
Unusual Prehistory 2
Uncover fossils and revive prehistoric creatures!
Обновлён 3 апреля 2026 г. · опубликован 29 сентября 2025 г.

About Unusual Prehistory 2
Unusual Prehistory 2 is a complete remake of Unusual Prehistory! This mod adds the ability to revive a variety of prehistoric creatures and plants with various ways to interact with them.
Quick Start Guide
To begin your journey to resurrect prehistoric plants and animals, you need to find fossils found throughout the world. Search through mineshafts, jungle temples, desert temples, or dungeons to find fossil site maps and machine parts. Follow the map and dig down to find a buried fossil! Using a brush, you can find fossils in suspicious blocks around the fossil site. Once you have fossils and machine parts, you can craft a transmogrifier and fuel it with organic ooze to revive extinct plants and animals!
Mod Loader and Version
This mod is currently being developed for Forge 1.20.1. No backports are planned. We will port the mod to newer versions when we feel the time is right. For 1.21.1 and beyond, the mod will use NeoForge.
Центр версий
14 версийЧенджлог
1.20.1-1.4.3Релиз1.20.1 · 3 апреля 2026 г.
Version 1.4.3
- Fixed metasequoia and dryophyllum leaves dropping ginkgo fruit
- Fixed pachycephalosaurus banner pattern not being tagged as a mesozoic banner pattern
- Slightly decreased the rarity of fossil sites
- Fossil sites now have more fossils than junk items (around 60% fossils and 40% junk)
- Misc tweaks
1.20.1-1.4.2Релиз1.20.1 · 2 апреля 2026 г.
Version 1.4.2
- Updated Simplified Chinese translations thanks to Oldazhai
- Mobs now rotate their head first before their body when moving
- Tweaked body rotation values a bit
- Time on land and time on water is no longer saved data for semiaquatic mobs
- Fixed semiaquatic mobs not prioritizing leaving/entering water over wandering
- Fixed living ooze despawning
- Following mobs will now teleport when you are 16 blocks away and sprint when 8 blocks away
- Mosasaurus and praepusa now use their food tags for temporary pacification to be more consistent
- Temporary pacification time has been increased to 1 hour
- Mobs can now be fed their food item to heal them
- Misc tweaks
1.20.1-1.4.1Релиз1.20.1 · 1 апреля 2026 г.
1.4.1
- Crash fix
1.20.1-1.4.0Релиз1.20.1 · 1 апреля 2026 г.
Version 1.4.0
- Added Aegirocassis
- Added Desmatosuchus
- Added Mosasaurus
- Added Psilopterus
- Added Delitzschala ambient mob
- Added Zhangsolva ambient mob
- Both ambient mobs spawn from their respective plants
- Added banner patterns for mob icons
- Added Pummel and Snatch disc
- Removed unfinished 1.3 and future mobs
- Added carnotaurus headbutt vocal sound
- Increased golden emperor carnotaurus variant spawn chance by 5%
- Fixed potted metasequoia model
- Fixed random sit goal
- Praepusa now sleeps on the surface of water at night
- Overhauled advancements
- Patchouli is now a required dependency
- Paleopedia is now a custom item instead of the normal patchouli book
- Fixed many paleopedia errors
- Added many new entries to paleopedia related to progression
- Increased coelacanthus max size cap to 200
- Coelacanthus will continue to eat mobs even if max size unless pacified
- Added missing coelacanthus food tags
- Switched some raft eggs to water eggs
- Fixed lystrosaurus not playing its walk animation when walking underwater
- Fixed pachycephalosaurus not playing recover animation after sparring
- Tweaked most mob and item tags
- Metriorhynchus is now tamable with a bucket of tropical fish
- Metriorhynchus and ulughbegsaurus now heal a bit of health on kill
- Kaprosuchus and megalania can now be ordered to sit still in water
- Overhauled loot tables for fossil structures. Now there are common, uncommon, rare, and epic fossil and junk loot tables for each era
- Adjusted the rarity of fossil geodes
- Changed variant names for diplocaulus and dunkleosteus to be more generic
- Dunkleosteus variants now spawn based on the depth of the water or randomly if they spawn on land, deeper equals bigger. Any depth above 12 is large, above 6 is medium, and any shallower is small
- Moved all mob textures and sounds to entity/mob/
- Decreased dromaeosaurus speed
- Increased dromaeosaurus run distance
- Dromaeosaurus will now stop sometimes for a very brief period
- Jawless fish and dunkleosteus no longer prefer swimming toward the bottom of water
- Added tail rotations to many mobs
- Diplocaulus can now perform a boomerang dash in water
- Fixed mobs sometimes moving sideways
- Mob rotations are now smoother
- Many misc tweaks and fixes
1.20.1-1.3.1Релиз1.20.1 · 23 марта 2026 г.
Version 1.3.1
- Fixed semiaquatic mobs getting stuck in water
- Fixed some pachycephalosaurus animations not playing
- Tweaked kaprosuchus leap attack
- Increased brachiosaurus health to 400
- Mobs will no longer sleep when following their owner
- Changed pachycephalosaurus warn sound
- Fixed carnotaurus animations not playing properly
- Misc tweaks
1.20.1-1.3.0Релиз1.20.1 · 23 марта 2026 г.
Version 1.3.0
- Added Brachiosaurus
- Added Coelacanthus
- Added Hibbertopterus
- Added Kaprosuchus
- Added Leptictidium
- Added Lobe Finned Fish
- Added Lystrosaurus
- Added Pachycephalosaurus
- Added Praepusa
- Added Pterodactylus
- Added Ulughbegsaurus
- Added many new plants
- Removed fossil site maps and changed how fossils generate
- Many misc tweaks, fixes, and additions
1.20.1-1.2.3Релиз1.20.1 · 9 декабря 2025 г.
Version 1.2.3
- Fixed a server crash
1.20.1-1.2.2Релиз1.20.1 · 9 декабря 2025 г.
Version 1.2.2
- Added improved path navigation
- Tweaked semiaquatic navigation switching
- Reduced Metriorhynchus jump distance
- Metriorhynchus swims more often
- Changed priority for avoiding mobs in some mobs
- Added Tartuosteus to big Dunkleosteus targets
- Fixed Dunkleosteus bite animations
- Carnotaurus headbutts less often
- Slightly increased the range for Telecrex to start scattering
- Reduced Telecrex max hp to match Talpanas
- Reduced Telecrex flight interval
- Added a hover, takeoff, and fast flying animation to Telecrex
- Telecrex flies away from danger faster
- Telecrex flies a little bit faster
- Added Carnotaurus and Metriorhynchus to scatters_telecrex tag
- Removed Kentrosaurus and other passive mobs from scatters_telecrex tag
- Added Talpanas shake animation
- Added Talpanas run animation
- Talpanas now seeks shelter from sunlight and bright lights, with a light threshold of 5
- Fixed some PrehistoricMob data not being saved to bucketed mobs
- Changed Dunkleosteus, Onchopristis, and Jawless Fish ground seeking to be a bit better
- Onchopristis and Dunkleosteus swim more often
- Added more Kentrosaurus idle animations
- Misc tweaks
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