
Yomi's Minecraft Transit Railway
A enhanced fork of Minecraft-Transit Railway 3.0
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- 13 августа 2026 г.
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Опубликован 7 февраля 2026 г.
Yomi's Minecraft Transit Railway
This is an unofficial fork of Minecraft Transit Railway (MTR) mod, specifically for version 1.20.1‑3.2.2. It fixes long‑standing bugs unique to this version and adds useful new features.
Note: If you want to use this mod together with JCM, please install the special compatibility version.
Added Features
Manual driving enhancements
- MTR4‑style dashboard and alignment bar (gradually approaches from the top)
- Distance to next station (in meters) always visible
- After passing a station, the alignment bar automatically switches to the next stop
Train operations
- Early braking: Trains decelerate in advance so that speed drops to the limit precisely when entering a restricted track – switchable per siding
- Waiting time after door closing
Rendering
- Vehicle render distance is now independent from simulation distance – fully adjustable on its own
- More realistic SP1900 train texture (same as MTR4)
Lift improvements
- Adjustable acceleration and maximum speed
- Choose between transparent or opaque lift styles
- Redesigned two-column lift settings panel
Broadcaster
- Supports playing network audio (
.wavformat only for now)
- Supports playing network audio (
Fixed Issues
- Lift doors and platform doors can now be placed, opened, and broken properly (original MTR 3.2.2-1.20 bug)
- Railway nodes no longer drop items when touching water
- Items have their own creative mode tab (not forced into Redstone tab)
- Fixed severe rendering conflicts with shaders (PIDS, etc.)
- Improved compatibility with ANTE and ANTE FIX
Credits
Fork and enhancements by Yomi_307.
Original mod by Jonathan Ho (Minecraft Transit Railway).
这是 Minecraft Transit Railway (MTR) 模组的非官方分支,专门针对1.20.1。 本分支修复了该版本独有的长期遗留问题,并添加了诸多实用的新功能。
注意:如果你想将此模组与 JCM 一同使用,请安装特殊兼容版本。
新增功能
手动驾驶增强
- MTR4 风格的仪表盘和对标条(逐渐从上方靠近)
- 始终显示到下一站的距离(米)
- 通过车站后,对标条自动切换至下一站
列车运行
- 提前减速:列车提前开始减速,确保车头驶入限速轨道时速度刚好降至目标速度——可按侧线单独开关
- 停站关门后等待时间
渲染
- 载具渲染距离现已独立于模拟距离——可单独完全调节
- 更逼真的 SP1900 列车贴图(与 MTR4 相同)
电梯改进
- 可调节加速度和最大速度
- 可在透明或不透明电梯风格之间选择
- 重新设计的双列电梯设置面板
广播器
- 支持播放网络音频(目前仅支持
.wav格式)
- 支持播放网络音频(目前仅支持
修复问题
- 电梯门和屏蔽门现在可以正常放置、打开和破坏(原版 MTR 3.2.2-1.20 的 bug)
- 铁路节点碰到水不再掉落
- 物品拥有独立的创造模式物品栏标签页(不再归入红石标签页)
- 修复了与光影(PIDS 等)的渲染冲突
- 改进了与 ANTE 和 ANTE FIX 的兼容性
致谢
本分支由 Yomi_307 制作。
原模组由 Jonathan Ho(Minecraft Transit Railway)创作。
Usurping Credit, Concealing Merit
Effective July 23, 2026, this project has transitioned from the MIT license to ARR (All Rights Reserved). All rights are hereby reserved.
It has recently come to our attention that the "RNA DLC pack" modification package has been distributing YMTR with the following unauthorized alterations to its JAR files:
- The mod name "Yomi's Minecraft Transit Railway" was changed to "Minecraft Transit Railway"
- The mod logo was replaced from the YMTR logo to the official MTR version logo
- Both Fabric and Forge builds were modified, and YMTR was not mentioned at all within the pack
This action is a blatant act of usurping credit and concealing merit—appropriating the superficial glory of another's work while deliberately erasing the true source of contribution. Users of the modpack remain completely unaware that they are actually utilizing YMTR. This runs deeply counter to the spirit of open source and is a profound insult to the original contributors. We urge all users to discern the facts clearly.
掠人之美,掩人之善
自2026年7月23日起,本项目由 MIT 协议转为 ARR(All Rights Reserved)。保留所有权利。
近日发现,整合包 RNA的DLC包,在分发时,对 YMTR 的 JAR 文件进行了如下篡改:
- 将模组名称 "Yomi's Minecraft Transit Railway" 改为 "Minecraft Transit Railway"
- 将模组 LOGO 由 YMTR 的 LOGO 替换为 MTR 官方版的 LOGO
- Fabric 与 Forge 版本均遭修改,且整合包中未提及 YMTR 分毫
此举意在 掠人之美,掩人之善。窃取他人成果的表面荣光,刻意抹去真正的贡献来源。整合包用户完全无从知晓自己使用的实为 YMTR。与开源精神背道而驰,亦是对贡献者的侮辱,请各位使用者明辨真伪。
Ченджлог
1.20.1-3.6.2.2Релиз1.20, 1.20.1 · 13 августа 2026 г.
