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Mineforgian

VelocityPersistent

Connect the players to the server they logged off from! Does not rely on disconnect events and handles server crashes/restarts. Optionally disallows player connection if the last server is offline

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253
Подписчики
5
Обновлён
27 мая 2024 г.
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All-Rights-Reserved

Опубликован 27 мая 2024 г.

Velocity plugin that keeps the server player joins on persistent!

Made for a seamless multi-server SMP.

Kinda-supports fallback

  • If velocity.toml "try" is empty - will handle the server selection and won't let players fall on other servers if target is offline/crashed/stopped

Requires DEFAULT_SERVER in config to determine what server put new players on

Editable kick message on server offline join attempt - in config

True FALLBACK is still WIP. Dont try to change config for last 2 variables, it will change nothing

Ченджлог

1.0Альфа1.20.4, 1.20.5, 1.20.6 · 27 мая 2024 г.

1.0 initial commit. Still a lot to do

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