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Mineforgian

Treeplacer

Saplings can dynamically generate different trees, based on the biome they are grown in, declared in data files.

101K загрузок132 подписчиковMITfabricforgeneoforge

Обновлён 24 июня 2026 г. · опубликован 21 марта 2023 г.

Ever played with a mod, such as Terralith or William Wythers' Overhauled Overworld, that add custom trees to world gen that you can't grow?

With Treeplacer you can create a custom datapack that allows you to change saplings to grow into whatever tree your heart desires!

Features include:

  • Change a sapling's tree for all biomes,
  • Change a sapling's tree based on biome,
  • Change a sapling's tree based on the block it is grown on.
  • Define a 2x2 tree that uses the rules above on all saplings, even mushrooms!
  • Plus many advanced rules!

Example Sapling Override File:

Spoiler
{
    "replace": false,
    "values": {
        "treeplacer:all_biomes":[
            {
                "feature":"minecraft:birch",
                "weird":true
            },
            {
                "feature":"minecraft:fancy_oak",
                "weird":false
            }
        ],
        "minecraft:plains":[
            {
                "feature":"minecraft:spruce",
                "weight":1,
                "y":{
                    "max":70
                },
                "weird":false,
                "block":[{"id":"minecraft:podzol"},{"id":"minecraft:coarse_dirt"}]
            },
            {
                "feature":"minecraft:jungle_tree",
                "weight":2,
                "block":[{"id":"minecraft:podzol"}]
            }
        ],
        "minecraft:dirt":"minecraft:acacia"
    }
}

To get started take a look at the wiki on github. Create Sapling Override JSONS online here!

Add Ons:

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.1.0Релиз26.1, 26.1.1, 26.1.2, 26.2fabric24 июня 2026 г..jar (33 КБ)
2.1.0Релиз1.21.6, 1.21.7, 1.21.8, 1.21.9fabric24 июня 2026 г..jar (32 КБ)
2.1.0Релиз26.1, 26.1.1, 26.1.2, 26.2neoforge23 июня 2026 г..jar (30 КБ)
2.1.0Релиз1.21.10neoforge23 июня 2026 г..jar (29 КБ)
2.1.0Релиз1.21.6, 1.21.7, 1.21.8, 1.21.9neoforge23 июня 2026 г..jar (29 КБ)
2.1.0Релиз1.21.1neoforge23 июня 2026 г..jar (29 КБ)
2.1.0Релиз1.20.1forge23 июня 2026 г..jar (29 КБ)
2.1.0Релиз26.1, 26.1.1, 26.1.2, 26.2fabric23 июня 2026 г..jar (33 КБ)
2.1.0Релиз1.21.10fabric23 июня 2026 г..jar (32 КБ)
2.1.0Релиз1.21.6, 1.21.7, 1.21.8, 1.21.9fabric23 июня 2026 г..jar (32 КБ)
2.1.0Релиз1.21.1fabric23 июня 2026 г..jar (32 КБ)
2.1.0Релиз1.20.1fabric23 июня 2026 г..jar (31 КБ)
2.0.2Релиз1.20.1fabric31 мая 2026 г..jar (28 КБ)
2.0.2Релиз1.21.1fabric31 мая 2026 г..jar (29 КБ)
2.0.2Релиз1.21.10fabric31 мая 2026 г..jar (29 КБ)

Показаны последние 15 из 43 версий. Все версии — на Modrinth.

Ченджлог

2.1.0Релиз26.1.1, 26.1.2, 26.2 · 24 июня 2026 г.

Fix Fabric mod meta to allow it to launch in all the correct versions.

2.1.0Релиз1.21.7, 1.21.8, 1.21.9 · 24 июня 2026 г.

Fix Fabric mod meta to allow it to launch in all the correct versions.

2.1.0Релиз26.1.1, 26.1.2, 26.2 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

2.1.0Релиз1.21.10 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

2.1.0Релиз1.21.7, 1.21.8, 1.21.9 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

2.1.0Релиз1.21.1 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

2.1.0Релиз1.20.1 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

2.1.0Релиз26.1.1, 26.1.2, 26.2 · 23 июня 2026 г.

New Features:

  • X Y Z bounds - define where in the world the rule applies positionally.
  • Weirdness T/F - vanilla weirdness toggle. Positive w is true. Useful for basic regions as vanilla weirdness flips across rivers
  • block list subrule - allows defining what blocks within a biome grow which sapling instead of just global block rules.

Check the wiki for more detailed information.

Полная история изменений — на Modrinth.

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