
The Ice Warrior
datapack that add an ice theme mid-game boss
Обновлён 25 апреля 2026 г. · опубликован 1 августа 2025 г.
The Ice Warrior
Description
Minecraft datapack that add an ice themed boss
WARNING
This datapack require a resourcepack
Require the mod launch-command
This datapack whas made using Animated Java (so if the datapack is terrible that on me)
Features
This datapack has a config wich you can access it with /function icewarrior:admin/_/config
How to start:
First of all, there is new advancements that you can follow to check everything that the datapack has to offer !
To find the boss, you will need to find the ice_guard_tower structure located in an ice_spikes biome.
NOTE
You can craft a map that will show you the structure by dropping a
Woodland explorer mapinside apowder_snow

When entering the tower you will see the ice warrior encased in ice. To release him you will need to use a lava bucket in order to melt the ice (right-click).
Boss:
- 2 phases
- 170 health
- everythime you get hit his combo counter will go up, dodging an attack will reset it to 0.
First phase: The boss will attack using his ice claw

Second phase: The boss will attack using his trident (activate on 50% max hp)

Master: Strongest variant of the boss, can only be summoned by first defeating an enraged Ice Warrior

NOTE
The first and second phases of the boss isn't that strong, and all his attacks are dodgeable. I personally recommend to face him with a full set of diamond armor.
NOTE
You can enrage an Ice Warrior by summoning one while having an
Ice Warrior Headnear it on the ground
The boss cannot target/damage mobs that have the tag icew.immune.
You can summon the boss anywere in your wold using the command /function icewarrior:admin/_/summon
Or you can summon the boss encased in ice with /function icewarrior:boss_summoner/summon
Because working with vanilla mob with datapack can be an absolute nightmare, all Ice Warrior share the same target.
Other informations
Because the boss use a stray as its hitbox/health, any mod that modify stray can affect the boss and might cause issues. Hoewer I already fixed this issue for some mod, if those allowed me to blacklist the mob from getting any modification.
Also because the boss use a stray as its hitbox/health, he has some difficulty when attacking mob with wide hitbox.
You can modify:
- items that can melt the boss ice in
data/icewarrior/tags/item/can_melt_ice_room.json - mobs that aggro the boss in
data/icewarrior/tags/entity_type/aggro_boss.json - entities that can be parried in
data/icewarrior/tags/entity_type/can_parry.json
Knows issues
- An issue has been found with mob battle where if you set the boss target using the
Mob Enrageritem, the stray that is use for the boss hitbox/health, will not reset is target and attack the mob (he deal 0 damage btw). If you want to change the boss target run this command:/execute as <entity> run function icewarrior:set_target
Problems you might encounter
Spoiler
1. The boss isn't working at all / animation are not playing
I have 0 idea what's causing this issue, but the main way to fix it is to execute these commands in order. (which is basically disabling the datapack, reload the word, than enable it again)
/datapack disable <icewarrior datapack>
/execute positioned 0 0 0 run reload
/datapack enable <icewarrior datapack>
/execute positioned 0 0 0 run reload
2. When summoning the boss I only see prismarine_shard
That mean the resource pack need an higher priority. Go to the resource pack and make Fabric mods (on fabric) / Mod Resources (NeoForge) higher on the list. (if you are using the mod version of the datapack)
If that doesn't solve the issue, or create more issues, since other mods can affect the mod resource file.
You can download the required resource pack individually (you will found it on the datapack platform where you can download the datapack .zip file at the bottom of the page)
3. Boss instantly die when summoned
This problem can happen due to mod incompatibility, mainly mods that affect vanilla mobs.
If that happen please report the issue I will try to find the mod and fix it (if possible). But I do not guaranteed that I will found the mod.
