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Mineforgian

Well Seasoned

A breath of the wild inspired food system

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92
Подписчики
7
Обновлён
21 августа 2026 г.
Лицензия
Responsive-Source-License-v1.0

Опубликован 28 июля 2026 г.

Well Seasoned

Well Seasoned replaces Minecraft's hunger loop with direct healing and data-driven food effects. It is inspired by ingredient-based cooking systems like in Breath of the Wild and the Matcha Flavoured Datapack.

The mod supplies the food system. Modpacks and datapacks supply the food profiles.

What changes

  • The hunger HUD is hidden.
  • Hunger, exhaustion, starvation, and hunger-based regeneration are disabled.
  • Players can always sprint and eat.
  • Unconfigured food restores health instead of hunger.
  • Datapacks can set the healing, status effects, and preparation tier of any existing food item.
  • Food tooltips show the final heart value and configured status effects.
  • The same data works with vanilla items and items from other mods.

An unconfigured food restores half of its vanilla nutrition value as health, with a minimum of one health point. Two health points equal one heart.

Supported targets

Minecraft Mod loader Java
1.21.1 Fabric 21
1.21.1 NeoForge 21

Fabric also requires Fabric API. Install the mod on both the client and server.

Datapack

Checkout the Wiki for information on how to setup a datapack to change values and effects

Ченджлог

0.4.1+1.21.1-fabricБета1.21.1 · 21 августа 2026 г.
  • added "compat" for modded block foods like supplementaries pancakes and nature spirit pizza, should work for any kind of food block
0.4.1+1.21.1-neoforgeБета1.21.1 · 21 августа 2026 г.
  • added "compat" for modded block foods like supplementaries pancakes and nature spirit pizza, should work for any kind of food block
0.4.0+1.21.1-fabricБета1.21.1 · 19 августа 2026 г.
  • Replaced the fixed 50% duration stacking rule for repeated equal-level food effects with logarithmic diminishing returns.
    • The first application of an effect still grants its full duration.
    • Repeated stacking remains beneficial but becomes progressively less efficient.
    • Waiting for an active effect to tick down makes the next food more effective again.
  • Added a global well_seasoned.json5 config file with an effect_duration_stacking section:
    • mode selects logarithmic (default) or the legacy linear_half behavior.
    • strength controls how aggressive the diminishing returns are (default 1.0, range 0.0 through 100.0; 0.0 disables diminishing returns).
  • The config uses the Syrup Library typed configuration system and is created automatically with defaults on first load.
  • Syrup Library is now a required dependency and is bundled inside the Well Seasoned jar (jar-in-jar) for both Fabric and NeoForge, so it does not need to be installed separately.
  • Default food values and effect reworked.
0.4.0+1.21.1-neoforgeБета1.21.1 · 19 августа 2026 г.
  • Replaced the fixed 50% duration stacking rule for repeated equal-level food effects with logarithmic diminishing returns.
    • The first application of an effect still grants its full duration.
    • Repeated stacking remains beneficial but becomes progressively less efficient.
    • Waiting for an active effect to tick down makes the next food more effective again.
  • Added a global well_seasoned.json5 config file with an effect_duration_stacking section:
    • mode selects logarithmic (default) or the legacy linear_half behavior.
    • strength controls how aggressive the diminishing returns are (default 1.0, range 0.0 through 100.0; 0.0 disables diminishing returns).
  • The config uses the Syrup Library typed configuration system and is created automatically with defaults on first load.
  • Syrup Library is now a required dependency and is bundled inside the Well Seasoned jar (jar-in-jar) for both Fabric and NeoForge, so it does not need to be installed separately.
  • Default food values and effect reworked.
0.3.0+1.21.1-fabricБета1.21.1 · 18 августа 2026 г.
  • Added a blinking heart preview on the health bar showing how much health the held food will restore. (Like AppleSkin but hearts)
  • Food healing is now resolved from one shared source of truth used by eating, tooltips, and the HUD preview.
0.3.0+1.21.1-neoforgeБета1.21.1 · 18 августа 2026 г.
  • Added a blinking heart preview on the health bar showing how much health the held food will restore. (Like AppleSkin but hearts)
  • Food healing is now resolved from one shared source of truth used by eating, tooltips, and the HUD preview.

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