TheOneSmeagle
A fork of The One Probe, meant to be a more immersive version of WAILA/HWYLA
- Загрузки
- 4K
- Подписчики
- 3
- Обновлён
- 11 октября 2025 г.
- Лицензия
- MIT
Опубликован 10 сентября 2024 г.
The One Smeagle - Minecraft Mod
More immersive alternative for WAILA, fork of The One Probe
Introduction to The One Smeagle (TOS)
The One Smeagle is a fork of The One Probe (or TOP in short) that is meant to be a more immersive version of WAILA/HWYLA.
The purpose of this mod is to show on-screen information about the block you are looking at whenever you hold the probe in your hand (or off-hand). The mod itself will show basic information like the name of the block, the mod the block comes from, and also the tool to use for harvesting the block. In addition, this mod will also show the amount of RF energy that is stored in the block (if the block supports RF), and if you are sneaking it will also give a list of all items that are in the block if it is an inventory (like a chest).
This mod is very configurable so you can disable all the above features if they do not fit your playing style or modpack.
This mod also has a flexible API that other mods can use to add more information. The API can be found here.
Changes from The One Probe
- Features from TOP Extras
- View the Enchantment power of Bookshelf's
- View Inventory of Minecarts and Mules
- View the time left until TNT explodes
- View how much water is in a Cauldron
- View what disk is playing in a Jukebox
- View a paintings name
- Fixes from TopFix
- Show the fluid's local name when playing on a server
- Fixed chests not displaying the local names of GregTechCE items when playing on a server
- Updated gradle version from 2.7 to 4.5
- View more information with the Creative Probe
- A greatly improved config screen
- View all config categories, not just the client ones.
- Subcategories to help group things
- New theme presets
- Jade: based on the mod of the same name
- Crazy: please don't use this, your eyeballs will thank me.
- Soft Pastels: WIP
- Ocean Blue: The colors of the ocean will relax you
- New config options:
- showDebugUUID (Default: False) If you want to see the UUID of an NPC with the Creative Probe
- probeNoteStackSize (Default: 1) Change the One Probe Read Me stack size.
- harvestLevels (Default: Stone-Vibranium) Add/remove lang keys for the harvest levels if say you have a block with a > 8 harvest level
- blockNameMaxWidth (Default: 0.0) The max length to display in the probe, will be truncated. 0.0 for no limit
- showProbeConfigGUI (Default: true) If players can open the Config UI with the Probe/Note
- showProbeNoteGUI (Default: true) If players can open the Note UI with the Note
- probeNoteBlock (Default: minecraft:log) The block to use as the example in the probe config UI
- Replaced the hardcoded strings with language-translatable versions
- Updated ru_ru.lang (By: @bigenergy)
- New en_ud.lang
- New uk_ua.lang (By: @SKZGx)
- New zh_tw.lang (By: @HJ-zhtw)
- New de_de.lang (By: @TheScienceDemon)
- New zh_cn.lang and zh_tw.lang (Fully translated as of Dev-14)
- New ja_jp.lang (Fully translated as of Dev-15)
- New ko_kr.lang (By: @yor42, Fully translated as of 1.01)
- Javadoc's for the random methods lying around to make working easier
- Many Progress Bars for slower computers (Almost impossible to see if you have a mid-teir computer)
- API improvements
- New ProbeBase to simplify probe creation of new probes
- New PresetBuilder to simplify making new presets (And for GroovyScript compact!)
- Fixed isProbeInHand() checking for the wrong NBT tag
- Fixed isProbeHelmet() always checking NBT even though we know that our helmets are probe helmets
Note: Languages other than English may not be fully translated, feel free to submit a PR
Mods that have compatibility for TOP will also have built-in compatibility for TOS
Licence
MIT
This mod is licensed under the MIT license. To see the full terms of the license click here.
Modpack Permission
You're free to use the mod in your modpack.
Credits
Copyright © 2016 McJty
Copyright © 2022 TechLord22
Copyright © 2022 vfyjxf
Copyright © 2024 Strubium
Ченджлог
1.1.5Релиз1.12.2 · 11 октября 2025 г.
- Fix Compat Issues due to String Network Refactor by @IntegerLimit in https://github.com/strubium/TheOneSmeagle/pull/48
- Fully Fix Fluid Name Localisation by @IntegerLimit in https://github.com/strubium/TheOneSmeagle/pull/50
- Fix Differing Item Padding in Chest Contents by @IntegerLimit in https://github.com/strubium/TheOneSmeagle/pull/49
New Contributors
- @IntegerLimit made their first contribution in https://github.com/strubium/TheOneSmeagle/pull/48
Full Changelog: https://github.com/strubium/TheOneSmeagle/compare/1.1.4...1.1.5
1.1.4Релиз1.12.2 · 5 июня 2025 г.
What's Changed
- Reduced the size of all packets by 97 bytes
- Improved the look of the buttons in the notes
- Textures are made at runtime so you can change the color of the notes' background
Full Changelog: https://github.com/strubium/TheOneSmeagle/compare/1.1.3...1.1.4
1.1.3Релиз1.12.2 · 1 мая 2025 г.
- Split Client and Server EventHandlers
- New folder for Client and Server proxies
- Use Lombok NonNull over javax
- Fix PlayerInfoProvider having missing translation keys
- Improve how we get the translation key for blocks
1.1.2Релиз1.12.2 · 30 апреля 2025 г.
- Fix adding .name when we don't need to
- Use Lombok where possible
- Replace RenderHelper's Vector class with Minecraft's Vec3d class
- Fix ElementProgress resizing the display to be wrong when drawing the life bar
- Fix Horse Temper not having a translation key
- New VillagerProbeInfoProvider. Shows professional information. Not currently translated
- New PlayerInfoProvider. Shows XP and the number of items in the inventory.
1.1.1Релиз1.12.2 · 26 апреля 2025 г.
Use translation keys over the display name of a block. Fixes ContentTweaker blocks not getting localized.
1.1.0Релиз1.12.2 · 31 марта 2025 г.
- Fix the life bar going off the screen
- Fix a block's harvest tool not getting translated
- Clean up HarvestInfoTools
- Port to RFG (Thank you Desoroxxx!!)
1.0.9Релиз1.12.2 · 18 марта 2025 г.
Fix entity information not fitting on screen because of too many hearts, reported by Krutoy242 on GitHub. Now, if an entity has more than 25 health (fairly uncommon) it will show one heart and a number for how many there should be. Ex: 40 health = 1 heart x20
1.0.8Релиз1.12.2 · 15 марта 2025 г.
Fixed the config being broken, new regProbeHelmets config, and a new zh_cn file.
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