
Tyz's Skills
Increase your level passively to unlock a variety of skills and customize your gameplay in Minecraft. Enhance your abilities, become more powerful, and get extra features. All this with a deep, flexible and fully customizable skill system
- Загрузки
- 19K
- Подписчики
- 85
- Обновлён
- 20 мая 2026 г.
- Лицензия
- MIT
Опубликован 25 марта 2024 г.

1.20.1 version of this mod is no longer supported and will not receive future updates
📖Overview
Increase your level passively to unlock a variety of skills and customize your gameplay in Minecraft. Enhance your abilities, become more powerful, and get extra features. All this with a deep and flexible skill system.
✨Features
Add a unique RPG layer to your survival!
- Level Up: Gain XP by performing basic actions (mining, fighting, breeding...)
- Skills: Spend Skill Points to purchase and upgrade passive buffs
- Traits: Once you reach the mid-game, access the Traits system to define your own powerful build, optimized for farming and exploration"
📸Screenshots

⚙Configuration
100% Data-Driven Design Tyz's Skills is built to be fully flexible. You can modify almost every aspect of the mod simply by editing the files located in your game directory: config/tyzs_skills
JSON: Customize the gameplay mechanics to fit your modpack:
- Skill Customization: Edit any existing skill (Price, values, name, icon, description, max level...)
- Custom Skills: Create your own passive skills using any Vanilla Attribute via a simple JSON file
- XP Sources: Define exactly which Blocks, Entities, or Items grant XP and how much
- Setup your own RPG system: Add level requirements, skill conflicts to create classes and more!
CONFIG: Fine-tune the technical settings:
- [Client]: move/toggle overlays, and adjust button positions
- [Server/Common]: Adjust global XP values, session details, and Trait system balancing
API: Create your own addon
- Production ready interfaces: You can use TyzsSkillsAPI.class to access core functions and events
- Create IMMUTABLE skill, create ways to earn xp and more!
A full documentation is also available on GitHub!
Modpacks & Servers Everything has been designed for seamless integration. From comprehensive config files to flexible data-driving, you have all the keys to perfectly balance and control the experience for your community!
The mod is fully compatible with KubeJS. You can use our events, bindings and classes to create your scripts!
📁Other
This mod may contain bugs, errors or inconsistencies, please report them using discord. You can also submit proposals to help us improve the mod !!!
🌐 Help us make the mod available in more languages! You can contribute translations on crowdin
Tired of vanilla style? Try the Dark Theme.
Ченджлог
6.4.2Релиз1.21.1 · 20 мая 2026 г.
[Hotfix]
- Fixed #20: Fixed an issue where skill refunds would guarantee a minimum return of 1 SP.
- Fixed #21: Fixed a bug where the purchase/refund tooltip would be hidden if the player couldn't afford the skill.
- Emergency Rework: Overhauled "Spare Parts" logic for better balance. The refund probability is now rolled per ingredient rather than globally per craft. Added a new configurable cap to limit the maximum number of materials that can be recovered per craft.
6.4.1Релиз1.21.1 · 18 мая 2026 г.
[Hotfix]
- Fixed an issue where the skill list would appear empty upon opening the menu for the first time. The "ALL" tab is now selected by default.
- Fixed an issue where players could gain XP by consuming non-food items under certain conditions.
- Fixed #19: Resolved a bug in singleplayer where JSON files were deleted when switching worlds.
- Fixed #18: Fixed an issue that prevented GENERIC and CUSTOM skill modifiers from being correctly removed under level 1.
6.4.0Релиз1.21.1 · 13 мая 2026 г.
Changes:
- Custom Categories: You can now create and modify your own categories without limits via JSON.
- JSON Unified Loading: Centralized the JSON loading method. All modifications must now be performed via overrides within the Custom folder.
- Tooltips: New tooltip styles (cleaner and unique visuals).
- Skill Configuration: Added an optional "configuration" property to skills to define specific behaviors:
- Purchasable
- Refundable
- Incompatibilities
- Prerequisites
- Level requirement
- New Category: Added "Nature".
