
Zeffut Mod Checker
Reports a player's installed mods to the server so admins can allow or ban mods and kick anyone using a banned one, with a handshake so the client only talks to a ModChecker server.
- Загрузки
- 211
- Подписчики
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- Обновлён
- 14 июня 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 1 июня 2026 г.
ModChecker
ModChecker reports each player's installed mods to the server. Admins can mark mods as allowed or banned, and players carrying a banned mod are kicked.
How it works
A handshake keeps it clean: when you join, the server announces itself (modchecker:hello),
and only then does the client send its mod list (modchecker:modlist). A vanilla client
ignores the announcement, and the client never reveals its mod list to a server that doesn't
run ModChecker.
Features
- Client mod for Fabric and NeoForge
- Minecraft 1.21.11, 26.1, 26.1.1, 26.1.2
- Server side as a Paper/Purpur plugin and a Velocity proxy plugin (enforcement at the proxy)
/modsadmin GUI and commands: list, inspect a player, allow / ban / reset a mod- Configurable kick messages, optional "kick players without the mod", permission bypass
Server side
Install the matching server plugin to manage and enforce the mod list.
Ченджлог
2.1.0+26.1.2-neoforgeРелиз26.1.2 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+26.1.2-fabricРелиз26.1.2 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+26.1.1-neoforgeРелиз26.1.1 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+26.1.1-fabricРелиз26.1.1 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+26.1-neoforgeРелиз26.1 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+26.1-fabricРелиз26.1 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+1.21.11-neoforgeРелиз1.21.11 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
2.1.0+1.21.11-fabricРелиз1.21.11 · 14 июня 2026 г.
2.1.0 - The client mod now keeps itself up to date automatically. On startup it silently checks Modrinth in the background and downloads any newer version, applying it when you quit the game - no action needed. You can turn this off in config/modchecker.json (set auto_update to false) or with -Dautoupdate.enabled=false. Both auto-update and telemetry are disabled in development environments. No gameplay or networking change otherwise; the client still only talks to servers running ModChecker.
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