
The Legend of Steve
A mod themed after older Legend of Zelda and other Retro games
Обновлён 18 июня 2026 г. · опубликован 24 августа 2024 г.
Discord Server for talking about my mods, update progress, suggesting features, or reporting bugs/issues: Click Here

What is the Legend of Steve?
The Legend of Steve is a mod that I've been working on and off on for a while for fun. It originally was meant to only be themed after older Zelda, but a lot of other game stuff has kinda seaped into the project as well. This mod aims to introduce these new features while also hopefully not making it feel too out of place in Minecraft. It tries to blend them together.
This mod's original release was admitidly very poorly put together, and had quite a few bugs, and was very rough around the edges. After trying to work with the original project for a while, it was pretty aparent that a rewrite was in order due to how bad some of the code was. This project is still in the middle of being rewritten, but I decided that it would be better to release an earlier version of the project than never release it at all. Most of the features should be obtainable in survival, but for a while there could be some unaccounted for bugs and mod incompatibilities.

There's a lot of new things that can be found throughout the world.
Bomb Flowers: Bomb flowers are a new plant that's found underground that yeild bombs
Deku Trees: Larger Trees that have a new woodset, and can grow Deku Nuts (which can stun creatures)
Loot Grass: Patches of Grass that can be cut using a sword to yeild goodies like arrowes or emerald shards
Fairy Fountains: Underground fountains where both Fairies and Enchanted Spring Water can be found
and more...
FAQ
Q: Why is the mod marked as in Beta?
A: The mod isn't done yet. There could be bugs or mod incompatibilities present that I am or am not aware of!
Q: Is there a Wiki?
A: There isn't a wiki page, but it currently isn't finished. It can be found here
Q: Can I use Sodium or Iris with this mod?
A: The mod is currently incompatibile with Sodium and Iris due to some shader effects used for Iridescence and Bloom for blocks, these will be fixed, but they're not my top priority while I still consider this mod not ready.
Q: Where do the sounds for "XYZ" come from?
A: All custom Sound Effects that have been used for this project can either be found here or were made by me!
Q: Why isn't "insert item" in the mod?
A: There's a few items that were removed when releasing 1.1.0, either due to them not being ready for release, or not being rewritten yet, as 1.1.0 is a complete rewrite of the mod. Items that were removed are likely to come back in a future update.
Q: Where are dungeons? You've been promising them for a while now!
A: I've learned a lot from working on this project, one of which is that procedural dungeons that are interesting are a really hard thing to do. They might come one day in the future, but I'm not sure when. I'd rather not burn myself out of this project again, so I don't have a concrete date on when they may come.
Q: Will you port to a version later than 1.20.1?
A: I do want to, it is more than likely to happen, but I'd also rather work on features than porting for the time being. If anyone ends up wanting to port, I give permission so long as you reach out to me!
Q: Will you port to Forge/Neoforge
A: No. But I will do what I can to fix any incompatibilities that come up with Siyntra Connector. In the case that anyone wants to port it, I give permission so long as you reach out to me! I also reccommend you check out Legendary Armory if you're looking for a Forge Zelda mod.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.1.1 | Бета | 1.20.1 | fabric | 18 июня 2026 г. | Скачать (6.0 МБ) |
| 1.1.0 | Бета | 1.20.1 | fabric | 26 мая 2026 г. | Скачать (5.2 МБ) |
| BLANKETCON | Альфа | 1.21.1 | fabric | 26 апреля 2025 г. | Скачать (9.1 МБ) |
| BlanketCon | Альфа | 1.21.1 | fabric | 7 апреля 2025 г. | Скачать (9.1 МБ) |
| BlanketCon | Альфа | 1.21.1 | fabric | 21 марта 2025 г. | Скачать (9.1 МБ) |
| 1.0.3.1 | Бета | 1.20.1 | fabric | 13 октября 2024 г. | Скачать (4.1 МБ) |
| 1.0.3 | Бета | 1.20.1 | fabric | 9 октября 2024 г. | Скачать (4.1 МБ) |
| 1.0.2.1 | Бета | 1.20.1 | fabric | 14 сентября 2024 г. | Скачать (2.3 МБ) |
| 1.0.2 | Бета | 1.20.1 | fabric | 13 сентября 2024 г. | Скачать (2.3 МБ) |
| 1.0.1 | Бета | 1.20.1 | fabric | 4 сентября 2024 г. | Скачать (2.3 МБ) |
| 1.0.0 | Бета | 1.20.1 | fabric | 24 августа 2024 г. | Скачать (2.1 МБ) |
Ченджлог
1.1.1Бета1.20.1 · 18 июня 2026 г.
