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Mineforgian

TheNewEconomy

A feature packed economy plugin.

14K загрузок39 подписчиковAGPL-3.0-onlybukkitbungeecordfoliapaperpurpurspigotspongevelocitywaterfall

Обновлён 9 августа 2025 г. · опубликован 24 апреля 2023 г.

Note: This resource is no longer maintained/supported.

The New Economy

Codacy Badge Build Status Economy Badge

The New Economy, TNE, is the ultimate economy plugin for your Minecraft server, no matter what platform you're on. While TNE is pushed as being "feature-packed," but it's not feature-packed in the normal sense of jamming a bunch of useless features into the core plugin, but rather using modules.

The economy plugin for server owners that want more out of their economy.

About TNE

TNE was originally created for hey0's hMod long before Bukkit/Spigot/Paper was a thing. Since then, it has taken on many forms and this is the future form of the plugin. This core is designed to be robust and carry TNE into the future with or without Minecraft by not being platform-dependent.

Requirements

TNE has some minimum requirements that should be followed.

  • MySQL 8.0+ (if using MySQL for storage)
  • MariaDB 10.7.0+
  • Java 17+

Switched?

  • Converter Coming Soon! Take the poll: here

Support

To get an actual response use a support method below, not the reviews.

Features

Menu System

Want to use menus for currency creation and player actions? We got you!

MyBal for Players

mybal gif

MyEco for Admins

myeco gif

Support your favorite plugins

We provide support for all your favorite plugins from Towny to Factions. Anything that supports Vault, supports TNE!

Cross-Server

We support cross-server balance syncing through our velocity and bungee plugins, as well as Redis!

Bungee

Download: here

Velocity

Download: here

Updates

We continue to develop updates for TNE for free, and fix bugs as they're reported.

All the currencies - Unlimited

TNE Allows you to create unlimited currencies with ease through the currency creation GUI.

Types

TNE Supports different types of currencies!

Virtual: Simple currency that exists in thin air

Item: Use minecraft items as currency.

  • Shulker Box Support
  • Bundle Support

Fine Tune your Currency

Lots of per-currency configuration options.

  • Create a custom balance format for each currency
  • Set a starting amount for each currency
  • Set custom conversion rates for each currency
  • Create custom crafting recipes for item currencies
  • Block Mob drops for each currency
  • Set the max balance for each currency
  • Set enderchest balance inclusion per currency
  • Set item currencies to use MiniMessage inputs for display name and lores!
  • Set custom note items for each currency, used to have a currency voucher for each currency.
  • Allows for use of model data items as currency items

Fine Tune Who Can Access What Currency

TNE allows you to fine tune who can run commands with each currency. You're able to block players from using /pay for certain currencies, and even checking their balance for others!

Mixed: This type uses both virtual and item balances, and allows players to switch their balance between items and virtual whenever!

Experience: Use experience as currency.

Experience-level: Use experience levels as currency.

Money Notes

Convert your virtual currency into a physical money note using the /money note command.

Multi-platform

Use Sponge? Sure. Paper? Why not? Both? Over Velocity? Definitely! Switch between, your TNE data works for you no matter your platform. More platforms soon!

Supported:

  • Paper/Spigot/Purpur
  • Sponge8

Coming:

  • Fabric
  • Sponge7

Discord Server

We have a discord server available to those users that have questions or need support!

Configurability

TNE strives to allow you to configure things as much as possible. From the messages to starting money, to max holdings!

MISC Features

  • Adventure Chat support for translations to allow for awesome colorful messages!
  • Support for Placeholders, include top 10
  • Easy commands for easy administration
  • Transaction Logging
  • Easy-to-use menu system for currency creation and balance actions!
  • Multiple data types
    • SQL, YAML, and Maria DB
  • Tab completion for commands!
  • baltop command

Open Source

Contribute on the github!

