
Unbreakapack
A data pack that gives the item an "unbreakable" tag.
- Загрузки
- 11K
- Подписчики
- 8
- Обновлён
- 15 сентября 2024 г.
- Лицензия
- CC-BY-NC-4.0
Опубликован 23 июня 2024 г.
It's a shame when some very strong equipment is damaged because it doesn't have enchantment experience to repair.
This data pack gives all durable items in the player's inventory and durable items within a 5-block radius of the player an indestructible tag, effectively making the tools unbreakable.
Note: All items with less than full durability must be repaired to full durability in order to receive the indestructible tag.
It supports multiplayer gameplay.
This data pack has been successfully ported to a Mod.
当一些极强的装备,因为没附魔经验修复而损坏,这非常令人惋惜。
这个数据包通过给玩家背包内所有有耐久的物品和玩家附近5格有耐久的物品无法破坏的标签,达到使工具变得无法破坏的效果。
注意:所有不满耐久的物品需要进行修复成满耐久物品才会有无法破坏的标签。
支持多人游戏。
已移植此数据包为模组。
Ченджлог
1.0.2_mc1.21-1.21.1+modБета1.21, 1.21.1 · 15 сентября 2024 г.
Port version 1.0.2 to 1.21-1.21.1
将1.0.2版本移植到1.21-1.21.1
1.0.2_mc1.21-1.21.1Бета1.21, 1.21.1 · 15 сентября 2024 г.
Port version 1.0.2 to 1.21-1.21.1
将1.0.2版本移植到1.21-1.21.1
1.0.2_mc1.20.5-1.20.6+modБета1.20.5, 1.20.6 · 15 сентября 2024 г.
Port version 1.0.2 to 1.20.5-1.20.6
将1.0.2版本移植到1.20.5-1.20.6
1.0.2_mc1.20.5-1.20.6Бета1.20.5, 1.20.6 · 15 сентября 2024 г.
Port version 1.0.2 to 1.20.5-1.20.6
将1.0.2版本移植到1.20.5-1.20.6
1.0.2_mc1.20.4-1.17+modБета1.20.2, 1.20.3, 1.20.4 · 15 сентября 2024 г.
Significant Update
Bug Fixes
- Fixed a bug where all non-tool items would be repaired.
- Fixed a bug that caused the message "Couldn't set damage of loot item 0 air" to frequently pop up when used on the server. Thanks to the feedback from MCModCN user ColdFlame!
Feature Changes
- Tools will no longer reset their durability but will instead be given an indestructible tag.
- All tools and equipment in the player's inventory will now be given an indestructible tag.
- All tools within a 5-block radius of the player will also be given an indestructible tag.
- Only tools with durability can be given an indestructible tag, and tools with durability loss must be repaired to full durability to receive the indestructible tag.
重大更新
Bug修复
- 修复了所有非工具物品都会被修复的bug。
- 修复了在服务端使用时会频繁弹出“Couldn't set damage of loot item 0 air”的bug。感谢MC百科用户ColdFlame的反馈!
功能修改
- 现在,所有工具不再重置耐久,而是改为添加无法破坏标签的方式。
- 现在玩家背包内的所有工具、装备都会被赋予无法破坏的标签。
- 玩家范围内5格的所有工具也会被赋予无法破坏标签。
- 只有有耐久的工具才能被赋予无法破坏标签,且有耐久损耗的工具必须进行修复为满耐久的工具才能获得无法破坏标签。
1.0.2_mc1.20.4-1.17Бета1.20.2, 1.20.3, 1.20.4 · 15 сентября 2024 г.
Significant Update
Bug Fixes
- Fixed a bug where all non-tool items would be repaired.
- Fixed a bug that caused the message "Couldn't set damage of loot item 0 air" to frequently pop up when used on the server. Thanks to the feedback from MCModCN user ColdFlame!
Feature Changes
- Tools will no longer reset their durability but will instead be given an indestructible tag.
- All tools and equipment in the player's inventory will now be given an indestructible tag.
- All tools within a 5-block radius of the player will also be given an indestructible tag.
- Only tools with durability can be given an indestructible tag, and tools with durability loss must be repaired to full durability to receive the indestructible tag.
重大更新
Bug修复
- 修复了所有非工具物品都会被修复的bug。
- 修复了在服务端使用时会频繁弹出“Couldn't set damage of loot item 0 air”的bug。感谢MC百科用户ColdFlame的反馈!
功能修改
- 现在,所有工具不再重置耐久,而是改为添加无法破坏标签的方式。
- 现在玩家背包内的所有工具、装备都会被赋予无法破坏的标签。
- 玩家范围内5格的所有工具也会被赋予无法破坏标签。
- 只有有耐久的工具才能被赋予无法破坏标签,且有耐久损耗的工具必须进行修复为满耐久的工具才能获得无法破坏标签。
1.0.1+modРелиз1.21, 1.21.1 · 30 июля 2024 г.
version for 1.21
1.0.1Релиз1.21, 1.21.1 · 30 июля 2024 г.
version for 1.21
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