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AevorinReports

The #1 Go-To /report Plugin for Minecraft Servers

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8K
Подписчики
20
Обновлён
5 июня 2026 г.
Лицензия
MIT

Опубликован 7 мая 2025 г.

AevorinReports Banner

Official Documentation

Overview

AevorinReports is a modern, robust reporting system designed for Minecraft servers that require structured moderation workflows. It enables players to submit reports easily while providing staff with powerful tools to review, manage, and resolve reports efficiently. The plugin is optimized for performance, supports multiple GUI styles, integrates with Discord, and scales seamlessly across single servers and networks.


Region Restriction

AevorinReports is designed to be used globally; however, please note that the plugin is restricted and will not function on servers located within Israel. This is enforced via automated IP/timezone verification.

#FreePalestine


1. Core Features

  • Interactive Admin GUI – Review, manage, and update reports using a clean, click-based interface
  • Player Report History – Players can view their submitted reports and statuses using /reports
  • Multiple GUI Types – Supports both Book GUI and Container (Chest) GUI styles
  • Real-Time Staff Alerts – Instantly notify staff members when a report is submitted
  • Clear Status Workflow – Reports transition through Pending → Resolved / Rejected
  • Custom Report Reasons – Allows players to provide custom reasons via chat input
  • MiniMessage Support – Fully customizable messages with gradients, hover events, and formatting
  • Discord Integration – Dedicated Discord bot with embeds and real-time notifications
  • Database Support – SQLite (local) and MySQL (network-wide synchronization)
  • Optimized Performance – Asynchronous processing and intelligent caching
  • Full Localization Support – Built-in multi-language system with support for custom language packs
  • PlaceholderAPI Support – Provides report statistic placeholders documented on the PlaceholderAPI wiki
  • bStats & FastStats Integration – Anonymous usage statistics and advanced telemetry for development insights

2. Commands

2.1 Player Commands

Command Description Permission
/report <player> [reason] Submit a report against a player aevorinreports.report
/reports View your submitted reports and their status aevorinreports.report

Notes:

  • If no reason is provided with /report, a GUI will open
  • Custom reasons can be entered via chat

2.2 Staff Commands

Command Description Permission
/reports Open the Admin Report Management GUI aevorinreports.manage
/viewreport <id> View detailed report information aevorinreports.manage
/setreportstatus <id> to <status> Update report status aevorinreports.manage
/ar reload Reload the plugin configuration aevorinreports.reload

2.3 Discord Bot Commands

Command Description
/reports List all active pending reports
/lookup <id> View full details of a specific report
/resolve <id> Mark a report as Resolved
/reject <id> Mark a report as Rejected
/pending <id> Mark a report as Pending
/help View the bot help menu

3. Permissions

3.1 Basic Permissions

Permission Description Default
aevorinreports.report Allows players to submit reports true
aevorinreports.manage Allows staff to manage reports and access Admin GUI op
aevorinreports.notify Receive notifications when a report is submitted op
aevorinreports.reload Reload the configuration op

3.2 Wildcard Permissions

Permission Description
aevorinreports.* Grants all AevorinReports permissions

4. Report Workflow

  1. A player submits a report using /report
  2. Staff members receive instant notifications
  3. Report is marked as Pending
  4. Staff review the report via the Admin GUI
  5. Report is marked as Resolved or Rejected

All actions are logged and synchronized across servers when using MySQL.


5. Configuration (config.yml)

This section documents every available option in config.yml, explaining its purpose and recommended usage.


Config Version System

# Please Do not change the config version
config-version: 5

The config-version field is used by AevorinReports to automatically manage and migrate your configuration when the plugin is updated to a newer version that requires changes to config.yml.

How It Works

  1. When the plugin loads, it reads the config-version value from your existing config.yml.
  2. It compares that value against the version bundled inside the current plugin .jar.
  3. If they match: No migration is needed. The plugin proceeds normally.
  4. If the bundled version is higher: The plugin automatically:
    • Creates a backup of your existing file as config.yml.old.
    • Migrates all your existing settings (server name, database credentials, Discord token, etc.) into the new structure.
    • Writes a fresh config.yml with all new required fields, preserving your data.

