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Mineforgian

Valarian Conquest

Valarian Conquest aims to enhance the overall feeling of combat and exploration in the overworld. It adds new factions, structures and mobs in an effort to make the world feel more alive, medieval and explorable.

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107K
Подписчики
155
Обновлён
14 марта 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 2 февраля 2025 г.

Valarian Conquest

Valarian Conquest aims to enhance the overall feeling of combat and exploration in the overworld. It adds new factions, structures and mobs in an effort to make the world feel more alive, medieval and explorable. As of update 4.0 the mod now has numerous factions and unique armor and structures for each of them. Some of the human and fantasy factions from previous versions are still being worked on and will be readded over time in updates. Each of these factions can be joined and allied with and within these factions structures you can find citizens that can be rescued and claimed as your own. Once claimed, these citizens can hold villager professions or combat roles and will remain with you on your journey. Over time my hope is to expand on the features of this mod and add even more exciting gameplay elements. Just keep in mind this is the first time I have attempted a mod so if you find bugs or issues feel free to let me know and I'll do my best to address them.

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Ченджлог

4.2.1.1Релиз1.21.1 · 14 марта 2026 г.
  • Fix Command Wand not sending move commands to formation
4.2.1Релиз1.20.1 · 14 марта 2026 г.
  • Increased Mob Follow Speed
  • Decreased damage and velocity of Ballista and Cannon
  • Fixed hmm sound playing when blocking and fighting soldiers
  • Changed formation commands from keybinds to GUI
  • Added Scribe Table for purchase at Builder Table
  • GUI now opens for unclaimed soldiers on player faction
4.2.1Релиз1.21.1 · 14 марта 2026 г.
  • Increased Mob Follow Speed
  • Decreased damage and velocity of Ballista and Cannon
  • Fixed hmm sound playing when blocking and fighting soldiers
  • Changed formation commands from keybinds to GUI
  • Added Scribe Table for purchase at Builder Table
  • GUI now opens for unclaimed soldiers on player faction
4.2Релиз1.21.1 · 25 января 2026 г.
  • Removed armor from claimed soldier and archer
  • Added Epic Fight logic to Archer and Soldier for use with custom datapacks (Armor issue still exists)
  • Changed Archer class to use vanilla ranged logic for bows and crossbows
  • Added Patrol Wand
  • Lowered faction soldier cost
  • Added faction profession blocks to builder block
  • Gardonians faction is now Burgundians
  • Implemented Burgundians and Bohemians
  • Fixed players unable to hit each other due to friendly fire turned off on neutral faction
  • Factions will no longer attack factionless citizens or villagers
  • Changed patrols to have minimum 3 day cooldown and horse will now despawn when rider is killed
  • Increased Structure spawns
  • Added Burgundian Outpost, Burgundian Castle, and Bohemian Outpost
  • Added Experimental Formations and keybinds for use with Command Wand
  • Added Barbute style Helmet
4.2Релиз1.20.1 · 20 января 2026 г.
  • Removed armor from claimed soldier and archer
  • Added Epic Fight logic to Archer and Soldier for use with custom datapacks (Armor issue still exists)
  • Changed Archer class to use vanilla ranged logic for bows and crossbows
  • Added Patrol Wand
  • Lowered faction soldier cost
  • Added faction profession blocks to builder block
  • Gardonians faction is now Burgundians
  • Implemented Burgundians and Bohemians
  • Fixed players unable to hit each other due to friendly fire turned off on neutral faction
  • Factions will no longer attack factionless citizens or villagers
  • Changed patrols to have minimum 3 day cooldown and horse will now despawn when rider is killed
  • Increased Structure spawns
  • Added Burgundian Outpost, Burgundian Castle, and Bohemian Outpost
  • Added Experimental Formations and keybinds for use with Command Wand
  • Added Barbute style Helmet
4.1.1Релиз1.20.1 · 20 декабря 2025 г.
  • Archers can now use crossbows as well as bows
  • Shields not losing durability fixed
  • Fixed Barathian Armor II model
  • Fixed GUI overriding other mods
  • Added faction profession blocks
  • Added Neutral Outpost and Bandit Ruins 2 structure
  • Added purchasable citizens to Scribe
  • Ballista and Cannon only target 180 degrees forward
  • Increased horse movement speed
  • Lowered citizenship gold cost
  • Tweaked Orleanian shield texture
4.1.1Релиз1.21.1 · 16 декабря 2025 г.

Feature parity with Forge 1.20.1 version 4.1

Archers can now use crossbows as well as bows

Added faction profession blocks

Added Neutral Outpost and Bandit Ruins 2 structure

Ballista and Cannon now only target 180 degrees forward

Shields not losing durability fixed

Fixed Barathian Armor II model

Fixed mobs showing GUI in creative

Tweaked Orleanian shield texture

4.1.0Релиз1.20.1 · 5 декабря 2025 г.

Tweaked item cost

Fixed Elven sword and Spear rotation while in hand

Fixed Gates and Siege displaying in GUI when clicked

Fixed duplicate villager trades for some vanilla professions

Fixed Archer entities not always aiming while shooting

Removed not yet implemented faction spawn eggs from creative inventory

Added Neutral swordsman and archer

Implemented Visgothian faction

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