
Wall-Jump Mod
Wall to wall platforming in Minecraft! This mod adds wall jumping and double jumping to the game.
Обновлён 24 января 2024 г. · опубликован 23 января 2024 г.
Wall to wall platforming in Minecraft! This mod adds wall jumping and double jumping to the game.
Wall Cling: Jump towards a wall and hold the wall jump key (LSHIFT). Then...
Wall Jump: While wall clinging, keep holding W and let go of LSHIFT to wall jump.
Double Jump: Optional mid-air jump that you can use to your advantage.
If you made a map or video for the Wall-Jump mod and you want it listed here, feel free to message me!
Some configuration options:
- The Wall-Jump key (LSHIFT by default, but SPACE works well too)
- The height and distance launched during a Wall-Jump
- Double jumping (off by default, but it's a really fun feature)
- Single-wall jumping (climb upwards using only a single wall)
- The minimum distance for fall damage (small falls won't slow you down)
- A speed boost while sprinting on the ground and when gliding
- Enchantments for wall-jumping, double-jumping, and speed-boosting
(Servers with the mod installed will force clients to use the server's config)
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.3.7 | Релиз | 1.19.2, 1.19.3, 1.19.4 | forge | 24 января 2024 г. | .jar (82 КБ) |
| 1.3.2 | Релиз | 1.12, 1.12.1, 1.12.2 | forge | 24 января 2024 г. | .jar (82 КБ) |
| 1.3.1 | Релиз | 1.14.1, 1.14.2, 1.14.3, 1.14.4 | forge | 24 января 2024 г. | .jar (81 КБ) |
| 1.3.5 | Релиз | 1.15, 1.15.1, 1.15.2 | forge | 24 января 2024 г. | .jar (81 КБ) |
| 1.3.7 | Релиз | 1.16.4, 1.16.5 | forge | 24 января 2024 г. | .jar (83 КБ) |
| 1.3.7 | Релиз | 1.18, 1.18.1, 1.18.2 | forge | 24 января 2024 г. | .jar (81 КБ) |
Ченджлог
1.3.7Релиз1.19.2, 1.19.3, 1.19.4 · 24 января 2024 г.
v1.3.7
- Fixed a bug causing the game to crash on world load v1.3.5
- Added support for enchantment descriptions mod
- Fixed console log being a little too friendly
- Increased max number of double jumps to 5 v1.3.2
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1)
- Added stepAssist: step up stairs/fences while airborne (see v1.3.0)
- Replaced wallJumpHeight with wallJumpBoost
- Replaced wallClingExhaustion wtih wallJumpExhaustion
- Replaced sprintSpeedModifier with sprintSpeedBoost
- Replaced elytraSpeedModifier with elytraSpeedBoost
- Reworked config system to allow changing clientside values v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
1.3.2Релиз1.12, 1.12.1, 1.12.2 · 24 января 2024 г.
v1.3.2
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1)
- Added stepAssist: step up stairs/fences while airborne (see v1.3.0)
- Replaced wallJumpHeight with wallJumpBoost
- Replaced wallClingExhaustion wtih wallJumpExhaustion
- Replaced sprintSpeedModifier with sprintSpeedBoost
- Replaced elytraSpeedModifier with elytraSpeedBoost
- Reworked config system to allow changing clientside values v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
1.3.1Релиз1.14.2, 1.14.3, 1.14.4 · 24 января 2024 г.
v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
1.3.5Релиз1.15, 1.15.1, 1.15.2 · 24 января 2024 г.
v1.3.5- Added support for enchantment descriptions mod
- Fixed console log being a little too friendly
- Increased max number of double jumps to 5 v1.3.2
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1)
- Added stepAssist: step up stairs/fences while airborne (see v1.3.0)
- Replaced wallJumpHeight with wallJumpBoost
- Replaced wallClingExhaustion wtih wallJumpExhaustion
- Replaced sprintSpeedModifier with sprintSpeedBoost
- Replaced elytraSpeedModifier with elytraSpeedBoost
- Reworked config system to allow changing clientside values v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
1.3.7Релиз1.16.4, 1.16.5 · 24 января 2024 г.
v1.3.7
- Fixed a bug causing the game to crash on world load v1.3.5
- Added support for enchantment descriptions mod
- Fixed console log being a little too friendly
- Increased max number of double jumps to 5 v1.3.2
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1)
- Added stepAssist: step up stairs/fences while airborne (see v1.3.0)
- Replaced wallJumpHeight with wallJumpBoost
- Replaced wallClingExhaustion wtih wallJumpExhaustion
- Replaced sprintSpeedModifier with sprintSpeedBoost
- Replaced elytraSpeedModifier with elytraSpeedBoost
- Reworked config system to allow changing clientside values v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
1.3.7Релиз1.18, 1.18.1, 1.18.2 · 24 января 2024 г.
