
Well Seasoned
A breath of the wild inspired food system
- Загрузки
- 92
- Подписчики
- 7
- Обновлён
- 21 августа 2026 г.
- Лицензия
- Responsive-Source-License-v1.0
Опубликован 28 июля 2026 г.
Well Seasoned
Well Seasoned replaces Minecraft's hunger loop with direct healing and data-driven food effects. It is inspired by ingredient-based cooking systems like in Breath of the Wild and the Matcha Flavoured Datapack.
The mod supplies the food system. Modpacks and datapacks supply the food profiles.
What changes
- The hunger HUD is hidden.
- Hunger, exhaustion, starvation, and hunger-based regeneration are disabled.
- Players can always sprint and eat.
- Unconfigured food restores health instead of hunger.
- Datapacks can set the healing, status effects, and preparation tier of any existing food item.
- Food tooltips show the final heart value and configured status effects.
- The same data works with vanilla items and items from other mods.
An unconfigured food restores half of its vanilla nutrition value as health, with a minimum of one health point. Two health points equal one heart.
Supported targets
| Minecraft | Mod loader | Java |
|---|---|---|
| 1.21.1 | Fabric | 21 |
| 1.21.1 | NeoForge | 21 |
Fabric also requires Fabric API. Install the mod on both the client and server.
Datapack
Checkout the Wiki for information on how to setup a datapack to change values and effects
Ченджлог
0.4.1+1.21.1-fabricБета1.21.1 · 21 августа 2026 г.
- added "compat" for modded block foods like supplementaries pancakes and nature spirit pizza, should work for any kind of food block
0.4.1+1.21.1-neoforgeБета1.21.1 · 21 августа 2026 г.
- added "compat" for modded block foods like supplementaries pancakes and nature spirit pizza, should work for any kind of food block
0.4.0+1.21.1-fabricБета1.21.1 · 19 августа 2026 г.
- Replaced the fixed 50% duration stacking rule for repeated equal-level food effects with logarithmic diminishing returns.
- The first application of an effect still grants its full duration.
- Repeated stacking remains beneficial but becomes progressively less efficient.
- Waiting for an active effect to tick down makes the next food more effective again.
- Added a global
well_seasoned.json5config file with aneffect_duration_stackingsection:modeselectslogarithmic(default) or the legacylinear_halfbehavior.strengthcontrols how aggressive the diminishing returns are (default1.0, range0.0through100.0;0.0disables diminishing returns).
- The config uses the Syrup Library typed configuration system and is created automatically with defaults on first load.
- Syrup Library is now a required dependency and is bundled inside the Well Seasoned jar (jar-in-jar) for both Fabric and NeoForge, so it does not need to be installed separately.
- Default food values and effect reworked.
0.4.0+1.21.1-neoforgeБета1.21.1 · 19 августа 2026 г.
- Replaced the fixed 50% duration stacking rule for repeated equal-level food effects with logarithmic diminishing returns.
- The first application of an effect still grants its full duration.
- Repeated stacking remains beneficial but becomes progressively less efficient.
- Waiting for an active effect to tick down makes the next food more effective again.
- Added a global
well_seasoned.json5config file with aneffect_duration_stackingsection:modeselectslogarithmic(default) or the legacylinear_halfbehavior.strengthcontrols how aggressive the diminishing returns are (default1.0, range0.0through100.0;0.0disables diminishing returns).
- The config uses the Syrup Library typed configuration system and is created automatically with defaults on first load.
- Syrup Library is now a required dependency and is bundled inside the Well Seasoned jar (jar-in-jar) for both Fabric and NeoForge, so it does not need to be installed separately.
- Default food values and effect reworked.
0.3.0+1.21.1-fabricБета1.21.1 · 18 августа 2026 г.
- Added a blinking heart preview on the health bar showing how much health the held food will restore. (Like AppleSkin but hearts)
- Food healing is now resolved from one shared source of truth used by eating, tooltips, and the HUD preview.
0.3.0+1.21.1-neoforgeБета1.21.1 · 18 августа 2026 г.
- Added a blinking heart preview on the health bar showing how much health the held food will restore. (Like AppleSkin but hearts)
- Food healing is now resolved from one shared source of truth used by eating, tooltips, and the HUD preview.
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