
VelocityPersistent
Connect the players to the server they logged off from! Does not rely on disconnect events and handles server crashes/restarts. Optionally disallows player connection if the last server is offline
- Загрузки
- 253
- Подписчики
- 5
- Обновлён
- 27 мая 2024 г.
- Лицензия
- All-Rights-Reserved
Опубликован 27 мая 2024 г.
Velocity plugin that keeps the server player joins on persistent!
Made for a seamless multi-server SMP.
Kinda-supports fallback
- If velocity.toml "try" is empty - will handle the server selection and won't let players fall on other servers if target is offline/crashed/stopped
Requires DEFAULT_SERVER in config to determine what server put new players on
Editable kick message on server offline join attempt - in config
True FALLBACK is still WIP. Dont try to change config for last 2 variables, it will change nothing
Ченджлог
1.0Альфа1.20.4, 1.20.5, 1.20.6 · 27 мая 2024 г.
1.0 initial commit. Still a lot to do
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