Showcase
If you want to take a look at the boss
Any type of feedback is alway welcome ! You can send them at the Curseforge comment page of the Datapack https://www.curseforge.com/minecraft/mc-mods/the-ice-warrior/comments
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| r2.0_mc1.21.1+mod | Релиз | 1.21, 1.21.1 | fabric, neoforge | 25 апреля 2026 г. | Скачать (4.0 МБ) |
| r2.0_mc1.21.1 | Релиз | 1.21, 1.21.1 | datapack | 25 апреля 2026 г. | Скачать (1.9 МБ) |
| beta2-3_mc1.21.1+mod | Бета | 1.21, 1.21.1 | fabric, neoforge | 21 апреля 2026 г. | Скачать (4.0 МБ) |
| beta2-3_mc1.21.1 | Бета | 1.21, 1.21.1 | datapack | 21 апреля 2026 г. | Скачать (1.9 МБ) |
| beta2-2_mc1.21.1+mod | Бета | 1.21, 1.21.1 | fabric, neoforge | 15 апреля 2026 г. | Скачать (3.9 МБ) |
| beta2-2_mc1.21.1 | Бета | 1.21, 1.21.1 | datapack | 15 апреля 2026 г. | Скачать (1.9 МБ) |
| beta2-1_mc1.21.1+mod | Бета | 1.21, 1.21.1 | fabric, neoforge | 14 апреля 2026 г. | Скачать (3.9 МБ) |
| beta2-1_mc1.21.1 | Бета | 1.21, 1.21.1 | datapack | 14 апреля 2026 г. | Скачать (1.9 МБ) |
| r1.2_mc1.21.1+mod | Релиз | 1.21.1 | fabric, neoforge | 13 сентября 2025 г. | Скачать (2.5 МБ) |
| r1.2_mc1.21.1 | Релиз | 1.21.1 | datapack | 13 сентября 2025 г. | Скачать (1.2 МБ) |
| r1.1_mc1.21.1+mod | Релиз | 1.21.1 | fabric, neoforge | 1 сентября 2025 г. | Скачать (2.3 МБ) |
| r1.1_mc1.21.1 | Релиз | 1.21.1 | datapack | 1 сентября 2025 г. | Скачать (1.1 МБ) |
| r1.0_mc1.21.1+mod | Релиз | 1.21.1 | fabric, neoforge | 30 августа 2025 г. | Скачать (2.3 МБ) |
| r1.0_mc1.21.1 | Релиз | 1.21.1 | datapack | 30 августа 2025 г. | Скачать (1.1 МБ) |
| beta1-4_mc1.21.1+mod | Бета | 1.21.1 | fabric, neoforge | 7 августа 2025 г. | Скачать (1.8 МБ) |
Показаны последние 15 из 21 версий.
Ченджлог
r2.0_mc1.21.1+modРелиз1.21, 1.21.1 · 25 апреля 2026 г.
changes
- optimized a bit a lot of functions
fixes
- fix Master variant being able to have negative combo by spamming claw ultimate attack
- fix summoning Master setting his health at 250 instead of his max health
r2.0_mc1.21.1Релиз1.21, 1.21.1 · 25 апреля 2026 г.
changes
- optimized a bit a lot of functions
fixes
- fix Master variant being able to have negative combo by spamming claw ultimate attack
- fix summoning Master setting his health at 250 instead of his max health
beta2-3_mc1.21.1+modБета1.21, 1.21.1 · 21 апреля 2026 г.
add
- added comments to explain how the bait targeting system work
changes
- changed phase 1 (claw) ultimate
- Master variant can use the claw ultimate attack
- duplicate all entity tag field inside can_parry.json to non_living.json (previously non_living had the tag can_parry, this is done so that the boss can parry and be able to attack some entity)
- removed minecraft:llama_spit inside can_parry.json
- the boss can no longer parry entity that has the tag icew.immune
beta2-3_mc1.21.1Бета1.21, 1.21.1 · 21 апреля 2026 г.
add
- added comments to explain how the bait targeting system work
changes
- changed phase 1 (claw) ultimate
- Master variant can use the claw ultimate attack
- duplicate all entity tag field inside can_parry.json to non_living.json (previously non_living had the tag can_parry, this is done so that the boss can parry and be able to attack some entity)
- removed minecraft:llama_spit inside can_parry.json
- the boss can no longer parry entity that has the tag icew.immune
beta2-2_mc1.21.1+modБета1.21, 1.21.1 · 15 апреля 2026 г.