[!CAUTION] Never manually edit the config-version field. Changing it will cause the plugin to skip or repeat migrations, which can corrupt your configuration. If you need to reset the config, simply delete config.yml and restart the server.

[!TIP] Your old config is always safely backed up as config.yml.old before any migration runs. If something goes wrong, you can restore your settings from that file.


5.0 Language Settings

language: "en_US"
  • Sets the active language file loaded from the plugins/AevorinReports/lang/ folder.
  • The value must match a .yml filename inside that folder (without the extension).
  • Built-in languages (automatically extracted on first startup):
    • en_US – English (default)
    • it_IT – Italian
    • sk_SK – Slovak
    • pl_PL – Polish
    • zh_CN – Simplified Chinese
  • Custom language files: You can create your own .yml file inside the lang/ folder.
    • Custom files are never overwritten by plugin updates.
    • Any keys missing in a custom file will automatically fall back to en_US values, so the plugin will never break due to untranslated strings.
    • A console warning will list any missing keys to help you keep translations up to date.

5.1 Server Configuration

server-name: "survival"
  • server-name: Identifies the server in multi-server setups.
    • Must be unique when multiple servers share the same database.
    • Displayed in Discord embeds and network-wide logs.

5.2 Database Configuration

database:
  type: "file" # mysql or file

Database Types

  • file: Uses local SQLite storage (recommended for single servers).
  • mysql: Enables cross-server synchronization for networks.

MySQL Settings

mysql:
  host: "localhost"
  port: 3306
  database: "aevorin_reports"
  username: "root"
  password: "password"
  • Used only when type is set to mysql.
  • All servers must share the same credentials for synchronization.

File Storage

file:
  path: "database/reports.db"
  • Location of the SQLite database file.

Connection Pool (Advanced)

pool:
  minimum-idle: 5
  maximum-pool-size: 10
  connection-timeout: 30000
  • Optimizes database performance.
  • Recommended to leave defaults unless tuning is required.

5.3 Report Settings

reports:
  allow-self-reporting: false
  • Prevents players from reporting themselves when disabled.

GUI Configuration

gui:
  type: "book" # book or container
  • book: Classic book-style interface.
  • container: Modern chest-style GUI.

Limits & Cooldowns

cooldown: 300
max-active-reports: 3
  • cooldown: Time (seconds) between report submissions.
  • max-active-reports: Maximum unresolved reports per player.

Custom Reasons

allow-custom-reasons: true
custom-reason-min-length: 10
custom-reason-max-length: 100
  • Allows players to submit custom reasons via chat.
  • Length limits prevent spam and abuse.

Report Categories

categories:
  - "Hacking/Cheating"
  - "Harassment/Bullying"
  - "Spam/Advertisement"
  • Displayed in the report GUI.
  • Categories are fully customizable.

5.4 Notification Settings

notifications:
  new-report: true
  status-change: true
  sound: "BLOCK_NOTE_BLOCK_PLING"
  • new-report: Notify staff when a report is created.
  • status-change: Notify staff when report status changes.
  • sound: Sound played for staff alerts (empty string disables).

Chat Prefix

The chat prefix, which appears before most plugin messages, is configured within the language files to allow for localized branding.

# Found in lang/en_US.yml
messages:
  prefix: "&8[&bAevorinReports&8]&r "

5.5 Update Checker

update-checker:
  check-interval: 60
  notify-on-join: true
  • Automatically checks for new plugin versions.
  • Notifies authorized players on join.

5.6 Debug Settings

debug:
  enabled: false
  log-queries: false
  • enabled: Enables detailed debug logging.
  • log-queries: Logs database queries (not recommended for production).

5.7 Message Customization

messages:
  report-created: "&aYour report has been submitted successfully!"
  • Fully customizable messages.
  • Supports color codes (&) and placeholders.
  • MiniMessage is supported where applicable.
  • PlaceholderAPI placeholders can be used in supported GUI text, including container GUI titles, item names, and lore.
  • See the official AevorinReports PlaceholderAPI placeholder list.