Placeholders

Name Description
tne_balance Returns player's balance.
tne_balance_formatted Returns formatted player's balance.
tne_world_worldname returns player's balance for specific world.
tne_world_worldname_formatted returns the formatted player's balance for specific world.
tne_currency_currencyname returns player's balance for specific currency.
tne_currency_currencyname_formatted returns player's balance for specific currency.
tne_wcur_worldname_currencyname returns player's balance for specific world and currency.
tne_wcur_worldname_currencyname_formatted returns player's balance for specific world and currency.
tne_toppos returns player's position on baltop
tne_toppos_world name or all returns player's balance for specific currency.
tne_toppos_world name or all_currency name or all returns player's balance for specific world and currency.
tne_toppos_<currency name>_position_<pos #> returns the value for the position based on the value of Messages.Money.PlaceholderTopEntry in messages.yml

Permissions & Commands

/tne

About: All commands that are designated as being for administrative purposes.
Shortcuts: /tne menu(/ecomenu), /tne(/ecomin, /ecoadmin, /ecomanage, /tneneweconomy) Base node: tne.admin (default: ops)
Wildcard node: tne.admin.*

Command Permission Description Default
tne backup tne.admin.backup Creates a backup of all server data. ops
tne create <player> [balance] tne.admin.create Creates a new economy account. Player ~ The account owner. Balance ~ The starting balance of the account. ops
tne debug [level] tne.admin.debug Toggles console debug mode to the specified level. ops
tne delete <player> tne.admin.delete Deletes a player account. Player ~ The account owner. ops
tne extract tne.admin.extract Extracts all player balances with their username attached for database related debugging. ops
tne menu tne.admin.menu Opens up the tne economy admin menu ops
tne purge tne.admin.purge Deletes all player accounts that have the default balance ops
tne reload [configs] tne.admin.reload Used to reload configurations. ops
tne reset tne.admin.reset Deletes all economy-related data from the database. ops
tne restore tne.admin.restore Restores all balances that are located in extracted.yml after performing the extract command. ops
tne save tne.admin.save Force saves all TNE data. ops
tne status <player> [status] tne.admin.status Displays, or sets, the current account status of an account. Player ~ The account owner. ops
tne version tne.admin.version Displays the version of TNE currently running. ops

/money

About: All commands that are used to interact with the server's money system.
Shortcuts: /money balance(/bal, /balance), /money pay(/pay), /money top(/baltop), /money menu(/mybal)
Base node: tne.money (default: everyone)
Wildcard node: tne.money.*

Command Permission Description Default
money balmenu tne.money.mybal Opens up the mybal menu. everyone
money balance [world] [currency] tne.money.balance Displays your current holdings. everyone
money convert <amount> <to currency> [from currency] tne.money.convert Convert some of your holdings to another currency. everyone
money deposit <amount> [currency] tne.money.deposit Deposits money from an item form into a virtual bank for mixed currencies. everyone
money give <player> <amount> [world] [currency] tne.money.give Adds money into your economy, and gives it to a player. ops
money givenote <player> <amount> [currency] tne.money.givenote Gives the specified player a currency note for the specified amount. ops
money note <amount> [currency] tne.money.note Makes your virtual currency physical, for storage/trading purposes. everyone
money other <player> [world] [currency] tne.money.other Retrieves the balance of a player. everyone
money pay <player> <amount> [currency] tne.money.pay Use some of your holdings to pay another player. everyone
money request <player> <amount> [currency] tne.money.request Request money from a player.
money set <player> <amount> [world] [currency] tne.money.set Set the holdings of a player. ops
money setall <amount> [world] [currency] tne.money.setall Set the holdings of all players. ops
money take <player> <amount> [world] [currency] tne.money.take Removes money from your economy, specifically from a player's balance. ops
money top [page] tne.money.top A list of players with the highest balances. ops
money top [page] [refresh(true/false)] tne.money.top.refresh This permission allows the user to include the refresh argument to refresh the baltop. ops
money withdraw <amount> [currency] tne.money.withdraw Withdraws money from your virtual balance into its item form. ops