add
- crafting a Cold Map will now emit a sound
changes
- in the config: renamed "no bossbar" to "bossbar"
- the boss will only display the bossbar to players that are 48 blocks near him
- the stray that is use for the hitbox/health has it's custom name changed when summoning the master variant
fixes
- fix cryo sigil not giving the player the item cooldown scoreboard, causing the item to not work at all
- fix summoning Master variant consuming all the Soul Ice Shard instead of just 1
beta2-2_mc1.21.1Бета1.21, 1.21.1 · 15 апреля 2026 г.
add
- crafting a Cold Map will now emit a sound
changes
- in the config: renamed "no bossbar" to "bossbar"
- the boss will only display the bossbar to players that are 48 blocks near him
- the stray that is use for the hitbox/health has it's custom name changed when summoning the master variant
fixes
- fix cryo sigil not giving the player the item cooldown scoreboard, causing the item to not work at all
- fix summoning Master variant consuming all the Soul Ice Shard instead of just 1
beta2-1_mc1.21.1+modБета1.21, 1.21.1 · 14 апреля 2026 г.
add
- added master variant
- added cryo_sigil item
- place an ice ring that will summon spike on mobs
- added 2 new advancements
changes
- made the ice_guard_tower structure more common, and now can generate on other cold biome
- crafting a cold map now consume the powder_snow
- retextured boss broken armor
- all commands that were executed in animated java animation are now in
data/icewarrior/function/boss/anim/aj_command_effect_frame/ - the boss is now Invulnerable during his falling/entrance animation
- the boss increase his combo counter only if the target was damaged
- increase performance a bit by moving some check to be executed every 10 tick instead of 1 tick, this include:
- check if the boss reached his combo limit (use special attack)
- placing the boss inside his ice room
- made boss launch attacks easyer to dodge
- re-named
icewarrior:boss/effects/phase1_regentoicewarrior:boss/effects/boss10t_regen - boss will loose 3 armor point when inside a warm biome instead of gaining slowness
- removed basic boss attack in bypasses_cooldown tag
- removed fire resistance on the boss but decreased the burning time
- increased phase 1 parry detection zone
- changed the ice warrior display in the ice, it's no longer an animated java rig
- added some missing projectile in
can_parry.json
fixes
- fix trident aoe attacks only attacking 1 mob
- fix enraged variant not being able to use some bored attacks
- fix damage type in bypasses_cooldown not working
- fix boss targeting system favorite mob instead of player
Scorebard version is now 4 (your config will reset)
Resourcepack version is now v1.2
beta2-1_mc1.21.1Бета1.21, 1.21.1 · 14 апреля 2026 г.
add
- added master variant
- added cryo_sigil item
- place an ice ring that will summon spike on mobs
- added 2 new advancements
changes
- made the ice_guard_tower structure more common, and now can generate on other cold biome
- crafting a cold map now consume the powder_snow
- retextured boss broken armor
- all commands that were executed in animated java animation are now in
data/icewarrior/function/boss/anim/aj_command_effect_frame/ - the boss is now Invulnerable during his falling/entrance animation
- the boss increase his combo counter only if the target was damaged
- increase performance a bit by moving some check to be executed every 10 tick instead of 1 tick, this include:
- check if the boss reached his combo limit (use special attack)
- placing the boss inside his ice room
- made boss launch attacks easyer to dodge
- re-named
icewarrior:boss/effects/phase1_regentoicewarrior:boss/effects/boss10t_regen - boss will loose 3 armor point when inside a warm biome instead of gaining slowness
- removed basic boss attack in bypasses_cooldown tag
- removed fire resistance on the boss but decreased the burning time
- increased phase 1 parry detection zone
- changed the ice warrior display in the ice, it's no longer an animated java rig
- added some missing projectile in
can_parry.json
fixes
- fix trident aoe attacks only attacking 1 mob
- fix enraged variant not being able to use some bored attacks
- fix damage type in bypasses_cooldown not working
- fix boss targeting system favorite mob instead of player
Scorebard version is now 4 (your config will reset)
Resourcepack version is now v1.2
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