5.8 Discord Integration

discord:
  enabled: false

Network Mode (Multi-Server)

network-mode:
  enabled: false # set to true on ONE server only in a network
  poll-interval: 10 # how often to sync reports from the database (seconds)
  • enabled: If true, this server will poll the database for reports from all servers.
  • poll-interval: The frequency of database checks. Recommended: 5-10.

Core Settings

bot-token: "YOUR_BOT_TOKEN_HERE"
channel-id: "YOUR_CHANNEL_ID_HERE"
log-channel-id: "YOUR_LOG_CHANNEL_ID_HERE"
  • Sends reports and status updates directly to Discord.

Staff Permissions

staff-role-id: ""
  • Optional role restriction for Discord moderation commands.

Bot Appearance

bot-settings:
  status: "ONLINE"
  activity:
    type: "WATCHING"
    message: "Reports | %online_players% players online"

Discord Notifications

notifications:
  title: "New Report (#%id%)"
  color: "#ff5555"
  footer: "AevorinReports • %date%"
  • Fully customizable embed formatting.

6. Discord Features

  • Report submission notifications
  • Status update alerts
  • Embedded messages with player avatars
  • Server and report metadata displayed

7. GUI Preview

AevorinReports Book GUI


8. Technical Features

  • Async database operations
  • Thread-safe report handling
  • Efficient caching system
  • Modular and extendable architecture
  • Safe reload handling

9. Dependencies

Optional

  • MySQL – Network-wide report synchronization
  • Discord API (JDA) – Discord bot integration

Notes:

  • These optional dependencies are built in the plugin itself and can be enabled from config.yml

10. Installation Guide

  1. Download AevorinReports from the Modrinth page
  2. Place the .jar file into the /plugins/ directory
  3. Restart the server to generate configuration files
  4. Configure config.yml and database settings
  5. (Optional) Configure Discord integration
  6. Reload or restart the server

11. Analytics & Telemetry

FastStats & bStats

Servers & Players

AevorinReports usage graph

FastStats

AevorinReports also uses FastStats for advanced, real-time plugin analytics. The following custom metrics are tracked to help guide future development:

Metric Description
pending_reports Number of currently pending reports on the server
total_reports Total reports ever created on the server
gui_provider Which GUI type the server uses (book or container)
db_backend Which database backend is in use (file or mysql)
configured_categories How many report categories the server has set up
discord_integration Whether the Discord bot is enabled (true/false)

All telemetry is anonymous — no player data, usernames, IPs, or personally identifiable information is ever collected.


12. License

AevorinReports is licensed under the MIT License.

You are free to use, modify, distribute, and sublicense this software, provided that the original copyright and license notice are included in all copies.


Credits

Developed by Aevorin Studios

Ченджлог

1.0.9.1Релиз26.1, 26.1.1, 26.1.2 · 5 июня 2026 г.

[1.0.9.1] - 2026-06-05

Improvements & Bug Fixes

  • Localized status placeholders now use language-file values instead of raw enum names.
    • Affected {status} placeholders now display values such as common.status.pending instead of PENDING.
    • Applies to report details, status-change messages, hover text, current-status lore, and empty status-list messages.
  • Fixed /reports <status> ignoring reports.gui.type: container.
    • Commands such as /reports REJECTED now open the configured container GUI directly instead of opening a book first.
  • Updated the Shadow build plugin to fix ASM relocation failures during shadowJar on newer Gradle/JDK environments.

Contributors

Special thanks to feijiwang A.K.A nice for reporting these issues to us.

1.0.9Релиз26.1, 26.1.1, 26.1.2 · 3 июня 2026 г.