- UI: Redesigned category tab layout in the menu.
- Skill Reassignment: Updated categories for:
- Excavation: Misc -> Abilities
- Sheperd's Blessing: Misc -> Nature
- Green Thumb: Misc -> Nature
- Config: New config setting (Purchasable Skills).
- Bulk Purchase/Refund: Buttons now change texture only on hover.
- Skill Requirements: Skill requirements are now displayed below the description in the tooltip.
- Localization: Added Spanish translation (Thanks to Estatrix).
[Bug Fixes]
- Fixed flickering issues caused by stats decimal calculations.
- Fixed some exploits with "Spare Parts". It no longer functions on recipes where all ingredients (4 or 9) are identical.
- Fixed various issues with UI and Textures.
[API] Breaking Changes: The API is currently under heavy reconstruction. It remains accessible, but usage is highly discouraged at this stage as further breaking changes are guaranteed.
6.3.1Релиз1.21.1 · 29 апреля 2026 г.
Minor Changes:
- JSON Error Handling: JSON syntax errors, completely empty files, and invalid overwrites (ghost skills) will no longer fail silently.
- Visual: Removed the activation overlay for the skill Wisdom.
Balancing:
- Bloodlust:
- Values reduced from [7, 15, 22, 30] to [3, 7, 11, 15]
- Removed the 1 HP minimum heal threshold. Small health gains from weaker mobs now accumulate seamlessly in the background and update your health bar once they form a complete half-heart.
- Wisdom:
- Max level increased from 4 to 5.
- Values increased from [15, 30, 45, 60] to [20, 40, 60, 80, 100]
- Prices adjusted from [6, 8, 12, 16] to [4, 6, 8, 12, 16]
[Bug Fixes]
- Fixed #16: Fixed an issue where removed bookmarks would visually linger in the Bookmarks tab.
- Fixed a calculation issue for the Wisdom skill where fractional XP was always forced up to a minimum of 1 XP.
- Fixed Spare Parts exploit. The skill will no longer trigger or refund materials for single-ingredient crafting recipes to prevent infinite item duplication loops.
6.3.0Релиз1.21.1 · 22 апреля 2026 г.
Major Changes:
- Complete removal of the Trait & Power system:
- All previously purchased traits will be automatically refunded.
- Keepsake and Silver Tongue skills have been converted into basic skills.
- Removed the TRAIT_POWER attribute and the Trait Surge skill.
- New Advanced Sorting System: You can now sort skills by Price, Level, Random, or Name, with ascending/descending options and exclusion filters.
- Dynamic Search Bar: Added a fully functional and dynamic search bar to easily find skills
- Level Requirements System: Prevents players from buying or using a skill if they haven't reached the required level (fully configurable via JSON).
- Skill Conflicts System: Prevents players from simultaneously owning two skills marked as "incompatible" (fully configurable via JSON).
Other Changes:
- Inventory Button: Redesigned to be bigger and cleaner.
- GUI Improvements: Multiple visual tweaks for a better experience.
- Config Button: Added a dedicated button to open the configuration menu directly from the skills GUI.
- New Stats: Added 2 new stats to track your xp/h ratio.
- Keybinds: Added the ability to navigate the menu using the HOME and END keys. New keybinds linked to the search bar.
- Cleanup: Removed all configuration variables and translation keys associated with the old traits/powers system.
- Various other minor tweaks and improvements.
- Updated to neoforge 21.1.227
[Bug fixes]
- Fix #14: Fixed an issue where it was possible to exceed a skill's maximum level after modifying its JSON file. Any excess levels will now be automatically refunded (or simply removed if no price data is available).
[API]
- Removals
- Removed all methods referencing traits or power.
- Removed the ITrait interface.
- Additions
- Added skill()#tryBulkBuy() and skill()#tryBulkRefund().
- Added ISkill#getPrice().
- Added 4 new ISkill methods to handle buy/refund verifications.
