
Trinkets and Baubles
A Collection of Trinkets and Baubles by XzeroAir
- Загрузки
- 106K
- Подписчики
- 19
- Обновлён
- 21 августа 2026 г.
- Лицензия
- LGPL-3.0-only
Опубликован 25 ноября 2022 г.
A Collection of Trinkets and Baubles by XzeroAir, Formerly known as "First_Rain"
Although This mod can be used Standalone, I recommend using Baubles by Azanor with this mod
https://www.curseforge.com/minecraft/mc-mods/baubles
Hello All! Thanks for coming to my mod page, I'm a Novice modder and still learning, so your patience and understanding is greatly appreciated, and Although there might not be much going on between updates, I do try to check the page and comments at least every other day, so if you have any comments, good or bad, please feel free to post them, or any Suggestions you might have, all are welcome, as long as it fits the theme and it's within my ability, I will try my best to implement them, if the idea isn't added I do keep them written down for possible future projects.
A 1.16+ Version is Planned.
Although I still plan to eventually push for newer minecraft versions, life is hectic and plans change.
Links
If you're bored, or just have Questions, a good place to get in contact with me quickly/quicker is on discord
Official Discord:
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https://discord.gg/es2AEVs
Artsy's Artwork
Artsy's Socials and Artwork
If you're looking for a dedicated server, and want to help me out at the same time, check out Bisect Hosting
Promo code: XzeroAir
https://www.bisecthosting.com/XzeroAir

Disclaimer
As there are Other sites who have been reuploading this mod, I Have found it necessary to say the following.
I have given 502yue permission to reupload the mod on mcbbs.
But the Only Websites I personally Upload to is CurseForge and Modrinth, If you Find this Mod Anywhere Else, It's been done so without my Permission and Could Potentially be Unsafe.
Permissions
You are free to add this mod to Public and private modpacks as long as you Credit Me or Azanor.
You are allowed to use the source code in your own projects as long as you state the sections that are adapted from this mods source.
Thanks.
Thank you to those of you in the comments who gave feedback and suggestions.
also thank you to BlockBreaker1361 on the Github page for the Bauble Suggestion which I added in version 0.18 "Wither Ring".
Another Thank you to MigMolRod on the Github page for the Bauble Suggestion Which I added in version 0.19 "Ender Queen's Crown".
Thank you to Z-Tunic for helping make the Texture for the "Ring of the Titans".
Thank you to NyanMinecrafter for helping maintain the wiki.
Thank you to 502y for helping translate the mod into Chinese.
Ченджлог
0.33.4Релиз1.12.2 · 21 августа 2026 г.
Fixed a Netty Crash due to misconfigured packet handling. Optimized a lot of code. Added some Ido and Tropicraft compat configs in an attempt to disable size transformations while swimming, so Ido or Tropicraft can take over size handling.
Added a collision damage config for the new AbilityElytraFlight. Adjusted the new AbilityElytraFlight fall damage handling, and added player model rotations when flying.
Added "KL BanYourself" to the credits for reporting some packet exploits. Hardened my network packets to avoid those potential exploits.
Updated Spanish Translation thanks to KameiB
0.33.3Релиз1.12.2 · 10 августа 2026 г.
New abilities
Fairies now have Mending Bloom, a targeted area ability. Mending Bloom creates a field at the block or entity the Fairy is looking at. If no direct target is within range, Mending Bloom places the field on nearby ground instead. The field can apply configured potion effects, repair damaged dropped items, and grow nearby growable blocks. Recasting Mending Bloom replaces the Fairy's existing field.
Mending Bloom's range, size, duration, pulse timing, effects, repair amount, growth attempts, and mana cost are configurable. Mending Bloom's mana cost scales with the field duration and configured potion effects.
Fairies and Dragons can now use a configurable Elytra-style flight ability without wearing an Elytra. Pressing Jump while falling starts custom gliding. Vanilla Elytra flight and Creative Flight still take priority. Lift can be enabled for a mana-costing jump while custom gliding. Flight and Lift mana costs are configurable.
Custom gliding now uses the lowered glide hitbox and eye height where T&B controls player size. Custom gliding does not add the vanilla visual Elytra animation.
Gameplay improvements
Fire, Ice, and Lightning Breath now use shared casting behavior. Each Breath ability keeps its separate name, config, description, and elemental effects. Base Dragons now have their own Dragon Breath settings for damage, mana cost, frequency, terrain interaction, and effects. When Base Dragon Breath strikes a block, it creates a short-lived damaging impact field. The Base Dragon impact field deals 10% of the configured Base Dragon Breath damage. The impact field still appears when no potion or terrain effect is enabled.
Dragon Breath can create short-lived elemental fields when it strikes a block. When terrain interaction is enabled, Fire Breath can place temporary vanilla fire. When terrain interaction is enabled, Ice Breath can freeze source water or lava and place snow on valid surfaces. Fire impact fields expire in water but float in lava. When terrain interaction is enabled, Ice impact fields float in water and can keep applying their freezing and snow effects until they expire. Lightning impact fields expire in either liquid.
Dragon elemental damage modifiers now apply correctly. Dragon Breath particle rendering was corrected after the texture sheet was trimmed.
Skilled Miner now handles Natural Fortune, Silk Touch, configured blocks, bonus experience, and reduced harvest requirements more consistently. Fixed Natural Fortune so it now applies only to its configured block list. Static Mining speed is capped to avoid excessive block-break speed.