[1.0.9] - 2026-06-03

New Features

  • Player-Specific Placeholder Lookup: Added support for looking up report statistics for specific players by name.
    • All player-based placeholders now support a _<playername> suffix to query any player's statistics.
    • Works with both online and offline players (if they have played before).
    • Full list of supported player-specific placeholders:
      • %reports_submitted% - Total reports submitted by the player viewing the placeholder.
      • %reports_pending_submitted% - Pending reports submitted by the player viewing the placeholder.
      • %reports_resolved_submitted% - Resolved reports submitted by the player viewing the placeholder.
      • %reports_valid_submitted% - Valid reports submitted by the player viewing the placeholder. Currently counts resolved reports.
      • %reports_rejected_submitted% - Rejected reports submitted by the player viewing the placeholder.
      • %reports_against% - Total reports made against the player viewing the placeholder.
      • %reports_pending_against% - Pending reports made against the player viewing the placeholder.
      • %reports_resolved_against% - Resolved reports made against the player viewing the placeholder.
      • %reports_rejected_against% - Rejected reports made against the player viewing the placeholder.
      • %reports_submitted_by_<player>% - Total reports submitted by the specified player.
      • %reports_pending_submitted_by_<player>% - Pending reports submitted by the specified player.
      • %reports_resolved_submitted_by_<player>% - Resolved reports submitted by the specified player.
      • %reports_valid_submitted_by_<player>% - Valid reports submitted by the specified player. Currently counts resolved reports.
      • %reports_rejected_submitted_by_<player>% - Rejected reports submitted by the specified player.
      • %reports_against_<player>% - Total reports made against the specified player.
      • %reports_pending_against_<player>% - Pending reports made against the specified player.
      • %reports_resolved_against_<player>% - Resolved reports made against the specified player.
      • %reports_rejected_against_<player>% - Rejected reports made against the specified player.
    • Server-wide statistics placeholders:
      • %reports_total% - Total number of reports in the entire network.
      • %reports_total_pending% - Total pending reports on the network.
      • %reports_total_resolved% - Total resolved reports on the network.
      • %reports_total_rejected% - Total rejected reports on the network.
    • Specific-server statistics placeholders:
      • %reports_total_on_<server>% - Total reports created on a specific server.
      • %reports_total_pending_on_<server>% - Total pending reports on a specific server.
      • %reports_total_resolved_on_<server>% - Total resolved reports on a specific server.
      • %reports_total_rejected_on_<server>% - Total rejected reports on a specific server.
    • Specific-server placeholders only return server-specific counts when the plugin is using MySQL with multiple servers connected to the same database.

Improvements & Bug Fixes

  • PlaceholderAPI expansion now gracefully handles offline players by checking player cache.
  • Simplified the placeholders for better understanding.
  • Discord channel ID settings now validate numeric IDs before sending notifications, preventing console spam when a Discord URL is configured by mistake.

Contributors

Special thanks to feijiwang A.K.A nice for the Simplified Chinese translation and GraviTrace for the Polish translation!

We are looking for translators to add even more language support to AevorinReports! Join our Discord server and open a ticket if you'd like to help!

1.0.9-Beta-1Бета26.1, 26.1.1, 26.1.2 · 8 мая 2026 г.

[1.0.9-Beta-1] - 2026-05-09

[!NOTE] This is a Beta version. While it has been tested, this release introduces new external integrations (PlaceholderAPI) that may behave differently across various server setups. Please test thoroughly before deploying to production environments.

New Features

  • PlaceholderAPI Integration: Added full PlaceholderAPI support for player report statistics.
    • Player Submitted Reports:
      • %aevorinreports_reports_submitted% / %aevorinreports_submitted% - Total reports submitted by the player.
      • %aevorinreports_reports_submitted_pending% / %aevorinreports_submitted_pending% - Pending reports submitted by the player.
      • %aevorinreports_reports_submitted_resolved% / %aevorinreports_submitted_resolved% - Resolved reports submitted by the player.
      • %aevorinreports_reports_submitted_valid% / %aevorinreports_submitted_valid% - Valid (resolved) reports submitted by the player.
      • %aevorinreports_reports_submitted_rejected% / %aevorinreports_submitted_rejected% - Rejected reports submitted by the player.
    • Reports Against Player:
      • %aevorinreports_reports_received% / %aevorinreports_received% - Total reports received against the player.
      • %aevorinreports_reports_received_pending% / %aevorinreports_received_pending% - Pending reports against the player.
      • %aevorinreports_reports_received_resolved% / %aevorinreports_received_resolved% - Resolved reports against the player.
      • %aevorinreports_reports_received_rejected% / %aevorinreports_received_rejected% - Rejected reports against the player.
    • Server-Wide Statistics:
      • %aevorinreports_total_reports% - Total number of reports in the system.
      • %aevorinreports_pending_reports% / %aevorinreports_total_pending% - Total pending reports on the server.
      • %aevorinreports_resolved_reports% / %aevorinreports_total_resolved% - Total resolved reports on the server.
      • %aevorinreports_rejected_reports% / %aevorinreports_total_rejected% - Total rejected reports on the server.
  • Official Language Support: Added official support for Polish (pl_PL).