/transaction

About: All commands that are used to interact with the transaction system.
Shortcuts: /trans
Base node: tne.transaction (default: everyone)
Wildcard node: tne.transaction.*

Command Permission Description Default
transaction away [page #] tne.transaction.away Displays transactions that you missed since the last time you were on. everyone
transaction history [player:name] [page:#] [world:name/all] tne.transaction.history / tne.transaction.history.other See a detailed break down of your transaction history. Page ~ The page number you wish to view. World ~ The world name you wish to filter, or all for every world. Defaults to current world. everyone
transaction info <uuid> tne.transaction.info Displays information about a transaction. UUID ~ The id of the transaction. everyone
transaction void <uuid> tne.transaction.void Undoes a previously completed transaction. UUID ~ The id of the transaction. ops

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.1.4.0Релиз1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, bungeecord, spigot, sponge, velocity, waterfall9 августа 2025 г.Скачать (4.6 МБ)
0.1.4.0Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8folia9 августа 2025 г.Скачать (4.8 МБ)
0.1.4.0Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8paper, purpur9 августа 2025 г.Скачать (4.7 МБ)
0.1.3.5Релиз1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, bungeecord, paper, purpur, spigot, sponge, velocity, waterfall24 января 2025 г.Скачать (4.0 МБ)
0.1.3.4Релиз1.21, 1.21.1, 1.21.2, 1.21.3bukkit, bungeecord, paper, purpur, spigot, sponge, velocity2 ноября 2024 г.Скачать (4.0 МБ)
0.1.3.3Релиз1.20.5, 1.20.6, 1.21, 1.21.1bukkit, bungeecord, paper, purpur, spigot, sponge, velocity11 октября 2024 г.Скачать (4.0 МБ)
0.1.3.2Релиз1.20.5, 1.20.6, 1.21, 1.21.1bukkit, bungeecord, paper, purpur, spigot, sponge, velocity11 октября 2024 г.Скачать (4.0 МБ)
0.1.3.1Релиз1.20.4, 1.20.5, 1.20.6, 1.21bukkit, bungeecord, paper, purpur, spigot, sponge, velocity, waterfall31 июля 2024 г.Скачать (4.7 МБ)
0.1.3.0Релиз1.20.4, 1.20.5, 1.20.6, 1.21bukkit, bungeecord, paper, purpur, spigot, sponge, velocity, waterfall23 июля 2024 г.Скачать (4.7 МБ)
0.1.2.9Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4bukkit, paper, purpur, spigot3 апреля 2024 г.Скачать (4.0 МБ)
0.1.2.9Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4folia3 апреля 2024 г.Скачать (4.9 МБ)
0.1.2.9Релиз1.16.2, 1.16.3, 1.16.4, 1.16.5sponge3 апреля 2024 г.Скачать (3.6 МБ)
0.1.2.8Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4bukkit, paper, purpur, spigot19 марта 2024 г.Скачать (4.0 МБ)
0.1.2.8Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4bungeecord19 марта 2024 г.Скачать (362 КБ)
1.2.8.0Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4velocity19 марта 2024 г.Скачать (369 КБ)

Показаны последние 15 из 18 версий.

Ченджлог

0.1.4.0Релиз1.21.8, 1.21.9, 1.21.10 · 9 августа 2025 г.

0.1.4.0

If you're using paper and you're using a version below 1.21.4 you will need to use the Bukkit Core version of TNE. This may be updated in the future.

Major Changes

  • Urgent exploit patch for item currencies.