v1.3.7
- Fixed a bug causing the game to crash on world load v1.3.5
- Added support for enchantment descriptions mod
- Fixed console log being a little too friendly
- Increased max number of double jumps to 5 v1.3.2
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants (see v1.3.1)
- Added stepAssist: step up stairs/fences while airborne (see v1.3.0)
- Replaced wallJumpHeight with wallJumpBoost
- Replaced wallClingExhaustion wtih wallJumpExhaustion
- Replaced sprintSpeedModifier with sprintSpeedBoost
- Replaced elytraSpeedModifier with elytraSpeedBoost
- Reworked config system to allow changing clientside values v1.3.1
- Added Wall-Jump, Double-Jump, and Speed-Boost enchants
- Added configuration option to toggle enchantments
- Fixed falling sound playing at inappropriate times
- Fixed config options not updating in real-time
- Fixed being able to cling to cacti without taking damage
- Lowered wall-jump minimum config value to 0.0
- Explains how to walljump in the mod description
- Massively improved elytra boost while sprinting / sneaking v1.3.0
- Fixed clipping into walls while wall clinging (hopefully)
- Fixed wonky fall damage when wall sliding and while not
- Moved wall jump / wall cling controls to movement category
- Added sprintSpeedBoost and elytraSpeedBoost option
- Added an option to disable playing the falling sound
- Added autoRotation: automatically turn the player during a wall jump
- Added stepAssist: player will walk up stairs/fences even while airborne v1.2.3
- Fixed wall jumping while sneaking causing the player to jump really high
- Fixed horses / other rideables eating your double jump while riding
- Fixed popping off walls when holding away from the wall for too long
- Fixed not being able to wall jump when inside passable leaves/blocks
- Wall-Jump should be more responsive now and less finicky
- Clipping into walls while wall clinging is less frequent (hopefully)
- Clinging to a wall now replenishes the players double jump if enabled
- Made the hunger bar less oppressive to wall/double jumping ability
- Actually usable in minecraft 1.12.0 and 1.12.1 now v1.2.1
- Fixed wall jump settings not being updated for all players on LAN
- Fixed being able to access the config on servers that enforce the config
- Fixed not being able to double jump when wall jumping is disabled
- Renamed config option "wallSlideTicks" to "wallSlideDelay" v1.2.0
- Added option to exclude blocks that can be clung to using a blacklist
- Added an option to invert the block blacklist into a whitelist
- By default, ice and packed ice can no longer be clung to
- Fixed strict timing required to cling to fences
- Fixed a bug that stopped the falling sound from playing (again) v1.1.8
- Fixed not being able to wall cling to fences/iron bars
- Made wall jumping less of a headache when bound to spacebar
- Added options to adjust wall slide delay and wall slide speed
- Wall jump height now scales with the jump boost effect
- Fixed a bug that stopped the falling sound from playing v1.1.6
- Fixed goofy behavior that allowed you to spam wall jump in corners
- Added sound effect that plays while falling to your doom
- Added an option to enable/disable wall jumping v1.1.5
- Fixed wall particles sometimes not appearing while wall sliding
- Improved the method used to detect walls around the player; if you're collided with a block at any height, you can climb it
- Decreased the default exhaustion value for wall jumping from 1.0 to 0.75 per wall jump v1.1.3
- You now gain exhaustion from both wall jumping and wall clinging
- Added exhaustionWallJump configuration option
- Fixed not being able to wall jump by strafing
- Fixed a bug that sometimes caused the player to not grab the wall
- Cleaned up a lot of code that didn't make sense v1.1.2
- Fixed a bug that caused you to lose hunger after sliding to the ground from a wall
- Fixed the way sprintSpeedModifier scales speed (2.0 means 2x vanilla sprint speed)
- Added config options to set exhaustion gained while wall clinging / wall jumping
- Added in city_sand's "zh_cn.lang" language file v1.1.1
- Fixed sometimes not grabbing the wall if you were already holding the wall jump key
- Fixed players not being able to double jump immediately after normal jumping
- Changed default sprinting speed modifier to 1.0 (vanilla speed)
- You can no longer wall jump / double jump when hungry (6 food points or less)
- Added block particles to wall clinging and wall jumping players v1.1.0
- Added the optional double jump feature! Disabled by default
- Changed the default wall jump height from .85 to .8
- Fixed a bug where you could wall jump while flying/spectating
- Fixed a bug where you couldn't jump between two walls in a corner v1.0.1
- Fixed a bug that would teleport players to other players when wall jumping
- Fixed a bug where the server player would desync with the client when wall clinging
- Minor optimization that changed the way values in the config are interpreted
- New default values for sprintSpeed (2.0) and wallJumpHeight (0.85)
- Wall clinging and jumping causes your hunger meter to slowly deplete
Полная история изменений — на Modrinth.
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