New:
- Added Crystal Switches
- Added Switch Blocks & Slabs
- Added the Dungeoncrafting Table
- Added more Dungeoncite Block Variants (Pressure Plate, Walls, Chiseled Pillars)
- Added Method for obtaining Dungeoncite in survival
- Added Stone Tiles
- Added Perlite (replaces Crying Obsidian for Spring Water + Lava Interaction)
- Added JEI Support for Spring Water Transmutations
- Added Waxed Varients of Strange Dirt Bricks (varients which aren’t broken from jumps and projectiles)
- Added Blue Question Blocks
Changes:
- Master Blocks will now work as a Beacon base
- Master Ingots can now be used as payment for Beacons
- Fixed Braziers not waterlogging correctly when initially placed
- Question Blocks and Strange Dirt Brick Containers now bounce at the same speed as Strange Dirt Bricks
- Question Blocks and Strange Dirt Bricks that are triggered by redstone now bounce based on the direction of redstone power
- Question Blocks, Strange Dirt Bricks, and Strange Dirt Brick Containers no longer have a “Bouncing” state, and instead use a separate block (similar to piston extension blocks)
- Strange Dirt Bricks that aren’t containers no longer use a block entity
- Strange Dirt Brick Varients are now breakable in a Similar way to Regular Strange Dirt Bricks
- Fixed Dungeoncite Always being minable (even when placed by creative players)
- Strange Dirt Pillars now use Connected Textures rather than Blockstates for Pillar Varients
- Triforce Tiles can now be placed individually if shifting while placing
- Triforce Tiles now default to a horizontal double state rather than a vertical one (as it looks a bit nicer)
- Changed the name of the Advancement “Monsters Hunted (Legend of Steve)” to “Monsters Hunted (LoS)” due to the name being cut off in the advancement menu.
- Fairy Bottles now show up separately in JEI
- Fixed Master Ore and Deepslate Master Ore not dropping Experience when mined
- Master Ore now has occasional shine particles
- Adjusted Fairy Marble Normal Map Textures to have the same intensity across all fairy marble blocks
- Changed some blocks in the Secret Room of Fairy Fountains
1.1.0Бета1.20.1 · 26 мая 2026 г.
Warning: There are currently incompatibilities with Sodium and Iris, these will be addressed in the near future!!!
This is a rewrite of the original mod so a lot has changed! This is still wip, but I’ve been restarting and putting off releasing this for so long that I decided that it would be better to release an unfinished alpha thing than to let perfectionism keep this in development hell. Some features that were present or have been shown off are not in this version, but will be coming in the next couple updates.