Contributors

Special thanks to GraviTrace for the Polish translation!

We are looking for translators to add even more language support to AevorinReports! Join our Discord server and open a ticket if you'd like to help!

1.0.8Релиз26.1, 26.1.1, 26.1.2 · 31 марта 2026 г.

[1.0.8] - 2026-03-31

New Features

  • Standardized Messaging System:
    • Replaced hardcoded messages with localized strings via LanguageManager.
    • Fully localized command usage strings (/report, /viewreport, /setreportstatus) for all supported languages.
    • Added localized feedback for the /ar reload command.
  • Custom Reason Support in GUIs:
    • Added "Custom Reason" option to the Book GUI.
    • Added "Custom Reason" (Writable Book) icon to the Container GUI for players to submit their own reasons in chat.
  • Enhanced Visual Aesthetics:
    • Implemented high-fidelity MiniMessage gradients for report titles, details, and notifications.
    • Simplified GUI design by removing bold text for a cleaner, modern look.
    • Redesigned the container separator for better visual structure.
  • Improved Global Prefix: The plugin prefix now supports MiniMessage gradients and is consistently applied across all messages using the {prefix} placeholder.

Improvements & Bug Fixes

  • Hybrid Message Parsing: Implemented a robust "Hybrid Parser" for messages that contain both MiniMessage tags and legacy color codes (e.g., gradients combined with &f). This resolves a critical ParsingException where MiniMessage would crash when encountering legacy formatting symbols like §.
  • FastStats Reliability: Fixed a NullPointerException (NPE) that occurred during FastStats initialization if the database connection failed or was slow to respond.
  • Streamlined Initialization: Simplified console output during startup by removing verbose database connection logs and retry spam. Initialization failures are now reported as a single, clear sentence before the plugin disables itself.
  • GUI Pagination Fix: Resolved a critical indexing error in the Reason Selector GUI that prevented "Next Page" from working when reasons spanned multiple pages.
  • Robust Reason Selection: Implemented PersistentDataContainer (PDC) to identify report reasons in the GUI. This makes reason selection immune to translation changes and fixes a bug where non-English reasons would fail to submit.
  • Smart Message Parsing: Enhanced MessageUtils with a heuristic to detect legacy color codes versus MiniMessage tags. This fixes a rendering bug where command usage strings like <player> were being incorrectly parsed as broken MiniMessage.
  • Dynamic Prefix Replacement: Re-engineered the LanguageManager to replace {prefix} before MiniMessage parsing, preventing crashes when the prefix contains non-legacy characters.
  • Robust Category Handling: Switched to PersistentDataContainer for identifying report categories in GUIs, ensuring stability across all localized versions.
  • Unified Feedback: Standardized status update notifications so that using the /setreportstatus command and the GUI management buttons provide the same detailed feedback.
  • Improved Input Validation:
    • Validated report categories and custom reasons directly in the /report command.
    • Fixed length validation for custom reasons to correctly use localized error messages.
  • Language Cleanup: Removed redundant and unused keys from language files (status-update-success, description-too-short, etc.) to reduce clutter and improve maintainability.
1.0.7Релиз26.1, 26.1.1, 26.1.2 · 10 марта 2026 г.

