета1.21.9, 1.21.10, 1.21.11 · 19 мая 2026 г.
  • Add nodes for GLYDE and EQUIP
  • Add documentation to /docs
  • Add support for world-specific policies
1.0.5-SNAPSHOTБетаb1.7.3 · 19 декабря 2025 г.
  • Added permissions support
1.0.5-SNAPSHOTБета1.21.9, 1.21.10, 1.21.11 · 19 декабря 2025 г.
  • Added permissions support
1.0.4-SNAPSHOTБетаb1.7.3 · 15 декабря 2025 г.

What's new?

  • New policy type global, applies to everyone.
  • Updated YAML structure to be more consistent across different policy types.
  • Automatic Actions development and release builds.
  • Fixed some bugs, EoN should be more stable, more specifically on b1.7.3.

Automated build for release 1.0.4-SNAPSHOT.

Full Changelog: https://github.com/adrianvic/NemesisEye/compare/1.0.3-SNAPSHOT...1.0.4-SNAPSHOT

1.0.4-SNAPSHOTБета1.21.9, 1.21.10, 1.21.11 · 15 декабря 2025 г.

What's new?

  • New policy type global, applies to everyone.
  • Updated YAML structure to be more consistent across different policy types.
  • Automatic Actions development and release builds.
  • Fixed some bugs, EoN should be more stable, more specifically on b1.7.3.

Automated build for release 1.0.4-SNAPSHOT.

Full Changelog: https://github.com/adrianvic/NemesisEye/compare/1.0.3-SNAPSHOT...1.0.4-SNAPSHOT

1.0.3-SNAPSHOTБетаb1.7.3 · 13 декабря 2025 г.

Initial work into multiple server versions support.

Currently supports PaperMC 1.21.X and CraftBukkit b1.7.3.

Node attackWithItemInHand does not work on b1.7.3.

Adds nothing to 1.21.X, if I introduced any new bugs you're better in the previous version.

1.0.3-SNAPSHOTБета1.21.9, 1.21.10, 1.21.11 · 13 декабря 2025 г.

Initial work into multiple server versions support.

Currently supports PaperMC 1.21.X and CraftBukkit b1.7.3.

Node attackWithItemInHand does not work on b1.7.3.

Adds nothing to 1.21.X, if I introduced any new bugs you're better in the previous version.

1.0.1-SNAPSHOTБета1.21.8, 1.21.9, 1.21.10 · 8 декабря 2025 г.

Hotfix for useEnchantment denying items with no ItemMeta.

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