3.6.2:
- [Beta] Added the "Rail Data Editor", allowing arbitrary data to be written to rails.
- Fixed an issue where MTR would render on top of Voxy's distant terrain when using Voxy with shaders enabled.
- Fixed the issue where track distance adjustments were ineffective; tracks that exceed the original mod's render distance can now be displayed.
- Added a new rendering mode for platform screen doors: "Current Station + Line Map".
- Fixed an issue where station stop times would become disordered when multiple routes with independent dwell times were assigned to the same depot.
3.6.2:
- [Beta]新增“轨道数据编辑器”,可以向轨道写入任意数据
- 修复开启光影时安装 Voxy 时,MTR 会渲染在 Voxy 远景上面的问题
- 修复轨道距离调整失效的问题,现在可以显示超出原版渲染距离的轨道
- 屏蔽门新增“当前站+线路图”渲染模式
- 修复同一车厂设置多个包含独立停站时间路线时,停站时间错乱的问题
1.20.1-3.6.2.2Релиз1.20, 1.20.1 · 13 августа 2026 г.
3.6.2:
- [Beta] Added the "Rail Data Editor", allowing arbitrary data to be written to rails.
- Fixed an issue where MTR would render on top of Voxy's distant terrain when using Voxy with shaders enabled.
- Fixed the issue where track distance adjustments were ineffective; tracks that exceed the original mod's render distance can now be displayed.
- Added a new rendering mode for platform screen doors: "Current Station + Line Map".
- Fixed an issue where station stop times would become disordered when multiple routes with independent dwell times were assigned to the same depot.
3.6.2:
- [Beta]新增“轨道数据编辑器”,可以向轨道写入任意数据
- 修复开启光影时安装 Voxy 时,MTR 会渲染在 Voxy 远景上面的问题
- 修复轨道距离调整失效的问题,现在可以显示超出原版渲染距离的轨道
- 屏蔽门新增“当前站+线路图”渲染模式
- 修复同一车厂设置多个包含独立停站时间路线时,停站时间错乱的问题
1.19.2-3.6.1.2Бета1.19.2 · 31 июля 2026 г.
3.6.1.2
- Add support for Minecraft 1.19.2. (Beta version, unstable; please back up your saves before use.)
- Known issue: The station configuration interface cannot display the route schedule.
- Temporarily using the official version of JCM.
- Preliminary testing for compatibility with mods such as ANTE.
3.6.1.2
- 1.19.2支持。测试版,不稳定,使用前备份。
- 已知问题:车站配置界面无法显示途径路线。
- 暂时使用官方版JCM。
- 初步测试与ANTE等模组兼容。
1.20.1-3.6.1.2Релиз1.20, 1.20.1 · 31 июля 2026 г.
Fix a startup crash on Fabric servers when paired with ANTE. 修复了Fabric服务端搭配ANTE时无法启动的问题。
1.20.1-3.6.1Релиз1.20, 1.20.1 · 27 июля 2026 г.
3.6.0:
- Allow setting independent dwell time and post-door-closing waiting time for each station individually along the route.
- Fix the startup failure caused by the missing
EntitySetOldPosAndRotMixinclass. - Fix the display issue of platform screen door line map rings.
- Fix the issue where platform screen door line colors fail to display properly.
- Fix the issue where the automatic emergency braking of trains triggers too early and with excessive force.
3.6.1:
- Introduce a brand new station editing interface.
- (Beta) Add the benchmarking scoring system v0.1 (requires manual activation in settings).
- The alignment target line can now display the stopping distance.
- Passenger information displays will now permanently show "Train Arriving" upon the train's arrival.
- When setting custom content on passenger information displays, other content will now automatically wrap and shift accordingly.
- Fix the incompatibility issue between the Fabric server-side and ANTE (and its branches).
- Fix various issues where transfer information cannot be displayed on the platform screen door line map rings.
- Fix issues related to the automatic emergency braking of trains.
- Fix the issue of trains jittering during operation.
- Re-attempt to fix the issue of single-train dispatch frequencies.
3.6.0:
- 允许以路线中的每个车站为单位,设置独立停站时间与停站关门后等待时间
- 修复因EntitySetOldPosAndRotMixin不存在导致的无法启动问题
- 修复屏蔽门线路图环线显示问题
- 修复屏蔽门线路颜色无法显示问题
- 修复列车自动紧急制动触发过早且力度过大的问题
3.6.1:
- 全新车站编辑界面
- (Beta)加入对标评分系统v0.1 需在设置中手动开启
- 对标条现在能显示过标距离
- 乘客咨询显示屏会在列车到达后固定显示“列车到站”
- 乘客咨询显示屏设置自定义内容后其余内容自动顺延
- 修复Fabric服务端与ANTE及其分支的不兼容问题
- 修复屏蔽门线路图环线显示时无法显示换乘等问题
- 修复列车自动紧急制动相关问题
- 修复列车运行时抖动问题
- 再次尝试修复单车次发车问题
1.20.1-3.6.1Релиз1.20, 1.20.1 · 27 июля 2026 г.
