
Unified Storage
Say goodbye to complex cable networks - all you need are network cards to seamlessly link storage blocks for a unified storage system
- Загрузки
- 2K
- Подписчики
- 13
- Обновлён
- 8 апреля 2024 г.
- Лицензия
- GPL-3.0-only
Опубликован 27 ноября 2023 г.
Unified Storage

About
"Say goodbye to complex cable networks - all you need are network cards to seamlessly link storage blocks for a unified storage system, with the ability to label storage grids using blocks like item frames, offering a unique and organized touch to your storage system"
This mod aims to be as simple as it could be, and also helping to keep your chest/any other storage block aesthetics in your world!
* This mod is inspired by Applied Energistics 2 & Refined Storage. However, I felt that players new to Minecraft Mods might not understand such an intricate system at the get-go. So, this mod is targeted mainly for early game setups, where you might not have enough understanding (for new players) to setup other mods' intricate storage systems.
Features
- Easy to learn - Just use a network card & link up all your storages!
- Decorate each Storage Controller with your own blocks/items
- Ability to link with any storage blocks (even furnaces/other mod storages)
- Crafting Grid (saves when you exit the GUI) - w/ a smart algorithm to use up items in your Storage Network first as you craft
- Wireless - You can use your storage anywhere with a wireless controller!
- Intensive Search - You can use & combine prefixes to search for specific items (e.g., @modname storage or @modname #ores or just #ores)
- Smart Insert Algorithm - When inserting blocks into the Storage Network, it looks for pre-existing stacks to populate before using a new item slot.
- Inter-dimension Support - Easily link storages that are in another dimension (should work with modded dimensions as well)
- JEI Integration - Easily transfer recipes using JEI, if a recipe accepts many kind of wood, it'll match the items in your inventory/Storage Network and populate accordingly.
- Comes in 16 different dyeable colors
- Server Ready - All item insertion & extraction is confirmed on the server, thus, no duplications can be made. Server-Client sync is also implemented well.


Planned Features
- Range limiter for chests
- Exporter/Importer/Placer/Breaker blocks
- Storage Controller upgrades to hold more chests (currently no limit now)
- Energy System? (Planned in the future)
- Fluid Storage
- In-game book guide
lol.
Recipes/Dyeing Storage Controllers
Recipes can be found in JEITo dye Storage Controller blocks, simply right click a dye onto any colored Storage Controller Block. (Details can be found in JEI aswell)
Visual Item Structures/Animations
The amount of items you put into the visual item slot will affect the representation of the final rendered structure on the Storage Controller.
Floating Block (1 block count)

Item Representation (1 item count)

Door structure (2 block count)
3 Block Representation (3 block count)

Mod Compatibility This section explains which mod is tested for compatibility/developed with its API.
- Just Enough Items (JEI) - Recipe transfer & GUI compatibility
- Any storage block mods
Modpack Usage Yes, you may. You don't need to ask for permission, you can include it in your modpacks.
Message from the author
This is my very first mod - well, if you don't count the silly & unserious mods that I have made in my childhood without actual skills. Please do support me and let me know where I can improve on!
How to Reach Me
If you want to report any issues about the mod, please head over here. For contributions, please make a pull request and I'll review it as soon as possible.
If you want to make a suggestion or just want to chat up with me, please head over to my Discord server here!

Ченджлог
0.10.1-BETAБета1.20.4 · 8 апреля 2024 г.
- Added back Server Config .toml to 1.20.4 (read last update to learn more)
- Refactored the code design of the Config .toml file.
- Added drops for Storage Interface (now the inventory drops on destroy)
0.10.1-BETAБета1.20.2 · 8 апреля 2024 г.
- Refactored the code design of the Config .toml file.
- Added drops for Storage Interface (now the inventory drops on destroy)
0.10-BETAБета1.20.4 · 7 апреля 2024 г.
- Added interfaces to extract/insert items from the network
(Note that interfaces can only extract/insert from storages that are chunk loaded - Thanks NyxaYu for the idea <3)