Item Library and Currency Upgrades

  • TNIL upgrades, which grants access to many new functions for item currencies including:
    • Support for modern item functionality(max item stack, new custom item model data)
    • Support for the following custom item plugin platforms as currency easily: SlimeFun, Nexo(Paper Only), Nova(Paper Only), Oraxen(Paper Only), ItemsAdder
    • Support for setting a max stack size on items
    • Support for customizing what checks are performed on item currencies to allow a more or less strict experience.
  • Denomination file has changed to allow easier integration with plugins like slimefun, nexo, etc

Smarter Placeholders

All the placeholders have been revamped from the ground up to provide better placeholder functionality, and to align the code to the modular cross-platform philosophy of TNE.

Smart Amount Parsing for Commands

It allows taking different amount formatting and transferring it into amounts for money commands in TNE. It can also parse the currency you want to use based on the symbol used.

What formats are supported:

  • Scientific notation(1e10)
  • Roman Numerals
  • Random( random(1-6))
  • Shorthand(1k)
  • Combination of symbol and roman numeral

What Commands support Smart Amount Parsing?

  • givemoney
  • givebal
  • giveallmoney
  • giveallbal
  • givenote
  • +note
  • addnote
  • pay
  • setmoney
  • setbal
  • takebal
  • takemoney
  • money take
  • money deposit
  • money give
  • money giveall
  • money givenote
  • money note
  • money pay
  • money request
  • money setall
  • money take
  • money withdraw

Key Word Amount

Some commands support key word amount parsing.

The words supported:

  • all
  • inv/inventory

Commands Supported:

  • money deposit
  • money note
  • money pay
  • money take
  • money withdraw

Minor Changes

  • Added a Placeholder rule to the CurrencyFormatter to parse placeholders
  • Added <denom.denom> name rules which are alternatives to the material rules.
  • Added missing translations for GUI icons
  • Added ability to prevent crafting using item currencies.
    • The new node is Item.BlockCrafting
  • Added ability to enable/disable Shulkers and Bundles for item currencies per currency.
    • The new node is Item.Shulker/Item.Bundle

Internals

  • Added internal parsing system that can parse a variety of strings into numeric values and currencies
    • i.e. $10 will return the currency and numeric value of 10 which will assist with money-related commands
    • supported formats: shorthand, roman numerals, random values, fractions and even a mix of the different formats
  • Rearranged internals to split up loading in order to allow for custom currency loaders/saves.
    • This also enables better stability and compatibility for other plugins.
  • Rearranged internals to allow callbacks to be registered during the onLoad phase.

Fixes

  • Fixed issue with minor.display being replaced in formats.
  • Fixed issue with folia build not loading properly due to command issues.
  • Fixed issue where mybal showed the incorrect currency format.
  • Fixed issue when attempting to load a receipt file without the id field.
  • Fixed issue where minor denomination weights weren't being recognized in some environments.
  • Fixed issue where other languages weren't loaded properly inside TNE
  • Fixed issue with renaming town accounts on vault unlocked(reported and tested by darksaid98)
  • Fixed issue with shulkers getting renamed when taking/adding item currencies(reported by Quantura and tested by georgeorwells1984)
  • Fixes for TNML
  • Fixes related to the languages beyond default not being loaded for TNE
  • Fix issue with click text for /money request command.
  • Fix issue with currency files saving a duplicate one in a different file in some cases.
  • Fix issue where accounts were loaded twice in some cases during startup.
  • Fix issue where currencies were saved during loading twice.

Known Issues

  • Transaction commands are kinda lame, and will be improved in the future.
  • Need some form of currency commands for reloading/deleting currencies.
  • Revamping the internals of the money calculations for items.
0.1.4.0Релиз1.21.6, 1.21.7, 1.21.8 · 9 августа 2025 г.

0.1.4.0

If you're using paper and you're using a version below 1.21.4 you will need to use the Bukkit Core version of TNE. This may be updated in the future.

Major Changes

  • Urgent exploit patch for item currencies.