[1.0.7] - 2026-03-11

New Features

  • Full Localization Support: Implemented a comprehensive language system.
    • New lang/ folder for storing language packs (e.g., en_US.yml).
    • Active language selection via language setting in config.yml.
    • Added default en_US.yml with all GUI and message strings.
  • Localized GUIs: Refactored all user interfaces to be fully translatable.
    • ReportManageGUI: Localized all labels and status buttons.
    • CategoryContainerGUI: Localized navigation and indicators.
    • ReportReasonContainerGUI: Localized the entire reason selection flow.
    • BookGUI: Localized the classic book-based reporting and management views.
  • Localized Commands: All command feedback and staff notifications are now localized via the language pack.
  • Dynamic Navigation: Added "Back" buttons to all container-based GUIs.
    • New "Back to Categories" button in the category view for easier navigation between report groups.
    • New "Back to Category" button in the individual report management view, allowing staff to return quickly to the filtered list.
    • Back buttons use localized display names and lore, including dynamic status placeholders.
  • Official Language Support: Expanded the built-in language library.
    • Added official support for Italian (it_IT) and Slovak (sk_SK).
  • Integrated FastStats Telemetry: Added advanced server metrics and automated error tracking via FastStats.
    • Live Metrics: We now track pending reports, preferred GUI types, and database backends to help improve future updates.
    • Automated Error Tracking: Plugin exceptions are now automatically transmitted with context to our developers, allowing us to fix bugs before you even report them.
  • Improved Telemetry Coexistence: FastStats now runs alongside bStats, providing a more comprehensive overview of plugin usage and health.

Improvements & Bug Fixes

  • Book GUI Smart Pagination: Fixed a bug where the text in the Book GUI would overflow and get cut off at the bottom of the page. The plugin now intelligently flows content onto a new page only when necessary.
  • Language Extraction Fix: Fixed an issue where bundled language files (it_IT.yml, sk_SK.yml) would not extract to the lang/ folder unless explicitly set as the active language. Now all supported languages extract automatically on startup.
  • Improved Language Management:
    • Custom Language Support: Custom language files will never be overwritten during plugin updates.
    • Smart Fallback System: Missing keys in custom language files automatically fall back to en_US defaults.
    • Missing Key Warnings: Console warnings are displayed when custom language files have missing fields.
    • Automatic Internal Updates: Supported languages are auto-updated when the plugin jar is updated.
  • GUI Interaction Fix: Fixed a bug where both admins and players could accidentally take items out of the container-based GUIs.
  • Security & Privacy:
    • Fixed a missing permission check in the Book GUI that allowed non-admin players to see "Click to change status" options.
    • Management buttons are now context-aware and only shown to players with the correct permissions.
  • Build Process Optimization: Fixed a critical issue where the Gradle build process was corrupting \n newline characters in language files.
  • Enhanced GUI Stability: Re-engineered the internal GUI identification system using InventoryHolder.
  • Refined Config Logic: Updated internal configuration handling to support advanced telemetry metrics.
  • Enhanced Error Handling: Improved the ExceptionHandler to provide better context for remote debugging.
  • Code Refactoring: Centralized GUI opening logic and standardized the use of DARK_OAK_DOOR as the universal "Back" icon.

Contributors

Special thanks to clessidra for the Italian translation and FarmCraft for the Slovak translation!

We are looking for translators to add even more language support to AevorinReports! Join our Discord server and open a ticket if you'd like to help!

1.0.7-Beta-2Бета1.21.9, 1.21.10, 1.21.11 · 10 марта 2026 г.

[1.0.7-Beta-2] - 2026-03-10

New Features

  • Integrated FastStats Telemetry: Added advanced server metrics and automated error tracking via FastStats.
    • Live Metrics: We now track pending reports, preferred GUI types, and database backends to help improve future updates.
    • Automated Error Tracking: Plugin exceptions are now automatically transmitted with context to our developers, allowing us to fix bugs before you even report them.
  • Improved Telemetry Coexistence: FastStats now runs alongside bStats, providing a more comprehensive overview of plugin usage and health.

