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Mineforgian

Terrain Rebalanced

Improves the terrain and caves of the Overworld while retaining the feel of Minecraft.

Загрузки
758
Подписчики
16
Обновлён
19 апреля 2026 г.
Лицензия
MIT

Опубликован 24 октября 2025 г.

"Minecraft Rebalanced" Collection by RainlessSky Minecraft Rebalanced sees survival as a survival game, and less of a free sandbox. This datapack changes the random terrain generation of the Overworld. It aims to improve apon some of the shortcomings of vanilla while feeling like Minecraft.


This is a work in progress!

Terrain Rebalanced is extremely early in development. Feedback on vanilla world generation and on Terrain Rebalanced is greatly appreciated.


Features

  • Mountains are rarer but much prettier
  • Large cave entrances on the surface have been shrunk
    • Large open caves underground still exist
  • Elevation changes are more gradual
    • Common plateaus are usually smoother, making exploration a bit easier

Mountains

Individual mountains are rare, but make up for their rarity with satisfying peaks and pleasing gradients.

A short Stony Peaks mountain with a calm slope up to the peak.

Large mountains are extremely rare, but I believe truly live up to what we all saw back when Caves and Cliffs was first shown off.

An aggressive Stony Peaks mountain with a matching slope.

In vanilla, you'd see something like 2-8 Ancient Cities under each mountain range. That's a lot. In Terrain Rebalanced, because mountains tend to be few and far apart, Ancient Cities are also rarer. You can still find them under most individual mountains, and you'll find a couple of them under mountain ranges.

Arid biomes

To me, Deserts didn't feel quite right; the pre-1.18-esque hills didn't feel right. With Terrain Rebalanced, deserts are often flat and any incline is gradual. Badlands, however, are identical if not better to vanilla.

A flat Desert biome with a photogenic Badlands in the background

Ченджлог

0.3.2Бета26.1, 26.1.1, 26.1.2 · 19 апреля 2026 г.
  • Updated pack format to include 26.1-26.1.2
  • Adjusted ridges noise to improve terrain from lowlands to highlands
0.3.1Бета1.21.9, 1.21.10, 1.21.11 · 7 декабря 2025 г.
  • Update pack format (1.21.11 is already compatible)
  • Add pack.png
0.3.0Бета1.21.9, 1.21.10 · 25 октября 2025 г.
  • Temperature map is noisier
    • This should help break up defined transitions between certain biomes
0.2.0Бета1.21.9, 1.21.10 · 25 октября 2025 г.
  • Reduced average size of lowlands
    • Cliffs are slightly steeper
  • Cliffs are noisier
    • Gentle slopes are a bit wavier
  • Disabled debug actionbar

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