Item Library and Currency Upgrades

  • TNIL upgrades, which grants access to many new functions for item currencies including:
    • Support for modern item functionality(max item stack, new custom item model data)
    • Support for the following custom item plugin platforms as currency easily: SlimeFun, Nexo(Paper Only), Nova(Paper Only), Oraxen(Paper Only), ItemsAdder
    • Support for setting a max stack size on items
    • Support for customizing what checks are performed on item currencies to allow a more or less strict experience.
  • Denomination file has changed to allow easier integration with plugins like slimefun, nexo, etc

Smarter Placeholders

All the placeholders have been revamped from the ground up to provide better placeholder functionality, and to align the code to the modular cross-platform philosophy of TNE.

Smart Amount Parsing for Commands

It allows taking different amount formatting and transferring it into amounts for money commands in TNE. It can also parse the currency you want to use based on the symbol used.

What formats are supported:

  • Scientific notation(1e10)
  • Roman Numerals
  • Random( random(1-6))
  • Shorthand(1k)
  • Combination of symbol and roman numeral

What Commands support Smart Amount Parsing?

  • givemoney
  • givebal
  • giveallmoney
  • giveallbal
  • givenote
  • +note
  • addnote
  • pay
  • setmoney
  • setbal
  • takebal
  • takemoney
  • money take
  • money deposit
  • money give
  • money giveall
  • money givenote
  • money note
  • money pay
  • money request
  • money setall
  • money take
  • money withdraw

Key Word Amount

Some commands support key word amount parsing.

The words supported:

  • all
  • inv/inventory

Commands Supported:

  • money deposit
  • money note
  • money pay
  • money take
  • money withdraw

Minor Changes

  • Added a Placeholder rule to the CurrencyFormatter to parse placeholders
  • Added <denom.denom> name rules which are alternatives to the material rules.
  • Added missing translations for GUI icons
  • Added ability to prevent crafting using item currencies.
    • The new node is Item.BlockCrafting
  • Added ability to enable/disable Shulkers and Bundles for item currencies per currency.
    • The new node is Item.Shulker/Item.Bundle

Internals

  • Added internal parsing system that can parse a variety of strings into numeric values and currencies
    • i.e. $10 will return the currency and numeric value of 10 which will assist with money-related commands
    • supported formats: shorthand, roman numerals, random values, fractions and even a mix of the different formats
  • Rearranged internals to split up loading in order to allow for custom currency loaders/saves.
    • This also enables better stability and compatibility for other plugins.
  • Rearranged internals to allow callbacks to be registered during the onLoad phase.

Fixes

  • Fixed issue with minor.display being replaced in formats.
  • Fixed issue with folia build not loading properly due to command issues.
  • Fixed issue where mybal showed the incorrect currency format.
  • Fixed issue when attempting to load a receipt file without the id field.
  • Fixed issue where minor denomination weights weren't being recognized in some environments.
  • Fixed issue where other languages weren't loaded properly inside TNE
  • Fixed issue with renaming town accounts on vault unlocked(reported and tested by darksaid98)
  • Fixed issue with shulkers getting renamed when taking/adding item currencies(reported by Quantura and tested by georgeorwells1984)
  • Fixes for TNML
  • Fixes related to the languages beyond default not being loaded for TNE
  • Fix issue with click text for /money request command.
  • Fix issue with currency files saving a duplicate one in a different file in some cases.
  • Fix issue where accounts were loaded twice in some cases during startup.
  • Fix issue where currencies were saved during loading twice.

Known Issues

  • Transaction commands are kinda lame, and will be improved in the future.
  • Need some form of currency commands for reloading/deleting currencies.
  • Revamping the internals of the money calculations for items.
0.1.4.0Релиз1.21.6, 1.21.7, 1.21.8 · 9 августа 2025 г.

0.1.4.0

If you're using paper and you're using a version below 1.21.4 you will need to use the Bukkit Core version of TNE. This may be updated in the future.

Major Changes

  • Urgent exploit patch for item currencies.

