
Villager Quests
Villagers offer persistent, profession-based quests with custom rewards. Progress is saved per player and villager. Fully modpack compatible.
- Загрузки
- 5K
- Подписчики
- 16
- Обновлён
- 31 июля 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 8 июля 2025 г.
Adds a persistent quest system for villagers: each villager offers unique, profession-based quests with custom rewards. Quests are saved per player and villager, with cooldowns, progress tracking, and a dedicated quest button in the trading menu. Fully compatible with modpacks and all modded items.
New in v1.0.1:
- Fixed quest descriptions and translations - all quest objectives now display properly translated names
- Improved quest generation - villagers now offer 1-2 objectives maximum instead of overwhelming requests
- Fixed quest abandonment -
/quest abandon <id>now works correctly and removes quests from active list - Enhanced quest commands -
/quest listnow shows properly translated quest titles - Fixed entity translations - monster names like "Spider", "Zombie" are now correctly translated
- Improved quest dialog - "No" button now closes immediately instead of requiring double-click
- Fixed NBT serialization crash that occurred during quest saving
- Added comprehensive French and English translations for all quest elements
Features:
- Persistent quest system with individual villager tracking
- Profession-specific quest objectives (farming, fishing, hunting, crafting, etc.)
- Custom rewards based on villager profession
- Quest progress tracking and completion system
- Cooldown system to prevent quest spam
- Dedicated quest button in villager trading interface
- Full modpack compatibility with all modded items
- Comprehensive translation support (French/English)
If you encounter any bugs, please report them at VillagerQuest-Issues. You can also share your suggestions or ideas for new features there!
Ченджлог
1.0.1Релиз1.20.1 · 31 июля 2025 г.
Changelog
[1.0.1] - 2024-12-19
Fixed
- Accept Button : The "Yes" button in the quest dialog now works correctly
- Entity Translations : Entity names (Spider, Zombie, etc.) now display according to the game language
- Translated Commands :
/quest listand/quest infonow use the translation system - Objective Icons : Fixed malformed Unicode characters in the quest menu
- Kill Mob Quests : More kill creature quests available from blacksmiths
Changed
- Objective Probability : Increased from 30% to 50% for additional objectives
- Quest Types : Now uses translation system for quest types
- Save System : Improved quest data saving
Technical
- Refactored entity translation system
- Fixed missing translation keys
- Improved translation parameter handling
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