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Mineforgian

Valkyrien Pirates

Adds moving pirate ship structures to your world, with working cannons!

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298K
Подписчики
303
Обновлён
19 января 2026 г.
Лицензия
MIT

Опубликован 21 февраля 2024 г.

Valkyrien Pirates

Valkyrien Pirates

This mod adds pirate ships to your world which sail of their own accord. These ships come with a fearsome crew, and cannons which will shoot at your ship. Killing the pirates will disarm the cannons, leaving the ship and its booty free for you to plunder!!

The fabric version of this mod requires: Valkyrien Skies and Eureka

The forge version currently utilises Sinytra as a compatibility layer! You will also need Forgified Fabric API and Kotlin For Forge as well as Valkyrien Skies and Eureka

drawing

Ships

Pirate ships generate as structures and are assembled by a Motion Invoking Block (unobtainable in survival) once within simulation distance. This block will drive the ship in a pattern - by default in a circle.

Pirates that spawn on ships have a special property: some pirates are designated as cannoneers or helmsmen. Killing a cannoneer will stop its cannon from auto-firing, and killing the helmsman will replace the ship's Motion Invoking Block with Spruce Planks.

drawing

Cannons

To combat these pirate ships, you will likely want to bring your own cannons! Cannons can be created by placing a Cannon Activator Block behind a Dispenser. This will convert the dispenser into a Cannon Dispenser, letting you fire Cannonballs from it. To shoot a cannon, power the Cannon Activator Block (back of cannon) with a redstone signal.

Crafting

The Cannon Activator Block can be crafted with the same recipe as a Dispenser, except with Gunpowder instead of Redstone Dust.

Cannonballs can be crafted with Blaze Powder, Gunpowder, and an Iron Ingot in any pattern.

Shipwrecks

Shipwreck structures can be found throughout the world that contain treasure similar to what you can find on pirate ships.

Credits

  • Acrogeneous - Original author and fearless captain

  • G_Mungus - Author and cunning quartermaster

  • Ankiolyne - Artist and tactful navigator

  • Quoissant - Author and inspired ship architect

  • Ship contest winners:

    • Anitem - Anetum Contatum
    • Baguette - The Heart Attack
    • Extingale - The Phantom Leviathan

Ченджлог

1.9.3Бета1.20.1 · 19 января 2026 г.

see fabric changelog

1.9.3Бета1.20.1 · 19 января 2026 г.

Fixed a lot of the issues from github added a tab properly works with newest (at the time of writing) Eureka and VS Eureka might be a tad broken

1.9.2Бета1.20.1 · 3 января 2026 г.

Properly registers sound using architectuary. fabric vesion 1.9.1 is functionally identically to this forge version, as registries are just accessible on fabric.

1.9.1Бета1.20.1 · 3 января 2026 г.

fixed cannons

1.9Бета1.20.1 · 3 января 2026 г.

THIS VERSION NO LONGER REQUIRES FORGIFIED FABRIC API OR SINYTRA! see fabric 1.9 changelog

1.9Бета1.20.1 · 3 января 2026 г.

Pirates now uses Architectuary! Native forge and fabric versions. supports VS 2.4.5+ currently only supports Eureka ships, which by default are built-in, whilst we address some bugs in the sails version

1.8.5Релиз1.20.1 · 9 декабря 2025 г.

see fabric 1.8.5

1.8.5Релиз1.20.1 · 9 декабря 2025 г.

custom-crew-equipment-X=0,0,0,0,0,0 where X is the custom crew number and the zeros can be replaced with items, in the order mainhand,offhand,head,chest,leggings,boots for instance minecraft:diamond_chestplate

this version adds the ability to add ships to teams, that is, if you add a ships slug (you get the slug by looking at a ship and typing /vs get-ship) to a vanilla team (/team add (name) and /team join (name) (slug)) then if two ships are on the same team they will not autofire at each other.

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