Item Library and Currency Upgrades

  • TNIL upgrades, which grants access to many new functions for item currencies including:
    • Support for modern item functionality(max item stack, new custom item model data)
    • Support for the following custom item plugin platforms as currency easily: SlimeFun, Nexo(Paper Only), Nova(Paper Only), Oraxen(Paper Only), ItemsAdder
    • Support for setting a max stack size on items
    • Support for customizing what checks are performed on item currencies to allow a more or less strict experience.
  • Denomination file has changed to allow easier integration with plugins like slimefun, nexo, etc

Smarter Placeholders

All the placeholders have been revamped from the ground up to provide better placeholder functionality, and to align the code to the modular cross-platform philosophy of TNE.

Smart Amount Parsing for Commands

It allows taking different amount formatting and transferring it into amounts for money commands in TNE. It can also parse the currency you want to use based on the symbol used.

What formats are supported:

  • Scientific notation(1e10)
  • Roman Numerals
  • Random( random(1-6))
  • Shorthand(1k)
  • Combination of symbol and roman numeral

What Commands support Smart Amount Parsing?

  • givemoney
  • givebal
  • giveallmoney
  • giveallbal
  • givenote
  • +note
  • addnote
  • pay
  • setmoney
  • setbal
  • takebal
  • takemoney
  • money take
  • money deposit
  • money give
  • money giveall
  • money givenote
  • money note
  • money pay
  • money request
  • money setall
  • money take
  • money withdraw

Key Word Amount

Some commands support key word amount parsing.

The words supported:

  • all
  • inv/inventory

Commands Supported:

  • money deposit
  • money note
  • money pay
  • money take
  • money withdraw

Minor Changes

  • Added a Placeholder rule to the CurrencyFormatter to parse placeholders
  • Added <denom.denom> name rules which are alternatives to the material rules.
  • Added missing translations for GUI icons
  • Added ability to prevent crafting using item currencies.
    • The new node is Item.BlockCrafting
  • Added ability to enable/disable Shulkers and Bundles for item currencies per currency.
    • The new node is Item.Shulker/Item.Bundle

Internals

  • Added internal parsing system that can parse a variety of strings into numeric values and currencies
    • i.e. $10 will return the currency and numeric value of 10 which will assist with money-related commands
    • supported formats: shorthand, roman numerals, random values, fractions and even a mix of the different formats
  • Rearranged internals to split up loading in order to allow for custom currency loaders/saves.
    • This also enables better stability and compatibility for other plugins.
  • Rearranged internals to allow callbacks to be registered during the onLoad phase.

Fixes

  • Fixed issue with minor.display being replaced in formats.
  • Fixed issue with folia build not loading properly due to command issues.
  • Fixed issue where mybal showed the incorrect currency format.
  • Fixed issue when attempting to load a receipt file without the id field.
  • Fixed issue where minor denomination weights weren't being recognized in some environments.
  • Fixed issue where other languages weren't loaded properly inside TNE
  • Fixed issue with renaming town accounts on vault unlocked(reported and tested by darksaid98)
  • Fixed issue with shulkers getting renamed when taking/adding item currencies(reported by Quantura and tested by georgeorwells1984)
  • Fixes for TNML
  • Fixes related to the languages beyond default not being loaded for TNE
  • Fix issue with click text for /money request command.
  • Fix issue with currency files saving a duplicate one in a different file in some cases.
  • Fix issue where accounts were loaded twice in some cases during startup.
  • Fix issue where currencies were saved during loading twice.

Known Issues

  • Transaction commands are kinda lame, and will be improved in the future.
  • Need some form of currency commands for reloading/deleting currencies.
  • Revamping the internals of the money calculations for items.
0.1.3.5Релиз1.21.2, 1.21.3, 1.21.4 · 24 января 2025 г.