Large Hands and Extended Mining now have safer block-break handling. Large Hands and Extended Mining respect harvest requirements, block hardness, edit permissions, and Forge block-break protections. Extended Mining no longer risks recursively triggering while breaking the surrounding area. Heavy Trampling now runs server-side with the usual protection and Forge block-break checks.
Player resizing, grounded checks, and collision handling were improved across transformations and player movement states. Small race players should behave more consistently while grounded, including while standing still.
Stampede no longer hits entities through solid blocks or damages hanging entities such as item frames and paintings. Partial Stampede charges now handle mana correctly.
Dodge now supports an optional Arcing Orb: Dodge keybind used with a movement key.
Double-tapping a direction remains the default Dodge input.
The optional keybind mode is available in Dodge's client settings.
Dodge has a server-side cooldown set to 20 ticks by default; set it to 0 to disable it.
Fixes, compatibility, and polish
The Ender Crown remote Ender Chest ability now opens the chest for the player using it. Ender Queen Endermen AI and summoning logic were reworked. Summoned Endermen now retain ownership information for their summoner.
Ender Tiara rendering was updated to follow the player head model correctly without depending on Mo' Bends.
Faelis claws can now render separately on either arm. Faelis tail placement and movement were adjusted for normal and slim player models.
Titan walk animation now uses a slower pace without leaving the player's normal animation state changed.
First Aid compatibility during transformations was improved by avoiding repeated health rescaling.
Shield of Honor now limits anvil-impact feedback to once per second. Shield of Honor also blocks Enhanced Visuals explosion dust, blur, and hearing-loss effects. Stone of the Sea removes Enhanced Visuals water blur; both protections work together properly now.
Night Vision no longer drains mana while another source provides the effect. When the Ring of Enchanted Eyes is worn with another active Night Vision ability, Night Vision uses the lower configured cost.
0.33.2Релиз1.12.2 · 27 апреля 2026 г.
Hotfix for a bug that gave the player permanent item effects.
Cleaned up some code, and removed a System.out.println I forgot about. Scrapped the custom Status effect mechanic I had and switched to vanilla effects.
fixed a few graphical bugs. Dragon Ring should also now properly show the correct attributes.
Fixed an issue where the Dragon's Eye ability config only read Ore Dictionary Entries.
Possibly? finally fixed the "Fake Death" bug once and for all?
If you're using version 0.33, or 0.33.1, please update to this version.
0.33.1Релиз1.12.2 · 9 апреля 2026 г.
Hotfix for Spartan Weaponry. Re-Added a method they weren't supposed to be using. It should be fixed on their end, but I didn't want to leave things broken.
- Fixed some rendering issues with Race Traits.
- Synced the cost for the Creative Flight Ability to avoid free infinite - flight.
- Added a Sanity check to the ability handler.
- Removed most/all Hard coded Lycanites interactions and added them to the - default config.
- cached some attribute information for races to avoid recreating them every tick.
- added a minimum clamp to player eyeheight when transformed.
- Bumped version number.
0.33Релиз1.12.2 · 5 апреля 2026 г.
- Added Fire, Ice, and Lightning variants for the Dragon's Eye, Ring, and Race.
- Added a new race: Taurus.
- Added new matching potions.
- Added new Teddy Bear variants.
- Added a new item: Spark Powder.
- Added a new cosmetic item that visually renders race traits when worn. It is currently only obtainable in Creative Mode and is still a work in progress.
- Refactored internal code for most items without changing their core functionality.
- Added new features to several existing items.
- When using a survival mod such as Tough as Nails or Simple Difficulty, the Stone of the Sea now passively restores thirst while the player is in water.
- The Wither Ring no longer grants Wither immunity. Instead, it now blocks the incoming damage and heals the wearer for the prevented amount.
- The Ender Queen's Crown can now access Ender Chests using the new keybind + auxiliary keybind combination.
- Reduced the crafting requirements for the Arcing Orb and Teddy Bear.
Config Overhaul
- Completely revamped the config system and added configuration options for every item and race.
- Most features can now be configured or disabled entirely.
- Added a config option to define each race’s starting affinity and maximum mana.
- Added a config option to limit how many times a player can consume a Mana Crystal to increase max mana, replacing the previous flat cap system.
- Added a config option to define the damage threshold required to trigger the Shield of Honor’s damage-blocking ability.
Fixes
- Fixed too many bugs to list.
Localization
- Language files still need significant work, mostly related to tooltips.
- However, nearly everything in the mod now has a language key and can be translated.
0.32.5Релиз1.12.2 · 12 сентября 2024 г.
Added an Ice, Fire, and Lightning Variant to the Dragons Eye. The new Dragon Eye Variants are crafted using Ice and Fire's Dragon Skulls It's possible to create a crafting recipe for the Dragon Eye Variants by using nbt data
Added new Variants for the Teddy Bear
Added a Polish Translation Thanks to KJEntyTek303. Added a Spanish Translation Thanks to KameiB.
Fixed many bugs, and did some internal improvements.
The Config might need regenerated if updating from an older version.
Also I need to rewrite the mod from scratch…. Again….
0.32.4Релиз1.12.2 · 2 апреля 2023 г.
Hotfix for a client crash when wearing the dragons ring and walking in fire
0.32.3Релиз1.12.2 · 1 апреля 2023 г.
Hotfix for a client side desync with the mana bar
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