
XNet
A highly optimized networking cable system for items, energy, fluids, information, etc.
- Загрузки
- 260K
- Подписчики
- 49
- Обновлён
- 16 июня 2026 г.
- Лицензия
- MIT
Опубликован 26 января 2023 г.
XNet
XNet is a mod which adds a single type of cable: a networking cable. Using networking cables you can instantly transport items, fluids, energy, and information. The main focus of this mod is efficiency and flexibility. Efficiency in that it is possible to make huge cable networks (tested with two chests separated by a cable of 12000 blocks long) with no lag. The cables themselves are not even tile entities. Flexibility in that the controller allows for really flexible configuration for distributing information.
Spotlight by Direwolf20
Ченджлог
1.21-7.0.7Бета1.21.1 · 16 июня 2026 г.
XNet 1.21-7.0.7
- Updated and expanded the Patchouli manual documentation
1.20-6.1.7Релиз1.20.1 · 16 июня 2026 г.
XNet 1.20-6.1.7
- Various Patchouli documentation updates and fixes
1.21-7.0.6Бета1.21.1 · 25 мая 2025 г.
XNet 1.21-7.0.6
- Fixed a bug in the fluid insert node with the filter. It wasn't working
1.21-7.0.5Бета1.21.1 · 24 мая 2025 г.
XNet 1.21-7.0.5
- Fixed a problem with the connector not remembering its settings
1.21-7.0.4Бета1.21.1 · 16 марта 2025 г.
XNet 1.21-7.0.4
- Fixed a problem with the fluid channels not working properly
1.21-7.0.3Бета1.21.1 · 4 декабря 2024 г.
XNet 1.21-7.0.3
- Update to latest McJtyLib
- Fix a problem with the wireless router gui not working properly
1.21-7.0.2Бета1.21.1 · 31 октября 2024 г.
XNet 1.21-7.0.2
- Fixed a problem with item filters being discarded when the controller is broken or when the game is saved
1.21-7.0.1Бета1.21.1 · 24 октября 2024 г.
XNet 1.21-7.0.1
- Fixed a crash bug in the gui of the connector
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