0.1.3.5

Minor Changes

  • Added /tne reloaddb - reloads data from the database and clears the in-memory cache. ~~ doesn't save data ~~
    • Added two new config options in data.yml to allow auto db reload after some minutes have passed when the first player joins.
  • Added ability to use $balance in the Messages.Money.PlaceholderTopEntry message used in top 10 placeholder
  • Added /money giveall command.
  • Add config Core.Commands.Exclusions to config.yml in order to allow filtering out certain accounts from money commands.

Internals

  • Updated VaultUnlocked Hook to 2.9.0

Fixes

  • Fixed issue with currency note claiming
  • Fixed VU issue with non player accounts(thanks to zeke).
0.1.3.4Релиз1.21.1, 1.21.2, 1.21.3 · 2 ноября 2024 г.

0.1.3.4

Minor Changes

  • Added Messages.Money.HoldingsMultiOther to messages.yml for /balo usage.
  • Updated VaultUnlocked hook to work for latest release of 2.7.0
  • Updated VaultUnlocked to support Towny usage of VU

Fixes

  • Fixed issue with console commands throwing an error
0.1.3.3Релиз1.20.6, 1.21, 1.21.1 · 11 октября 2024 г.
  • Fixed issue with SQL Drivers not initializing correctly.
0.1.3.2Релиз1.20.6, 1.21, 1.21.1 · 11 октября 2024 г.

0.1.3.2

Major Changes

  • Added secret addition that some servers may find useful.

Minor Changes

  • Added new currency type, experience-level, which uses experience levels instead of experience itself.
  • Added message that is sent when currencies are saved from menu.
  • Added message that is sent when MyECO is closed, but currencies weren't saved.
  • Added configuration to currencies that will determine if the currency is shown in balance commands.
  • Added new permissions to shared accounts; TRANSFER_OWNERSHIP and DELETE
  • Added ability for messages from some money commands to be sent to players on different servers through bungee/redis/velocity
  • Added $pos placeholder for TopEntry message.
  • Added configuration to enabled/disable GUI alternatives to the chat-based commands.
  • Added and JPrefixes for japanese number formatting. Requested by okarradon from discord.
  • Added config Options.Sync to currencies. This allows you to control if a currency gets synced or not.
  • Implemented Enderchest config for item currencies
  • Various changes to icons for currency editor GUI
  • Added PAPI support to messages.

Internals

  • Various improvements to the module system
    • Added the ability to require a specific TNE version
    • Made it so commands are actually loaded properly
    • Made it so callbacks are actually loaded/registered properly

Fixes

  • Fixed issue with Folia build that got messed up when implementing Components
  • Removed luck perms context class completely since it was unused.
  • Fixed issue with bundles not removing item currencies properly
  • Fixed issue with PotionData on 1.21 servers since spigot changed an API method from NotNull to Nullable...
  • Fixed issue with Banners on 1.21 servers, same as above.
  • Fixed issue with callbacks not being called.
  • Fixed issue with towny/factions accounts not being added.
  • Fixed incorrect message being sent for Insufficient funds.
  • Fixed critical error with item currencies

Notes

  • Bad API Design from Spigot/Paper: "changing an API method from NotNull to Nullable..."
0.1.3.1Релиз1.20.5, 1.20.6, 1.21 · 31 июля 2024 г.

0.1.3.1

Supporting TNE

I have decided to launch a GitHub Sponsors page for those who are able to provide support for TNE development! You may find it here: https://github.com/sponsors/creatorfromhell

This GitHub Sponsors page will be used to help fund development and maintenance costs. As I start to create modules for TNE, I'll add access to them for Sponsors!

Minor Changes

  • Added /transactions as shortcut for /transaction history

Fixes

  • Fixed issues with the myBal menu
  • Fixed issues some users were having with vault/paper connections on Paper with PaperCore

Full Changelog: https://github.com/TheNewEconomy/EconomyCore/compare/0.1.3.0...0.1.3.1

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