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Mineforgian

Tom's Loot

This modpack adds a variety of loot tables and can be used by other mod developers for structure mods and other mods with loot tables as a basis.

Загрузки
393
Подписчики
1
Обновлён
29 июня 2026 г.
Лицензия
MIT

Опубликован 18 февраля 2026 г.

This is a mod that provides various loot tables. If you need loot tables for your mod, for example for structures, you can use this mod for that. Simply add the loottables to your chests, barrels, or other storage items using the /data command. Loot tables for mob drops are also planned and can be used. Tom's Loot is also compatible with other mods such as the Create mod. All information on where you can find the loot tables with items from vanilla, create, or other mods can be found here in the table of contents. The folder structure consists of the mod name, then e.g. storage, and then the various categories; here's an example:

  • data/toms_loot/loot_table/vanilla/storage/trash/example_loot_table
  • data/toms_loot/loot_table/vanilla/storage/food/example_loot_table
  • data/toms_loot/loot_table/create/storage/cogwheels/cogwheel_and_shafts_example

If you have an add-on for mods like create, it might also be supported by Tom's Loot mod. To check, simply go to the add-ons folder in the create folder and you'll find the same structure there; here's an example:

  • data/toms_loot/loot_table/create/addons/create_confectionery/storage/.....

This way you can always find the loot tables in the various categories and for the mods from which you need the items. Don't forget, however, to specify the mod create and, if applicable, the add-on and Tom's Loot as prerequisites in your structuresmod for create (including vanilla or other mods with create, for example), so that the items in the loot tables also exist in the game. To get a table of contents for the different loot tables, go to scr/main/resources/docs/READ ME table of contentstxt; all the information is there. Replace this with a description


I would be happy if you would use Tom's Loot as a loot_table library for your mod. New loot tables and compatible mods will be added in updates :) Thank you for your support. <3


If you want a specific loot table, contact me on Discord.

User: tom123_ro


Tom

GuSchu Gaming

Ченджлог

1.2.4Релиз26.1.1, 26.1.2, 26.2 · 29 июня 2026 г.

Translation Update:

  • The two types of wine were translated into English.
  • Everything has been translated for the following languages ​​(the mushroom soup and both types of wine):
    • English (UK) en_uk
    • Spanish es_es
    • French fr_fr
    • Italian it_it
    • Dutch nl_nl
    • Polish pl_pl
    • Russian ru_ru
    • Swedish sv_se
    • Ukrainian uk_ua
1.2.3Релиз26.1, 26.1.1, 26.1.2 · 25 мая 2026 г.
  • bug fixed: ore_ingot_nugget.json
1.2.2Бета26.1, 26.1.1, 26.1.2 · 25 мая 2026 г.

Support for 26.1.x

3 New Loot tables:

  • 3new

⚠️ bugs:

  • ore_ingot_nugget.json don´t work
1.2.1Релиз1.21.9, 1.21.10, 1.21.11 · 22 февраля 2026 г.

New Loot tables:

  • Replace this with a description
  • Replace this with a description

For information about the exact content of these tables, you can read the table of contents under main/resources/docs/READ ME table of contents.txt.

1.2.0Релиз1.21.9, 1.21.10, 1.21.11 · 20 февраля 2026 г.
  • The new category noble has been added.
  • Adds red and white wine, perfect for wine cellars ---> vanilla/storage/noble/wine Wein
1.1.1Бета1.21.9, 1.21.10, 1.21.11 · 20 февраля 2026 г.
  • Only a development test version, does not work for archaeology.
1.1.0Бета1.21.9, 1.21.10, 1.21.11 · 20 февраля 2026 г.

A loot table has been added to archaeology.

Replace this with a description

  • ruins_loot.json

  • The loot table old_tools_copper.json has been added. It contains the same probabilities and enchantments as old_tools_iron.json, but with copper tools. The loot table with the copper items only works from version 1.21.9 onwards.

1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 19 февраля 2026 г.

In the vanilla/storage/trash/treasure_in_trash.jsonloot table, the probability of finding the diamond sword was reduced from 10% to 1%, the probability of finding coarse dirt increased by 4%, and the probability of finding rotten flesh increased by 5%.

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