
Zombalypse
A zombie apocalypse plugin, it also adds "custom" zombies.
- Загрузки
- 742
- Подписчики
- 2
- Обновлён
- 25 февраля 2025 г.
- Лицензия
- MIT
Опубликован 9 июля 2024 г.
A Zombie Apocalypse plugin, very inspired by the many challenges about this sort of stuff, and also includes quite a lot of custom types.
Commands
| Command | Description | Permission |
|---|---|---|
| zombalypse | Reloads the plugin | zombalypse.reload |
| zombspawn | Spawns a specific type of zombie | zombalypse.spawn |
You can use the config.yml file to change the spawn behavior, make zombified piglins randomly target someone, or show the zombie's type as their nametag.
API?
Would you like to add your own zombies?
You can use Zombalypse's API by including it as a Jar Dependency on your project!
Known issues
- Zombified Piglins can randomly target invulnerable players.
Only if "zombifiedPiglinAttack" is set to true
Ченджлог
1.3Релиз26.1, 26.1.1, 26.1.2 · 25 февраля 2025 г.
- Explosives now have the loottable of creepers
- Multiplied zombies no longer have any loottable attributed to them
- Multiplied Zombie Villagers will now only spawn as nitwits
- Souls can now spawn normal slowness splash potions
- Throwers no longer throws console warnings and now properly play the piston sfx for every nearby player
1.2Релиз1.21.2, 1.21.3, 1.21.4 · 19 февраля 2025 г.
- Fixed shield problems 👍
- Fixed hydra (multiplier) not multiplying into itself
- New Zombie type: Dash.
1.1Релиз1.21.2, 1.21.3, 1.21.4 · 15 февраля 2025 г.
- Explosive explosion yield is now 2f
- Fiery can no longer spawn as a Zombified Piglin & can ignite for more (and less) time
- Flash can no longer spawn as a Zombified Piglin
- Giants are... better 👍 and will be removed (if possible) when far away
- NEW! Wind Busters.. yeah. Their gravity is lower, and insta-use wind chargers when taking damage or dying
- Thiefs now prioritize the off hand and won't try to take any item if there are more than 3 zombies near them
- Tankers now use the correct sound for the anvil sfx
- Souls can no longer spawn with items in their hands; will appear as floating piglin heads if spawned as a Zombified Piglin; have a fail-safe for their damage drops!
- Flingers now properly check if they have grabbed a player before throwing.
- Pillars now spawn with weaker zombies (less health)
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