Моды Minecraft: Fabric, Forge, NeoForge, Quilt, поиск и фильтры.
Найдено: 3 450


Till and plant large farms. Watering can and blocks to automate wool and milk gathering

unofficial addon for shieldstatuses + punchy compatibility fix

This mod brings shaders to Vulkan (fork of vulkanmod). You can now experience better graphics with the same hardware :)

A Hoplite mod that shows any legendary a player has craft in their nametag

A mod that lets you harvest all nearby connected crops in one go


Animals killed by Magma Blocks or Campfires will also drop cooked meat.│被岩漿塊或營火燒死的動物也會掉落熟肉。

Simple mod for multiplayer. When a player leaves the world, his inventory can be used by other players

Epic Fight and Backpacked compatibility patch. Fixes rendering of Backpacked backpacks with Epic Fight animations.

Adds a GUI that shows you the health, saturation and level of players in your team/party.
Remove lag from dragon respawn in vanilla minecraft

A simple mod that helps with manual totem placement by automatically moving your cursor to a totem when you open your inventory.

This mod has been made purely out of my rage at minecraft freezing repeatedly on intel devices and needing a relaunch to unfreeze it, now instead of freezing the game, it only lags for half a second which i personally see as a big improvement.

Save your items from being casually discarded(dropped).

Bring Vulkan to Minecraft now on neoforge! (Forge version, backports, other versions coming soon)

Vanilla-Type Mod : Upgrade bundles with increased storage and QOL tweaks.
InstantReload is a client-side Fabric mod that speeds up resource pack reloads by rebuilding only the textures that changed instead of reloading everything.



Eclipse is an mod used to activate some Clientside Festures via UI, Commands and Keybinds.

Lets your Minecraft Fabric server snooze when idle, slashing CPU usage without missing a block!

FramePilot is a Fabric Minecraft mod that boosts performance automatically. It detects your GPU and applies a tuned settings profile, then dynamically adjusts render distance, particles, and entity scaling to hold a target FPS.
Права на контент принадлежат авторам.