
ConditionalEvents
Plugin that constantly checks for conditions on certain events and executes custom actions!
- Загрузки
- 59K
- Подписчики
- 113
- Обновлён
- 20 июня 2026 г.
- Лицензия
- MIT
Опубликован 6 января 2023 г.
FULL WIKI ON THIS LINK:
https://ajneb97.gitbook.io/conditionalevents/
DISCORD SUPPORT:
(This is a Spanish Discord, however there is a category for both spanish and english support. Go to the "Plugins Ajneb97" category and there you can ask for help in the "conditionalevents" channel. If you need MY help specifically, then ask me in the discussion of the plugin here on SpigotMC) CLICK HERE
SPIGOTMC POST:
Ченджлог
4.78.1Релиз26.1.1, 26.1.2, 26.2 · 20 июня 2026 г.
-Added compatibility with 26.2.
4.77.1Релиз26.1, 26.1.1, 26.1.2 · 19 мая 2026 г.
-Added events subfolders compatibility.
-Added player_jump event type (only Paper).
-Added: Now you can use entity variables on item_pickup event.
-Fixed: Call events will now propagate target variables when using 'already_stored'.
-Fixed /ce verify warning when using the %random_last% variable.
4.76.2Релиз26.1, 26.1.1, 26.1.2 · 1 мая 2026 г.
-Added retain_player_data_until_restart option to the config. When enabled, data of players that join the server will be maintained in memory until the server restarts, meaning resets of data will be possible to do if the player has disconnected.
4.76.1Релиз1.21.10, 1.21.11, 26.1 · 28 марта 2026 г.
-Added compatibility with 26.1
-Added %format_remove_% variable to remove mini message and legacy color codes from variables. Example: %format_remove_{args_substring_1-99}%
-Added %respawn_world% variable to player_respawn event.
4.75.1Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.
-Added %item_itemsadder_id% variable to item related events. Requires ItemsAdder.
-Added %face% variable to block_interact event.
-Added %reason%, %x%, %y% and %z% variables to player_respawn event.
-Fixed title action when mini message is enabled.
-Fixed issue with upper/lower cases on tab_complete action type.
4.74.1Релиз1.21.9, 1.21.10, 1.21.11 · 18 января 2026 г.
-Added parameter to to_range action type, whether the action must also apply to other entities and not only players.
-Added %is_critical% variable to player_attack event.
-Added %player_is_present% variable to custom events to check whether the player exists in the executed event or not.
-Fixed issue with hide_join_message action type on player_join events.
4.73.2Релиз1.21.9, 1.21.10, 1.21.11 · 29 декабря 2025 г.
-Fixed one_time option bug with player_join event.
-Fixed inconsistency and possible bug on execute_action_group action.
4.73.1Релиз1.21.9, 1.21.10, 1.21.11 · 16 декабря 2025 г.
-Added compatibility with 1.21.11
-Added: Optimized player data storage and data loading. Now, the plugin will not load all player data into memory, and instead, only when they join the server. This comes with some restrictions on the /ce reset command, more info in the wiki.
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