
Boar Anticheat
Proof of concept prediction anticheat for Geyser.
- Загрузки
- 6K
- Подписчики
- 30
- Обновлён
- 8 июля 2026 г.
- Лицензия
- MIT
Опубликован 8 июня 2025 г.
Boar (an Geyser extension) is a proof of concept anticheat project that act simillar to server-auth-with-rewind on Bedrock for
GeyserMC project with a few more checks and improvements compare to BDS.
⚠️ WARNING: THIS ONLY FOR BEDROCK PLAYER NOT JAVA PLAYER! YOU WILL NEED TO PAIR THIS WITH ANOTHER JAVA ANTICHEAT!
- Also side note, there is ZERO guarantee about performance, update frequences, or if I will ever
finishthis. - I'm one again warning you I WONT'T GUARANTEE THAT THIS WON'T FALSE, THIS ANTICHEAT STILL IN VERY EARLY DEVELOPMENT.
Current detections list
- Almost every single movement-related cheats (except vehicle), including - but not limited to
- Fly, Jesus, Step, Fast Climb, High Jump (Any type of fly cheats)
- Speed (Any type of speed cheats)
- No Fall (Detected using the fly check, impossible to bypass)
- Velocity (99.99%/100.01% velocity - basically any kind of velocity cheat)
- No Slow
- And the list goes on....
- Reach (> 3 blocks, depends on the config)
- Hitbox (any kind of hitbox expansion, including touch player)
- Timer (anything greater than 20 ticks)
List of movement related dectections
What makes this anticheat "better" compare to other.
You can take a look at a list of "other anti-cheats" here
- It's free..... and open-source, which is pretty dang good already.
- Boar is extremly sensitive and can detect EXTREMLY small movement mismatch, designed based off the vanilla movement code making it mathematically impossible to bypass.
- Boar can accurately detect and cancel any hit beyond 3.0 blocks reach with minimal falses while not affecting legit player but still accurately cancelling cheaters hit.
- "Perfectly" account for client lag and latency lag without relying on tricks, making it harder to false lagging legits player while still effectively catching cheaters.
- Accurately check for any timer-based check, even if the cheaters only move 1 ticks faster (1.001x - 1.05x game speed) boar can still catch and detect it, without affecting lagging players.
Note
- It's not perfect, expect falses, and a lot difference that Bedrock have from Java is un-implementated, so if you do find a bug/false, do report it.
Ченджлог
2.0.0-b495b30Альфа26.1.1, 26.1.2, 26.2 · 8 июля 2026 г.
Merge pull request #71 from Novampr/master
Add 26.1.x and 26.2 to modrinth versions
2.0.0-5e52bddАльфа1.21.9, 1.21.10, 1.21.11 · 20 июня 2026 г.
Target java 21.
2.0.0-d9c13e8Альфа1.21.9, 1.21.10, 1.21.11 · 20 июня 2026 г.
Disallowing abusing pushing uncertainty.
2.0.0-b640860Альфа1.21.9, 1.21.10, 1.21.11 · 9 июня 2026 г.
Proper support for ascendable/descendable block.
2.0.0-7732dd7Альфа1.21.9, 1.21.10, 1.21.11 · 7 июня 2026 г.
OOPSSS, fixed teleportation confirmed position.
2.0.0-9803aa9Альфа1.21.9, 1.21.10, 1.21.11 · 3 июня 2026 г.
Resolve attribute de-sync after rewind, exiting vehicle.
2.0.0-4d03e8fАльфа1.21.9, 1.21.10, 1.21.11 · 1 июня 2026 г.
Added support for swift sneak, fix entering crawl mode using gliding false.
2.0.0-04607d5Альфа1.21.9, 1.21.10, 1.21.11 · 30 мая 2026 г.
Resolve some rewind false, teleport de-sync.
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