3.6.0:
- Allow setting independent dwell time and post-door-closing waiting time for each station individually along the route.
- Fix the startup failure caused by the missing
EntitySetOldPosAndRotMixinclass. - Fix the display issue of platform screen door line map rings.
- Fix the issue where platform screen door line colors fail to display properly.
- Fix the issue where the automatic emergency braking of trains triggers too early and with excessive force.
3.6.1:
- Introduce a brand new station editing interface.
- (Beta) Add the benchmarking scoring system v0.1 (requires manual activation in settings).
- The alignment target line can now display the stopping distance.
- Passenger information displays will now permanently show "Train Arriving" upon the train's arrival.
- When setting custom content on passenger information displays, other content will now automatically wrap and shift accordingly.
- Fix the incompatibility issue between the Fabric server-side and ANTE (and its branches).
- Fix various issues where transfer information cannot be displayed on the platform screen door line map rings.
- Fix issues related to the automatic emergency braking of trains.
- Fix the issue of trains jittering during operation.
- Re-attempt to fix the issue of single-train dispatch frequencies.
3.6.0:
- 允许以路线中的每个车站为单位,设置独立停站时间与停站关门后等待时间
- 修复因EntitySetOldPosAndRotMixin不存在导致的无法启动问题
- 修复屏蔽门线路图环线显示问题
- 修复屏蔽门线路颜色无法显示问题
- 修复列车自动紧急制动触发过早且力度过大的问题
3.6.1:
- 全新车站编辑界面
- (Beta)加入对标评分系统v0.1 需在设置中手动开启
- 对标条现在能显示过标距离
- 乘客咨询显示屏会在列车到达后固定显示“列车到站”
- 乘客咨询显示屏设置自定义内容后其余内容自动顺延
- 修复Fabric服务端与ANTE及其分支的不兼容问题
- 修复屏蔽门线路图环线显示时无法显示换乘等问题
- 修复列车自动紧急制动相关问题
- 修复列车运行时抖动问题
- 再次尝试修复单车次发车问题
1.20.1-3.5.6Релиз1.20, 1.20.1 · 13 июля 2026 г.
We sincerely apologize for the excessive and rushed modifications made to the operational logic in YMTR, which resulted in issues such as ghost stopping. These have now been fixed. We truly appreciate your understanding for any inconvenience caused!
3.5.5
- Made every effort to fix the issue of trains unexpectedly stopping
- Fixed the issue where players were accidentally pulled onto trains
- Fixed the issue where areas with too many tracks caused server crashes
- Fixed the issue where vehicle positions reset after reloading the save
- Made every effort to fix the issue of occasional crashes in Sinytra Connector environments
- Added debug mode (command: /mtr-debug signal on/off)
3.5.6
- Sinytra Connector compatibility
- Fixed the issue where tracks flickered randomly
非常抱歉,由于YMTR对运行逻辑做了过多修改,且急于求成,导致运行出现幽灵停车等问题。现已修复,给您造成的不便,敬请谅解!
3.5.5
- 修复列车意外停车的问题
- 修复玩家被意外吸上列车的问题
- 修复轨道较多区域导致服务端崩溃的问题
- 修复车辆位置重进存档重置的问题
- 尽力修复信雅互联环境下的概率崩溃问题
- 新增了调试模式(指令:/mtr-debug signal on/off)
3.5.6
- 信雅互联兼容性改进
- 修复轨道概率闪烁问题
1.20.1-3.5.6Релиз1.20, 1.20.1 · 13 июля 2026 г.
We sincerely apologize for the excessive and rushed modifications made to the operational logic in YMTR, which resulted in issues such as ghost stopping. These have now been fixed. We truly appreciate your understanding for any inconvenience caused!
3.5.5
- Made every effort to fix the issue of trains unexpectedly stopping
- Fixed the issue where players were accidentally pulled onto trains
- Fixed the issue where areas with too many tracks caused server crashes
- Fixed the issue where vehicle positions reset after reloading the save
- Made every effort to fix the issue of occasional crashes in Sinytra Connector environments
- Added debug mode (command: /mtr-debug signal on/off)
3.5.6
- Sinytra Connector compatibility
- Fixed the issue where tracks flickered randomly
非常抱歉,由于YMTR对运行逻辑做了过多修改,且急于求成,导致运行出现幽灵停车等问题。现已修复,给您造成的不便,敬请谅解!
3.5.5
- 修复列车意外停车的问题
- 修复玩家被意外吸上列车的问题
- 修复轨道较多区域导致服务端崩溃的问题
- 修复车辆位置重进存档重置的问题
- 尽力修复信雅互联环境下的概率崩溃问题
- 新增了调试模式(指令:/mtr-debug signal on/off)
3.5.6
- 信雅互联兼容性改进
- 修复轨道概率闪烁问题
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