
Zombie UUID Preservation
Preserves randomized villager textures after zombification and curing.
- Загрузки
- 2K
- Подписчики
- 19
- Обновлён
- 8 сентября 2025 г.
- Лицензия
- MIT
Опубликован 9 августа 2024 г.
⚠ The 1.21 branch of this mod is technically compatible with 1.20, but notheless requires at least Java 21 to function.
Zombie UUID Preservation
If you use texture-packs that randomize villager textures, you may have noticed that their appearances change after being zombified or cured. This mod fixes that, by ensuring the villager's UUID is preserved after each conversion.
The fix occurs on the server-side
Although being developped around villagers, this also takes effect on some other forms of conversion:
- Piglin and Hoglin zombification
- Skeletons turning into strays
- Husks turning into zombies
- Zombies turning into drowned
Credits
Mod icon and screenshots based on the Human Era Villagers texture-pack, licensed under the CC-BY-SA-4.0
Ченджлог
1.0.2+1.21.1Релиз1.20.6, 1.21, 1.21.1 · 8 сентября 2025 г.
- Marked branch as compatible with MC 1.20
1.0.1+1.21.3Релиз1.21.2, 1.21.3 · 1 ноября 2024 г.
- Ported to MC 1.21.2, marked previous branch as incompatible.
1.0.1+1.21.1Релиз1.21, 1.21.1 · 1 ноября 2024 г.
- Ported to MC 1.21.2, marked previous branch as incompatible.
1.0.0+1.21.1Релиз1.21, 1.21.1 · 9 августа 2024 г.
Initial Release
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