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Experience a unique game mode where players are leashed together! Movement of one player pulls the leashed partner closer, ensuring they stay within 3 blocks. Watch a dynamic particle trail visualize the connection. Commands to start and stop the game.

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519
Подписчики
7
Обновлён
21 августа 2024 г.
Лицензия
All-Rights-Reserved

Опубликован 21 августа 2024 г.

Plugin Name: Chained Together

Description:

Chained Together is a unique Minecraft plugin that introduces a captivating game mode where players are leashed to each other. When a player moves, their leash partner is automatically pulled closer until they are within a 3-block distance. This dynamic interaction creates an engaging and interactive gameplay experience.

Key Features:

Leash Mechanic: Players are connected in a chain. Movement of one player pulls their partner closer, maintaining a maximum distance of 3 blocks. Visual Effect: A particle trail visually connects the players, moving from one to the other at a height of 0.5 blocks, enhancing the leash effect. Commands: /leash: Start the game mode and initiate the leash mechanics. /unleash: Stop the game mode and remove all leashes. Usage:

Use /leash to start the game, connecting all online players in a chain. Move around to see the leash mechanics in action, with the particle trail displaying the connection. Use /unleash to end the game and disconnect all players. Important Notes:

Ensure all players are within the same world to experience the leash mechanics. The plugin does not allow for leashing entities or items, only players. Requirements:

Paper API version 1.21-R0.1-SNAPSHOT or compatible. For any issues or feedback, please contact us at [email protected]

Ченджлог

0.2.4Релиз1.21, 1.21.1 · 21 августа 2024 г.

Added

  • Leash Mechanics: Players are now leashed to each other, with movement of one player pulling the leashed partner closer until within 3 blocks.
  • Particle Trail: A dynamic particle trail is created between leashed players to visualize the leash path. * Particles move from one player to the other at a height of 0.5 blocks.
  • Command Controls: /leash to start the game mode and /unleash to stop it, with notifications for game start and end.

Fixed

  • Movement Synchronization: Adjusted the algorithm to correctly pull players towards each other based on movement distance.
  • Particle Effect Adjustment: Ensured particles travel accurately between players, enhancing visual feedback of the leash effect.

Improvements

  • Code Optimization: Improved efficiency of the player movement and particle update mechanisms.
  • Event Handling: Enhanced handling of player movements to ensure smooth gameplay and accurate leash behavior.

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