New:
- Bombs are now a separate item to Bomb Flowers, with slightly different strength
- Charged Bomb Flowers
- Netherite Bomb Bag
- Netherite Quiver
- Deku Trees + Deku Woodset
- Deku Tree Mini Dungeons
- Key and Lock Variants (Copper, Iron, Gold, Boss)
- Chests can now be locked with locks, and unlocked with keys
- Tektite Shells
- Tektiles (Tektite Chitin Blockset)
- Potions of Pondstriding, Water Weight, and Hotstriding (made with Tektite Chitin)
- Arurodas
- Sword Pedestal now has variants (Stone, Deepslate, Blackstone, Quartz, Fairy Marble, Strange Dirt, & Strange Blue Dirt)
- Braziers
- Crates and Pushable Blocks
- Custom Note Block Sounds for various new blocks
- Chiseled Planks
- Beveled Planks
- Enchanted Spring Water (and Spring Water Transmutation)
- Fairy Lights
- Fairy Marble
- Fairy Fountains
- New Dungeoncite Blocks
- Master Plate Blocks
- Master Barrel
- Strange Dirt
- Strange Blue Dirt
- Question Blocks
Changes:
Mod ID changed from “zeldacraft” to “legend_of_steve”
Trinkets is no longer a required dependency
Bombs now have new textures
Bombs no longer are auto-matically ignited unless thrown with an enchanted bomb bag
Bombs and Bomb flowers now have new textures
Bomb Flowers can now be ignited while on the plant using items like the Flint and Steel
Bomb Flowers now generate much more frequently
Bomb Flowers now drop Bomb Flower Seeds more frequently
Bomb Flowers now have custom sounds
Bombs that are triggered via another explosion now have a shorter fuse
Bombs no longer have a Cartoony “BOMB!” particle effect (This might be subject to change)
Bombs now have a new third-person holding model (this applies for all variants)
Bombs can now be punched with an empty hand to push them around
Bombs now have better physics
Bombs now have a fuse burning animation
Bombs are now put out if they enter water
Bombs can now be diffused by their owner with a bomb bag, or shift right-clicked if they aren’t lit in order to retrieve the item
Bomb Flower Seeds can now be rarely dug up by sniffers
Bomb Flowers now grow faster or slower based on heat and exposure to light
Bomb Flowers can now be triggered by flaming mobs that run over them
Bombs thrown into lava will now explode instantly (including in item form)
Bomb Flowers now use a loot table for picking
Bomb Explosion Damage will now count as damage from the bomb’s owner
Super Bombs no longer Break Spawners
All bombs slightly reduced in strength
Bomb Bags now have new Textures
Bomb Bags can now be cycled through with the scroll wheel (either in the inventory or by shifting with it in the hotbar)
Bomb Bags now show you the currently selected bomb in your hand, along with the amount
Bomb Bags held by a player will now render as the selected bomb in third person
Bomb Bags no longer consume the bomb that’s used to craft them
Bomb Bags can now be crafted using any type of bomb
Quivers now go into the chestplate slot and provide protection
Quivers now render on the players body
Quivers now can be cycled through by shifting and scrolling while holding a valid weapon
Skeletons, Strays, and Piglins can now naturally spawn while wearing a Quiver
Quiver Recipe Changed
Quivers no longer consume arrows used to craft them
Quivers can now be crafted with any type of arrow
Fixed bug where quivers would occasionally cause arrows with NBT (such as tipped arrows) to not stack properly
Deku Nuts now have a unique sound for colliding with a surface
Deku Nuts now have a new bursting particle effect
Deku Nuts no longer drop from loot grass
Stunning is no longer a potion effect
Stunning no longer causes nearly as many buggy interactions
Stunning no longer prevents the player from doing non-gameplay interactions
Stunning now pauses all animations
Stunning now applies gravity to mobs rather than freezing them in place
Stunning no longer tints transparent parts of mob textures blue
Fixed bug with Fairy Bottles occasionally dispensing the wrong variant when dispensing a Blue Fairy
Fairy Bottles now have a unique sound for Dispensing Fairies
Added Orange Fairy Variant
Textures for Fairy Bottles and Fairies changed
Fairies now have a unique death animation
