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Mineforgian

ChunkShield

Chunk Protection - Anti Spam - Rich Configuration

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231
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1
Обновлён
17 апреля 2026 г.
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Custom

Опубликован 15 августа 2025 г.

"But Paper/Spigot already do this"

Think of ChunkShield as an extension for Paper/Spigot.

  • ChunkShield addresses aspects that Paper/Spigot neglect.
  • Where ClearLagg failed, ChunkShield succeeds.
  • We cut all the useless bloat and focus on what server owners specifically need. Comparison chart of Paper/Spigot vs ChunkShield

   

Simplicity

  • ChunkShield offers all the protections you could want.
  • No unnecessary or obscure features that inadvertently put your server at risk.

Features

  • Limit Certain Blocks / Entities / Named Entities within a Chunk.
  • Radius Limit for Boats/Rafts/Minecarts
  • Alerts for who and where.
  • Togglable checks and conditions.
  • Automatic Protection/Priority over Named Entities.
  • Drop and Go Ready! Default Config does not interfere with vanilla gameplay.
  • Lightweight, all checks are made with performance in mind.

My Message

ClearLagg's overcompensation left a bad taste and a lot of misinformation, preventing future security development and putting thousands of servers at risk.

A lot of server owners are brushed away from needing additional security and are gaslit to put up with Paper/Spigot.

So I aim to provide server owners with the plugin I always wanted.

Copyright

Copyright (c) 2026 Eric Valladares. All rights reserved except where explicitly granted.

For permissions, inquiries, or notices, contact the Copyright Holder at: mutherbored.contact@gmail.com

Full Copyright details and EULA can be found here.

Ченджлог

1.0.7Релиз26.1.2 · 17 апреля 2026 г.

#22 Fixed an issue where Redstone Wire would get turned into Stone.

This is a long winded technicality that shouldn't be a thing.

1.0.6Релиз26.1.2 · 12 апреля 2026 г.
  • 26.1.2 Support
  • Messages now show the world that the incident occurred from.
  • Messages look nicer.
  • All messages have been updated to Kyori Format
1.0.5Релиз1.21.9, 1.21.10, 1.21.11 · 4 апреля 2026 г.

Fixes and codebase refinements.

  1. Major Optimization to Block Chunk Scanning - 90% Reduction per Spark Profiler (1% -> 0.1%)
  2. Falling Blocks no longer notify you.
  3. Listed Blocks will not drop if a player is in Creative. Preventing item lag.
  4. Unbreakable items are now replaced with stone.
  5. There is a new permission that allows you to bypass block/door limits.
  6. Pre-Cave Update Checks have been removed.
1.0.4Релиз1.21.9, 1.21.10, 1.21.11 · 24 января 2026 г.

Latest update now officially supports items and entities up to 1.21.11.

All releases going forward will go by update instead of API.

  • Updated API to 1.21.11
  • Minor backend changes to logic/notes
1.0.3Релиз1.21.7, 1.21.8, 1.21.9 · 5 октября 2025 г.

1.0.3 fixes a coordinate bug and adds a new feature.

Add the following to your config!

  • ChunkWarning: true (Notification Section)
  • WarningRequirement: 50 (Under MinimumEntityRequirement)

Additions

New Chunk Warning feature. Set how many entities can be in a chunk before warning you. Great for if someone spams a mob you didn't have listed!!

Fixes

One of scan event triggers had the X and Z axis calculated incorrectly.

Check #14 on the Github for more details...

1.0.2Релиз1.21.7, 1.21.8, 1.21.9 · 4 октября 2025 г.

1.0.2 refines a few issues with 1.0.1

Changes

  • Chunk Scan Messages will now only appear if a chunk scan HAD to clear illegal entities.
  • Removal messages are now summarized instead of spammed for every single removal.
  • FALLING_BLOCK limit has been set to 10
  • EXPERIENCE_ORB limit has been set to 30
  • Notification Toggles have been moved to the top of the config.

Fixes

  • Vehicle limit message would get posted twice due to an oversight.
  • Excess Vehicles were not removed if a lower limit was set or on first run.
1.0.1Релиз1.21.7, 1.21.8, 1.21.9 · 6 сентября 2025 г.

1.0.1 now supports 1.16 to 1.21.8 and has been properly reworked with extra care to server stability.

Note

  • Chunks are no longer scanned in bulk but rather by their individual criteria, cutting lag by 99%
  • You will need a new config with this update.
  • Bedrock Limit no longer run the risk to remove floors or nether roofs and is aware of the version of your server.
  • You do not need to add End Portals to your limits. This is hardcoded to be prevented.

Additions

  • Added a stats subcommand so you can see how many preventions were made.
  • You can now toggle off what checks you want.
  • You can now set a base limit for how many entities are required in a chunk to get checked.
  • All checks have a 50% chance to check toggle
  • There are now alerts for every action naming the player, coordinates, and each alert type can be toggled.

Changes

  • When a block limit is reached, the block removed will now drop as an item if its naturally obtainable.
  • The backend for all scanning has been reworked, optimized, and heavily limited to meet conditions.
  • Vehicle Chunk Limit is now a Radius Check instead.
  • Chunk Scans now have to meet 6 criteria before getting checked.
  • Alert Messages are now tied users with the alerts perm.

Fixes

  • Entity Limit was one above the listed limit due to a timing issue with Minecraft.
  • Bedrock would get removed from the nether roof.
  • Various lag issues caused by lack of checks for a chunk to be met.
1.0-1.21.xРелиз1.21.6, 1.21.7, 1.21.8 · 15 августа 2025 г.

Release!

Check the Github or our Discord for more info!

Currently, do not set Bedrock and End Portal Frames in the Block List. This WILL remove the natural counterparts.

Hope you enjoy!

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