Added a "Controller Network Card" for ease of access in linking a Storage Controller. A normal network card works too, but the first linked storage must be the Storage Controller for the Storage Interface to accept.
Added Speed Upgrade Cards to work in interfaces. 64 stacked speed upgrade cards makes a huge difference in the extraction/insertion speed.
Toml Config Update is disabled for 1.20.4, will be re-enabled again in the future.
- Added a toml config to disable force chunk load whilst in Storage Controller's GUI. Note that if a storage (chest) is not chunk loaded, the Storage Controller will not notice it in force chunk disabled mode - this is for server's performance, for the players to chunk load their own chunks. The file can be found in yourworld/serverconfig/unifiedstorage-server.toml
Fixed the issue where if the item count goes to 0 while searching, it doesn't get removed when u release SHIFT.
Fixed a bug where if you shift click while searching, expanded lore might update the search entry (modifies the grid and makes it hard to shift+click other items) - e.g., if expanded lore has "network card", it'll update to show the items with network card inside their expanded lore.
Fixed issue where hovering edits the lore nbt of some items that prevents taking out of storage. (only in rare circumstances, item was not able to extract)
Fixed energy/fluid compatibility with other mods that would cause error when connecting to a Storage Controller
Rearrange items in creative tab/JEI to make improve user interactivity.
0.10-BETAБета1.20.2 · 7 апреля 2024 г.
- Added interfaces to extract/insert items from the network
(Note that interfaces can only extract/insert from storages that are chunk loaded - Thanks NyxaYu for the idea <3)



Added a "Controller Network Card" for ease of access in linking a Storage Controller. A normal network card works too, but the first linked storage must be the Storage Controller for the Storage Interface to accept.
Added Speed Upgrade Cards to work in interfaces. 64 stacked speed upgrade cards makes a huge difference in the extraction/insertion speed.
Added a toml config to disable force chunk load whilst in Storage Controller's GUI. Note that if a storage (chest) is not chunk loaded, the Storage Controller will not notice it in force chunk disabled mode - this is for server's performance, for the players to chunk load their own chunks.
The file can be found in yourworld/serverconfig/unifiedstorage-server.tomlFixed the issue where if the item count goes to 0 while searching, it doesn't get removed when u release SHIFT.
Fixed a bug where if you shift click while searching, expanded lore might update the search entry (modifies the grid and makes it hard to shift+click other items) - e.g., if expanded lore has "network card", it'll update to show the items with network card inside their expanded lore.
Fixed issue where hovering edits the lore nbt of some items that prevents taking out of storage. (only in rare circumstances, item was not able to extract)
Fixed energy/fluid compatibility with other mods that would cause error when connecting to a Storage Controller
Rearrange items in creative tab/JEI to make improve user interactivity.
0.9.4-BETAБета1.20.4 · 5 февраля 2024 г.
Fixed issue where if there's only one item on the next page, taking that item will prevent scroll and leave a blank page.
Fixed jitter issue with scroll wheel on the scroll bar sometimes
Fixed a bug where you can still SHIFT+MOVE items in after taking out a network card.
Added capability to transfer upgrades (from WEST & EAST sides) and network cards (from all other sides).
0.9.4-BETAБета1.20.2 · 5 февраля 2024 г.
Fixed issue where if there's only one item on the next page, taking that item will prevent scroll and leave a blank page.
Fixed jitter issue with scroll wheel on the scroll bar sometimes
Fixed a bug where you can still SHIFT+MOVE items in after taking out a network card.
Added capability to transfer upgrades (from WEST & EAST sides) and network cards (from all other sides).
0.9.3a-BETAБета1.20.4 · 29 января 2024 г.
Updated for mc 1.20.4
0.9.3-BETAБета1.20.2 · 23 января 2024 г.
CHANGELOGS - 24/01/2024 - VERSION: 0.9.3-BETA
Added 9 new advancements
Added the feature where the Storage Controller's Crafting Grid respects the Gamerule
doLimitedCraftingAdded JEI transfer crafting support for ingredients (e.g., in a beehive recipe, any planks can be used). The crafting grid will now look for these planks and try to fill up the crafting grid with any type of planks (even if it's mixed like oak and spruce).
Changed how the amount units work for bigger numbers (i.e., 200.3K -> 200K)
Fixed crafting advancements not triggering in the Storage Controller's Crafting Grid
Fixed an issue where if you SHIFT+CLICK multiple items to 0 at once, the old item with a count of 0 comes back to the network.
Fixed some JEI sync issue in servers if you constantly transfer the same recipe, for some reason the last item would go missing on some clients.
Reverted the feature where when other clients open/re-opens the Storage Controller, all clients' visual will be updated the new updated chest layout
This reverted feature is to ensure that the client's UI doesn't change much when viewing the network, so clicking the wrong items won't be an issue. If the client wants to update the chest layout, they need to re-open the GUI themselves. (this means that it'll update any third party insertions/extractions that was done outside the Storage Network i.e., inserting through the chest block itself)
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