Fairies now have a Bloom Shader effect that gets more intense the darker it is
Adjusted Fairy model size
Fairies now have new sounds
Fairies now will heal players that’re nearby when they’re low on health
Fairies no longer can appear when cutting Loot Grass
Fairies can now rarely spawn naturally
Tektite Model Redone
Tektite Behavior Overhauled
Tektites no longer get stuck on blocks when attempting to hop at the player
Tektites can now walk on water
Loot Pots can no longer be stacked
Loot Pots can now be picked up and thrown
Loot Pots now have a unique holding animation
Loot Pot recipe changed
New Dungeoncite Textures
Dungeoncite Triforce Tiles are no longer split into 4 separate blocks, and instead connect together
Dungeoncite now has new sounds
Dungeoncite is no longer unbreakable, but Dungeoncite placed by a creative player won’t be breakable until the player obtains an achievement (Achievement used is currently “Diamonds!” but this will change)
Sword Pedestal now has sounds when inserting a sword
Sword Pedestals now give off comparator output based on the inserted Sword’s attack damage
Emerald Shards are no longer rotated when on the ground
Reduced the common-ness of Music Disc Legend shards (Music Disc is bad, only reason it’s still here is due to attachment)
Locking and Unlocking now have unique subtitles
Emerald Shards can now be condensed into chunks by right-clicking
Emerald Chunks can now be condensed into Emeralds by right-clicking
Tektite Chitin has new textures
Master Ore now has a regular stone variant
Master Scrap and Master Ingots now have new textures
Loot Grass now be mined instantly when not holding a sword
Removed:
The following features have been temporarily removed (but will be reappearing, these are coming back!):
- Magic & Master Swords
- Cracked Bat & Baseball
- Boomerangs
- Remote Bomb
- Bombchus
- Hookshots
- Shooting Stars
- Secret Bricks
- Dungeon Doors
- Keese
- Bubbles
- Beamos
- Healing Pretty Good Mod Compatibility
BLANKETCONАльфа1.21.1 · 26 апреля 2025 г.
- Fixed a crash relating to the magic boomerang
ISN'T MEANT FOR SURVIVAL PLAY, THIS IS A SHOWCASE VERSION OF THE MOD FOR BLANKETCON. THERE ARE MISSING AND UNFINISHED FEATURES
BlanketConАльфа1.21.1 · 7 апреля 2025 г.
- Fixed Crash when balls enter water with Particular
- Fixed Some Client-Server Desync with the Stun effect.
ISN'T MEANT FOR SURVIVAL PLAY, THIS IS A SHOWCASE VERSION OF THE MOD FOR BLANKETCON. THERE ARE MISSING AND UNFINISHED FEATURES
BlanketConАльфа1.21.1 · 21 марта 2025 г.
- Improved mod compat
ISN'T MEANT FOR SURVIVAL PLAY, THIS IS A SHOWCASE VERSION OF THE MOD FOR BLANKETCON. THERE ARE MISSING AND UNFINISHED FEATURES
1.0.3.1Бета1.20.1 · 13 октября 2024 г.
Version 1.20 - 1.20.1
Bug Fixes / Changes
- Fixed a crash that can occur with some mods due to the way music was registered
- Removed Herobrine
1.0.3Бета1.20.1 · 9 октября 2024 г.
Version 1.20 - 1.20.1
New
- Master Sword Lv2 and Master Sword Lv3
- Sword Pedestal
- Music tracks for Meteor Shower added
- Added Spanish Translations
Bug Fixes / Changes
- Tektite Spawning Adjusted
- Tektite Sound Effect Volume lowered to no longer cause bleeding eardrums
- Master Sword Nerfed
- Magic Sword Buffed
- Kokiri Sword now craftable
- Pegasus boots removed from game (for now)
- Pots can now be shift right-clicked to empty them of their contents without breaking them
- Pot loot tables can no longer be overriden by placing an item in them
- Pots can no longer hold more than one stack of items
- Pots now insert what's in your hand rather than taking one item at a time
- Pots now use a parent model
- Blocks with custom models now cull unseen faces
- Projectile Swords now work with the Better Combat mod
- Projectile Swords no longer keep shooting beams if you're breaking blocks with them
- Projectile Swords no longer play the not enough mana sound when you swing them without having mana or full health
- Loot grass no longer glows
- Removed Herobrine
1.0.2.1Бета1.20.1 · 14 сентября 2024 г.
Version 1.20 - 1.20.1
Bug Fixes / Changes
- Updated to use Magic Bar Lib 1.3
- Removed Herobrine
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