- Added 4 new ISkill methods to handle level requirements and incompatibilities.
- Added 2 new registration events (Server and Client sides).
6.2.0Релиз1.21.1 · 15 апреля 2026 г.
Major Changes:
- 6 new skills : Jinxed, Shepherd's Blessing, Spare Parts, Twist of Fate, Sunder Armor, True Strike
- New JSON config flow : Overhauled how JSON data is read and written. Default configurations are now regenerated on every new launch, while the custom folder now correctly acts as an overwrite DISCLAIMER : all your previous changes/custom skills will not work with this new version, they're saved but will need modifications!
- Multiple value sets/modifiers : Now you can use multiple attributes for your custom skills. Some skills will allow multiple parameters.
- Bulk Buy/Refund: Added Shift-Click support! You can now hold Shift while clicking to buy or refund the maximum possible levels in a single click
- Tooltip Improvements :
- Tooltips now fully support multiple values
- Added new color codes to tooltips for better visual distinction
- When a player lacks the required "Power" to buy a skill, the tooltip now explicitly displays both the SP and Power prices alongside the "Power required" warning
- The Refund button now explicitly displays the exact gains and losses before confirming
- RPG Transition : Started the transition to a more RPG-focused Art Direction (AD), featuring brand-new icons and updated skill names
Other Changes:
- Death Penalties : Added configurable death penalties. You can now configure players to lose SP, XP, Levels, or even Skills upon dying
- Skill reworks :
- Rage -> The health threshold is now percentage-based instead of a flat value
- Adrenaline -> The duration of the applied effects is now fully configurable
- Smart Number Formatting : Decreased value precision for large numbers to improve readability (e.g., displaying 10.5k, 1.5M)
- QoL: The Skills GUI can now be closed by pressing the I key
- Config:
- Added new config options to completely disable XP gains from specific sources (Hunting and Mining)
- Removed the configuration for skills affected by the FOV handler
- Localization: Added French and Russian translations (Thanks to SKEPLORSIK for ru)
Balancing:
- Speed Boost -> Values reduced from [20, 40, 60, 80, 100] to [15, 30, 45, 60, 75]
- Sneak Speed -> Values reduced from [30, 60, 90, 120, 150] to [20, 40, 60, 80, 100]
- Swim Speed -> Values reduced from [20, 40, 60, 80, 100] to [15, 30, 45, 60, 75]
- Swift Learn ->
- Max Level reduced from 5 to 4
- Values adjusted from [20, 40, 60, 80, 100] to [15, 30, 45, 60]
- Prices adjusted from [5, 8, 12, 18, 24] to [8, 12, 18, 24]
- Experience Boost ->
- Max Level reduced from 5 to 4
- Values adjusted from [20, 40, 60, 80, 100] to [15, 30, 45, 60]
- Prices adjusted from [4, 6, 8, 12, 16] to [6, 8, 12, 16]
- Resistance ->
- Max Level increased from 5 to 6
- Values adjusted from [10, 20, 30, 40, 50] to [7, 15, 20, 30, 35, 45]
[Bug fixes]
- Prevented the Skills menu from being opened over another active menu screen
[API]
- Deprecated: skills()#buySkill() is marked for removal. Use tryBuySkill() instead
- Deprecated: skills()#refundSkill() is marked for removal. Use tryRefundSkill() instead
- Added: client()#getPurchasedSkills() to easily access all purchased skills on the client side
- Added: New methods in ISkill to match the new valueSet and Modifiers internal structure
6.1.2Релиз1.21.1 · 10 марта 2026 г.
[Hotfix]
- Modified the way data is saved and modifiers are applied
- Fixes #12: fixed an issue that prevented players from using their custom skills
6.1.1Релиз1.21.1 · 9 марта 2026 г.
[Hotfix]
- Fixes #11: fixed an issue wich removed modifiers upon death (modifiers will be automatically reapplied on the next login)
Комментарии
Загружаем…





