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Mineforgian

Weather and Tornadoes Remastered

An official remaster of the original 1.2.5 Weather and Tornadoes mod by Corosus!

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18K
Подписчики
62
Обновлён
15 апреля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 6 февраля 2025 г.

I highly recommend using Sodium with this mod. It improves performance greatly. Lithium is also great.

*For a more comprehensive overview of this mod, please see the CurseForge page: CurseForge

Weather & Tornadoes Remastered

Weather & Tornadoes Remastered is a semi-official remaster of the original Weather and Tornadoes (Weather1) mod by Corosus. Weather1 was discontinued after version 1.6.4, as it was replaced by his newer Weather2 mod, which features localized weather. This project has been endorsed by Corosus.

Tornado and sirens

TORNADO!

Devastation

Shockwave Item

Turbines and wind channels

Ченджлог

1.2.93Релиз1.21.11 · 15 апреля 2026 г.

BLOCKS

  • The Tornado Sensor can now be stage-locked. Simply interact with the block while crouching to cycle through the stages.

BUG FIXES

  • Fixed Puzzle Chambers spawning too close to each other
  • Fixed the Construct Item not allowing players to edit the XZ and Y distance fields.
  • Fixed Stage 3 tornadoes from not replacing dirt at certain heights
  • Fixed crash relating to drill item

GUI

  • Renamed Construct Item settings from "Capture and Assemblage" to "Copy and Paste" to be more understandable
  • Added info button and tooltips to Construct Item GUI to make it easier to understand
1.2.92Релиз1.21.11 · 13 апреля 2026 г.

WEATHER

  • Lvl 2 wind storms will now increase the chances of twin tornadoes during the same storm

BUG FIXES

  • Fixed command blocks not running weather_mod commands
  • Fixed wind strength never reaching lvl 2

CONFIG

  • Added new command: /weather_mod spawn tornado

  • -Valid stage values are 1, 2, 3, 4, 5, 6. Custom tornadoes = 6

  • -Valid chunk_distance is 1 - 20 chunks

  • -If run from a command block, the chunk_distance will calculate from the closest player from the block

  • City Destruction Mode will now increase the range at which tornadoes can naturally spawn from the player (from 12 to 20)

1.2.91Релиз1.21.11 · 26 января 2026 г.

GENERAL

  • Misc bug fixes

CONFIG

  • Added wind-pushing config options
1.2.9Релиз1.21.11 · 27 декабря 2025 г.

GENERAL

  • Fixed nether dimension crash
  • Added custom death messages for debris and tornadoes!

ITEMS

  • Added Test Item
  • Added Construct Item: Save and place your OWN moving block templates! A fully-developed version of the test item. See the CurseForge description for some more info on this.
  • The Weather Forecaster built-in alarm now uses the same detector range value determined in the config file.

WEATHER

  • Increased ambient light levels during severe storm stages
  • Increased sky and fog brightness during severe storm stages

TORNADOES

  • Improved the old-style particle option:
    • Tornadoes now look much closer to the original versions
    • Tornadoes no longer use aqua blue water or sand coloring
    • Tornado clouds all face the same direction like the original
  • Tornado wind particles now form below the funnel like in the original mod
  • Tornado shapes have been altered to better reflect the original versions. (It is not meant to be 1:1)

CONFIG

  • Added tornado base duration option. Default is 2400 ticks; 2 minutes. This is not the final duration, just the base value. Enabling extra long duration in the config will double this base duration.
  • Added option for disabling tornado variants like the desert rope tornado and giant waterspouts
  • Added option for construct item (and test item) construction speed. This uses the lvl system.
  • Increased the max height scale for both custom tornadoes and particle overrides from 2 to 3. The current system cant really support much more than this..

I know I said the mod was done weeks ago, but for real this time: this is the end of content for this mod - at least for a while. Bug fixes (especially game breaking ones) will happen, but no more new features or config options. Please report any bugs you find, and thanks again everyone for playing this remaster!

1.2.4FРелиз1.21.9, 1.21.10 · 22 декабря 2025 г.

GENERAL

  • Fixed item entities not being destroyed by lava or cactus
1.2.7Релиз1.21.11 · 22 декабря 2025 г.

GENERAL

  • Fixed items not being destroyed by lava and cactus
  • Updated tornado destruction block lists to better reflect new tornado destruction levels
  • Updated tornado destruction block lists to account for newer blocks - Removed waddling?

TORNADOES

  • Tornadoes can now slightly grow and shrink in size throughout their lifetime. Bigger tornadoes will destroy more durable blocks
  • Fixed storm cluster tornadoes unloading out of simulation distance

CONFIG

  • Added some new info to the debug info
  • Added a City Destruction Mode config option which specializes tornadoes for destruction of cities and buldings! Also allows tornado clouds to pass through blocks
  • Added the long overdue Storm Intensity Speed option. Setting this to lower numbers makes storm intensity faster, whereas making it bigger makes it slower. Does not affect stage 1 storm intensity

I now believe that players have all of the tools they need to fully customize the tornadoes and weather however they want. Whether it be for storm chasing in cities, tornado survival, or just ambient weather events, the config covers everything.

1.2.6Релиз1.21.11 · 20 декабря 2025 г.

TORNADOES

  • Implemented a new tornado terrain destruction system that improves performance greatly and allows tornadoes to be more destructive than ever before
  • Tornadoes have increased destruction radii
  • Stage 5 tornadoes spin faster
  • All tornadoes now rip blocks farther out beyond their funnel radius
  • Desert tornado now updates its bend on the server side as well as on the client
  • Waterspouts grow bigger and stronger during heavy downfall
  • Fixed many tornado pulling bugs; tornadoes now pull you when they should and consistently
  • Fixed tornadoes not applying any grab to mobs underwater
  • Tornadoes now vary in speed and destruction more than they did before; giving each tornado a unique profile

BLOCKS

  • Fixed tornado dispeller not rendering properly
  • Fixed tornadoes not rendering through tinted glass; the "Advanced Transparency" setting controls this in 1.21.11+. This mod will now enable this for you by default

CONFIG:

  • Re-organized the config file by adding a "Performance" category for ease of experimentation
  • Added a config option for using minimal forced chunks in case this causes performance issues for special servers

I apologize for the 1.21.11 port having many of these bugs. I wanted to get it updated ASAP and ended up skipping over some things. This version of the mod is vastly superior to basically every other version that has come before in my opinion - I hope you will enjoy!

1.2.5Релиз1.21.11 · 10 декабря 2025 г.

GENERAL

  • Updated to 1.21.11
  • Added option to lower cloud height to original pre-Caves & Cliffs level (true by default)

TORNADOES

  • Fixed some weird tornado pulling glitches having to do with trees
  • Fixed stage 5 tornadoes not making far distance destruction sounds as frequently as they should
  • Fixed custom tornadoes not scaling their pulling range with their height

It is quite fitting that the final update to this mod on the final version of 1.x.x Minecraft is V1.2.5! I actually didn't plan that out!

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