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Mineforgian

Villager Quests

Villagers offer persistent, profession-based quests with custom rewards. Progress is saved per player and villager. Fully modpack compatible.

Загрузки
5K
Подписчики
16
Обновлён
31 июля 2025 г.
Лицензия
All-Rights-Reserved

Опубликован 8 июля 2025 г.

Adds a persistent quest system for villagers: each villager offers unique, profession-based quests with custom rewards. Quests are saved per player and villager, with cooldowns, progress tracking, and a dedicated quest button in the trading menu. Fully compatible with modpacks and all modded items.

New in v1.0.1:

  • Fixed quest descriptions and translations - all quest objectives now display properly translated names
  • Improved quest generation - villagers now offer 1-2 objectives maximum instead of overwhelming requests
  • Fixed quest abandonment - /quest abandon <id> now works correctly and removes quests from active list
  • Enhanced quest commands - /quest list now shows properly translated quest titles
  • Fixed entity translations - monster names like "Spider", "Zombie" are now correctly translated
  • Improved quest dialog - "No" button now closes immediately instead of requiring double-click
  • Fixed NBT serialization crash that occurred during quest saving
  • Added comprehensive French and English translations for all quest elements

Features:

  • Persistent quest system with individual villager tracking
  • Profession-specific quest objectives (farming, fishing, hunting, crafting, etc.)
  • Custom rewards based on villager profession
  • Quest progress tracking and completion system
  • Cooldown system to prevent quest spam
  • Dedicated quest button in villager trading interface
  • Full modpack compatibility with all modded items
  • Comprehensive translation support (French/English)

If you encounter any bugs, please report them at VillagerQuest-Issues. You can also share your suggestions or ideas for new features there!

Ченджлог

1.0.1Релиз1.20.1 · 31 июля 2025 г.

Changelog

[1.0.1] - 2024-12-19

Fixed

  • Accept Button : The "Yes" button in the quest dialog now works correctly
  • Entity Translations : Entity names (Spider, Zombie, etc.) now display according to the game language
  • Translated Commands : /quest list and /quest info now use the translation system
  • Objective Icons : Fixed malformed Unicode characters in the quest menu
  • Kill Mob Quests : More kill creature quests available from blacksmiths

Changed

  • Objective Probability : Increased from 30% to 50% for additional objectives
  • Quest Types : Now uses translation system for quest types
  • Save System : Improved quest data saving

Technical

  • Refactored entity translation system
  • Fixed missing translation keys
  • Improved translation parameter handling

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