Improvements & Bug Fixes

  • Refined Config Logic: Updated internal configuration handling to support advanced telemetry metrics.
  • Enhanced Error Handling: Improved the ExceptionHandler to provide better context for remote debugging.
1.0.7-Beta-1Бета1.21.9, 1.21.10, 1.21.11 · 8 марта 2026 г.

[1.0.7-Beta-1] - 2026-03-08

[!NOTE] This is a Beta version. While it is more stable than previous Alpha releases, the entire codebase has been extensively revised to support localization. As a result, unexpected bugs may still appear. It is recommended to test this version before deploying to critical production environments.

New Features

  • Dynamic Navigation: Added "Back" buttons to all container-based GUIs.
    • New "Back to Categories" button in the category view for easier navigation between report groups.
    • New "Back to Category" button in the individual report management view, allowing staff to return quickly to the filtered list.
    • Back buttons use localized display names and lore, including dynamic status placeholders (e.g., "Go back to PENDING Reports").
  • Official Language Support: Expanded the built-in language library.
    • Added official support for Italian (it_IT) and Slovak (sk_SK).
  • Improved Language Management:
    • Custom Language Support: The plugin now intelligently handles user-created language files.
      • If you create a custom language configuration (any .yml file in the lang/ folder not named after a supported internal language), the plugin will not modify or overwrite it during updates.
      • Smart Fallback System: If a custom language file is missing specific keys required for the GUIs or messages, the plugin will now automatically use the default en_US values as a fallback.
      • Missing Key Warnings: A warning will be displayed in the console if your custom configuration is missing fields, helping you identify what needs to be added.
    • Automatic Internal Updates: Supported languages (en_US, it_IT, sk_SK) are automatically updated when the plugin jar is updated.

Improvements & Bug Fixes

  • GUI Interaction Fix: Fixed a bug where both admins and players could accidentally take items (like report books or action icons) out of the container-based GUIs and place them in their own inventory.
  • Build Process Optimization: Fixed a critical issue where the Gradle build process was corrupting \n newline characters in language files, which previously broke book-based GUIs.
  • Security & Privacy:
    • Fixed a missing permission check in the Book GUI that allowed non-admin players to see "Click to change status" options when viewing their own reports.
    • Improved management button visibility: Navigation and management buttons are now context-aware and only show up for players with the correct permissions.
  • Code Refactoring:
    • Centralized GUI opening logic in CategoryContainerGUI for better maintainability.
    • Standardized the use of DARK_OAK_DOOR as the universal "Back" icon across all menu systems.

Contributors

Special thanks to clessidra for the Italian translation and FarmCraft for the Slovak translation!

We are looking for translators to add even more language support to AevorinReports in the future! If you are interested in contributing, the only requirement is that the language must be natively supported by Minecraft.

Join our Discord server and open a ticket if you'd like to help with translations!

1.0.7-Alpha-1Альфа1.21.9, 1.21.10, 1.21.11 · 6 марта 2026 г.

[1.0.7-Alpha-1] - 2026-03-07

[!WARNING] This is an Alpha version and is not stable. It is not recommended to install this on your Minecraft server unless you are a developer or a tester.

New Features

  • Full Localization Support: Implemented a comprehensive language system.
    • New lang/ folder for storing language packs (e.g., en_US.yml).
    • Active language selection via language setting in config.yml.
    • Added default en_US.yml with all GUI and message strings.
  • Localized GUIs: Refactored all user interfaces to be fully translatable.
    • ReportManageGUI: Localized all labels and status buttons.
    • CategoryContainerGUI: Localized navigation and indicators.
    • ReportReasonContainerGUI: Localized the entire reason selection flow.
    • BookGUI: Localized the classic book-based reporting and management views.
  • Localized Commands: All command feedback and staff notifications are now localized via the language pack.

Improvements & Bug Fixes

  • Enhanced Reload System: The /ar reload command now hot-reloads language files without restarting the server.
  • Improved Code Robustness: Resolved several "incompatible types" and potential null pointer issues in GUI rendering logic.

Комментарии

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