
Zombie Nightmare Expansions - Undead Horror Monsters
Adds various creepy undead entities with unique mechanics and intricate designs
Обновлён 7 марта 2025 г. · опубликован 4 января 2025 г.

Welcome to Zombie Nightmare Expansions, a new horror mod centred on adding new undead monsters with unique nightmarish mechanics.
Discord server https://discord.gg/arphex
These mobs appear rarely in any overworld biomes and their spawn rates can be configured individually (including disabling specific mobs if required). All modpack inclusions welcome. More mobs planned in future!
Current mobs:
DISEMBOWELER

Large, monstrous zombie with entrails hanging out, seeking blood and vengeance. Lumbers around looking for players and cows to consume, with attacks packing a heavy punch. Drops "corrupted heart" items on death.
TORMENTED STEVE

A hideous monstrosity disguising itself as a regular player (eight player skin variants). When stationary, it resembles the normal skin, but as soon as it moves, the true nightmarish form comes out. Sometimes found hanging from ceilings ready to drop on your head. A very strong and vicious opponent, dropping enchanted golden apples on death.
BLOOD EAGLE

A huge demon/dragon-like zombie with appendages made entirely from stretched out flesh, and sporting a set of razor-sharp teeth. Capable of both flying and walking, sometimes attacking from the air with spit projectiles or from the ground with melee - Eats pigs. Very strong, plus tameable and rideable (tamed with 10 corrupted hearts, configurable to disable taming).
BRUTALISER

MINIBOSS. A huge, strong zombie that can smash the ground to create block shockwaves dealing devastating damage and knockback on impact. You can jump over shockwaves or evade them - whenever you move close to attack, be sure to evade quickly before it gets the chance to strike! Attacks sheep and drops a "Deathly Onyx" on death, used for crafting a special staff item that lets you repulse nearby undead mobs (right click hold) and even summon crawling minions (ground left click ability, charges up to 5 stored summons by killing undead while it is in your inventory).
SKIN CRAWLER

The weakest enemy in the mod, but more relentless than any other. Capable of camouflaging itself by changing colour to match the blocks around it, and breaking through stone, deepslate, tuff, granite, diorite, andesite, and netherrack to get to you (this can be disabled in config). Moreover, it can climb walls and crawl through tight spaces, making it hard to avoid fully. Also attacks chickens.
SPINE WRENCHER

A tall, thin entity with tendril-like arms and a related appearance to the blood eagle, perhaps coming from a similar origin. This entity has to be close to spot you, unless you look directly at it. If you do so, then it will notice and come running towards your location. Given how thin it is, it has become fragile, so if you block its attacks with a shield, it will take damage whenever it tries to attack, providing a strong way of countering it. It is more than two blocks tall, but can crouch down to get through smaller gaps. Drops “Distorted Vertebrae” on death, used for crafting a powerful whip item.
Staff of the Undead crafting recipe includes both the Deathly Onyx and two Deathly Heart items, along with some vanilla components:

Whiplasher - crafting recipe includes a netherite ingot surrounded by eight "distorted vertebrae" dropped by Spine Wrencher mobs.

Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.2.1 | Релиз | 1.19.4, 1.20.1, 1.20.4, 1.21.1 | forge, neoforge | 7 марта 2025 г. | .jar (874 КБ) |
| 1.2 | Релиз | 1.19.4, 1.20.1, 1.20.4, 1.21.1 | forge, neoforge | 6 марта 2025 г. | .jar (874 КБ) |
| 1.1 | Релиз | 1.19.4, 1.20.1, 1.20.4, 1.21.1 | forge, neoforge | 27 января 2025 г. | .jar (725 КБ) |
| 1.0.3 | Релиз | 1.19.4, 1.20.1, 1.20.4, 1.21.1 | forge, neoforge | 20 января 2025 г. | .jar (549 КБ) |
| 1.0.2 | Релиз | 1.19.4, 1.20.1, 1.20.4, 1.21.1 | forge, neoforge | 5 января 2025 г. | .jar (430 КБ) |
| 1.0.1 | Релиз | 1.20.1 | forge | 4 января 2025 г. | .jar (429 КБ) |
| 1.0 | Релиз | 1.20.1 | forge | 4 января 2025 г. | .jar (427 КБ) |
Ченджлог
1.2.1Релиз1.20.1, 1.20.4, 1.21.1 · 7 марта 2025 г.
ZoNiEx 1.2.1
Whiplasher will no longer destroy items and other non-living entities Brutaliser shockwave will no longer activate if the brutaliser has already died All in addition to the recent major 1.2 update:
ZoNiEx 1.2
New mob added, complete with custom sounds - The “Spine Wrencher”! This is a tall, thin entity with tendril-like arms and a related appearance to the blood eagle, perhaps coming from a similar origin. Additionally, its colours reference zombie pigmen. This entity has to be close to spot you, unless you look directly at it. If you do so, then it will notice and come running towards your location. Given how thin it is, it has become fragile, so if you block its attacks with a shield, it will take damage whenever it tries to attack, providing a strong way of countering it. It is more than two blocks tall, but can crouch down to get through smaller gaps. Drops “Distorted Vertebrae” on death New weapon added! The “Whiplasher” is a powerful whip made out of spinal vertebrae dropped by the new Spine Wrencher mob! Intricately 3D modelled and includes a flailing animation when swung, dealing AoE damage and knockback to nearby mobs along with having extended reach compared to regular melee attacks. Crafts from a netherite ingot surrounded by 8 distorted vertabrae items. Tormented Zombies can now crawl through one-block gaps! They change hitbox size and play an animation when doing so. Similar functionality to mods like the cave dweller. Reduced speed and health (a lot) to compensate. Spawn rates reduced slightly for Tormented Zombies and Brutalisers Follow distance reduced for Tormented Zombies Nerfed disemboweler health slightly, buffed its damage instead Withering from Tormented Zombie hits can now be blocked with shields Tormented Zombies now drop regular golden apples instead of enchanted ones Reduced Skin Crawler attack damage to 9 and slightly reduced its speed Nerfed blood eagle melee damage slightly
1.2Релиз1.20.1, 1.20.4, 1.21.1 · 6 марта 2025 г.
ZoNiEx 1.2
- New mob added, complete with custom sounds - The “Spine Wrencher”! This is a tall, thin entity with tendril-like arms and a related appearance to the blood eagle, perhaps coming from a similar origin. Additionally, its colours reference zombie pigmen. This entity has to be close to spot you, unless you look directly at it. If you do so, then it will notice and come running towards your location. Given how thin it is, it has become fragile, so if you block its attacks with a shield, it will take damage whenever it tries to attack, providing a strong way of countering it. It is more than two blocks tall, but can crouch down to get through smaller gaps. Drops “Distorted Vertebrae” on death
- New weapon added! The “Whiplasher” is a powerful whip made out of spinal vertebrae dropped by the new Spine Wrencher mob! Intricately 3D modelled and includes a flailing animation when swung, dealing AoE damage and knockback to nearby mobs along with having extended reach compared to regular melee attacks. Crafts from a netherite ingot surrounded by 8 distorted vertabrae items.
- Tormented Zombies can now crawl through one-block gaps! They change hitbox size and play an animation when doing so. Similar functionality to mods like the cave dweller. Reduced speed and health (a lot) to compensate.
- Spawn rates reduced slightly for Tormented Zombies and Brutalisers
- Follow distance reduced for Tormented Zombies Nerfed disemboweler health slightly, buffed its damage instead
- Withering from Tormented Zombie hits can now be blocked with shields
- Tormented Zombies now drop regular golden apples instead of enchanted ones
- Reduced Skin Crawler attack damage to 9 and slightly reduced its speed
- Nerfed blood eagle melee damage slightly
1.1Релиз1.20.1, 1.20.4, 1.21.1 · 27 января 2025 г.
ZoNiEx 1.1
- New mob type added, the Brutaliser! The first mob I consider to be a full MINIBOSS. A huge, strong zombie that can smash the ground to create block shockwaves that deal devastating damage and knockback on impact (you can jump over the shockwaves). Whenever you move close to attack, be sure to move away quickly before it gets the chance to strike! Block shockwave effect is a first for my mods, adapting to any kinds of blocks and serving as a visual effect only that doesn’t modify block data or positions at any point.
- Skin crawlers can now break certain blocks, enabling them to crawl through most naturally generated walls in the overworld! They’ll slowly crawl towards you if you get within around 30 blocks of them. This feature can be fully disabled through config and by mob griefing rules. Blocks they can dig include: stone, deepslate, tuff, granite, diorite, andesite, and netherrack (only raw versions that naturally generate).
- New items added! First, the Deathly Onyx - A valuable item dropped by the new Brutaliser miniboss. This item crafts with two copper rods and two deathly hearts to produce the second new item: The Staff Of The Undying. The staff includes two special abilities. Firstly, its right click ability repulses all nearby undead mobs (the lower their max health, the stronger the repulsion). Secondly, its other ability needs to charge up to a maximum of five charges. You charge it by simply killing undead mobs while it is in your inventory. Each charge enables you to summon a temporary skin crawler minion by hitting the ground with the staff. A strong way of producing minions to fight for you, each despawning after a minute.
- Added option to allow all zoniex mobs to spawn in the nether (disabled by default, but they suit the nether well!)
- Disemboweler now has two texture variants, a new rarer variant is more blue-coloured, plus tweaked the model
- Fixed some small tormented zombie texture discrepancies and improved the passive sound of the skin crawler
- Tormented zombies can now break wooden doors
- Blood eagle mechanics enhanced. Fixed a few issues with taming, reduced its likelihood of flying away when tamed, and modified its projectile attacks to only fire when it is looking towards its attack target, along with these projectiles dealing some AoE splash damage when landing.
- Added two more camouflage textures for the skin crawler - wood and obsidian/coal
1.0.3Релиз1.20.1, 1.20.4, 1.21.1 · 20 января 2025 г.
ZoNiEx 1.0.3
- Tormented Steve renamed to simply “Tormented Zombie”, and now comes in eight player skin variants
- Blood eagle now turns into a separate entity when tamed, fixing two issues - one benefit is that I now have a separate flight animation for the tamed variant that matches the player’s seating position more accurately, and the other benefit is that it no longer registers as an animal when not tamed, meaning the mods with mobs that target animals or apply actions based on creature type like the sanity mod won’t be affected in the same way. Also added some other tweaks to the blood eagle animations. More mobs planned for the next update hopefully - planning to add a mining zombie, or perhaps let skin crawlers mine through stone next (will be configurable).
1.0.2Релиз1.20.1, 1.20.4, 1.21.1 · 5 января 2025 г.
ZoNiEx 1.0.2
- Blood Eagle now spawns with mob spawning rates and requires darkness
- Blood eagle sounds can now be heard from further away when not tamed
1.0.1Релиз1.20.1 · 4 января 2025 г.
ZoNiEx 1.0.1
- Fixed mob spawning, they now spawn at the intended rate
- Updated the logo image with sharper text
- Fixed tamed Blood Eagle healing with heart items
- Fixed death animation for disemboweler
1.0Релиз1.20.1 · 4 января 2025 г.
Welcome to Zombie Nightmare Expansions
Полная история изменений — на Modrinth.
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