
Tensura:Dungeon
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth. Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based
Обновлён 9 февраля 2026 г. · опубликован 5 августа 2025 г.
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About the Add-On
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuru’s Labyrinth.
Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights — all tied into a progression-based loot system.
The current release includes 10 unique floors, with more planned in future updates. We’ll be expanding the dungeon over time to add new content, new challenges, and even deadlier encounters.
How to Enter
- Find a Cartographer – 50% chance they’ll sell a Dungeon Map for 2 emeralds
- Right-click the map to reveal coordinates to the Colosseum (your dungeon entrance)
- Pay 3 Silver Coins or use a Dungeon Voucher from the Dryad to enter
Server Setup Tips
- Disable mob griefing for smoother gameplay:
/gamerule mobGriefing false - In
server.properties, set:max-tick-time=180000
If the dungeon generation breaks or glitches:
- Go to your world folder →
dimensions→ delete thetrbeyondfolder - Run:
/cleardungeon /createdungeon 100 0.75 0.6
yaml Copy Edit
Commands / Configs / Gamerules
Commands
/cleardungeon – Wipes the current dungeon/createdungeon 100 0.75 0.6 – Generates a new dungeon/dungeon summonelite – Summons a unique monster
Gamerules
/gamerule colosseumGeneration true/false
Toggles generation of the Colosseum.
/gamerule nightmareMode true/false
All bosses gain:
• All Resistances
• All Bosses are unique
• Resistance Shred
• Anti-Skill Effects
• Disabled Flight (includes race-based flight)
• Spatial Movement Disabled
/gamerule mobsSpawnWithDungeon true/false
Controls if mobs automatically spawn with dungeon structure generation.
/gamerule uniqueMonsterChance [value]
Sets the chance for mobs to spawn as Unique Monsters.
/gamerule lootExplosionChance [value]
Adjusts the chance for chests to trigger a loot explosion on open.
/gamerule dungeonfloorsize [number]
Number of dungeon pieces per floor. Default: 100
/gamerule ambientmobspawnrate [value]
Reduces the ambient mob spawn rate around players inside the dungeon.
/gamerule uniqueMonsterOverworld true/false
Toggles the spawning of Unique Monsters in the overworld.
/gamerule uniqueMonsterParticles true/false
Toggles the particle effects on Unique Monsters for easier visibility.
Configs
Boss stats– All boss stats are configurabletrapSpawnChance– Sets the overall chance for traps to generatemaxPlayersInDungeon– Limit how many players can be in the dungeon at oncedungeonReentryCooldown– Cooldown before a player can re-enter the dungeondisableSkillsInDungeon– List of skill IDs or categories to disable during dungeon runsnpcShopConfigs– Set which NPCs sell items in the dungeon shop/lobbycoinReplacement– Replace Bronze/Silver/Gold/Stellar Coins with custom items or valueschestRefreshTimers– Set timers for how often dungeon chests refreshspecialMobSpawnChances– Configure rare mob spawn chances (like Dungeon Dominators)disablechallenges– Turns off dungeon challenges
Trailer
New Update
Join the Community
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.0.1.4 | Релиз | 1.19.2 | forge | 9 февраля 2026 г. | .jar (11.0 МБ) |
| 1.0.1.3 | Релиз | 1.19.2 | forge | 8 ноября 2025 г. | .jar (11.1 МБ) |
| 1.0.1.2 | Релиз | 1.19.2 | forge | 31 октября 2025 г. | .jar (11.0 МБ) |
| 1.0.1.1 | Релиз | 1.19.2 | forge | 19 октября 2025 г. | .jar (11.0 МБ) |
| 1.0.1.0 | Релиз | 1.19.2 | forge | 14 октября 2025 г. | .jar (11.0 МБ) |
| 1.0.0.9 | Релиз | 1.19.2 | forge | 14 сентября 2025 г. | .jar (10.3 МБ) |
| 1.0.0.8 | Релиз | 1.19.2 | forge | 7 сентября 2025 г. | .jar (10.3 МБ) |
| 1.0.0.7 | Релиз | 1.19.2 | forge | 6 сентября 2025 г. | .jar (10.3 МБ) |
| 1.0.0.6 | Релиз | 1.19.2 | forge | 29 августа 2025 г. | .jar (10.3 МБ) |
| 1.0.0.5 | Релиз | 1.19.2 | forge | 18 августа 2025 г. | .jar (10.3 МБ) |
| 1.0.0.4 | Релиз | 1.19.2, 1.19.3, 1.19.4 | forge | 18 августа 2025 г. | .jar (10.3 МБ) |
| 1.0.0.3 | Релиз | 1.19.2 | forge | 10 августа 2025 г. | .jar (10.2 МБ) |
| 1.0.0.2 | Релиз | 1.19.2 | forge | 5 августа 2025 г. | .jar (10.2 МБ) |
Ченджлог
1.0.1.4Релиз1.19.2 · 9 февраля 2026 г.
- fixed a big issue
1.0.1.3Релиз1.19.2 · 8 ноября 2025 г.
Tensura: Dungeon – Patch v1.0.1.3
Changes & Fixes
• Dungeon should now generate perfectly up to Floor 20 without doors opening into the void or other generation issues
- I fully regenerated and walked through the dungeon about 10 times
- Blocker tested over 40 times
- I’m not 100% sure it’s flawless yet, so if you find any generation glitches let us know and we’ll fix it
• Fixed Diablos Claw not appearing in the shop on Friday
• Fixed Supermassive Slime boss bar remaining after death
• Fixed Shrine Challenge reset bug and “Survive the Wave” challenge not working as intended
• Fixed invisible chest glitch
• Changed Gobta’s Kodachi to the Kodachi sword type so it’s balanced and evolves properly
• Increased shrine frequency throughout the dungeon
Special shout-out to Blocker315 for carrying this update.
1.0.1.2Релиз1.19.2 · 31 октября 2025 г.
Tensura: Dungeon – Patch v1.0.1.2
Changes & Fixes • Adjusted Gobta’s Kodachi drop rate (more frequent) • Fixed item issue in Kurobee’s Shop • Resolved item glitch • Fixed crash related to Shrine system
1.0.1.1Релиз1.19.2 · 19 октября 2025 г.
Changelog v1.0.1.1
- Fixed generation crash that sometimes occurred
- Fixed transform mod hitbox crash
- Fixed players not being able to complete the Destroy the Shrine challenge
- Fixed Diablos Claw not being purchasable on Friday
- Fixed other minor issues
1.0.1.0Релиз1.19.2 · 14 октября 2025 г.
Tensura Dungeon v1.0.1.0
Floors 11–20 Added to the Dungeon
Floors 11 through 20 have been added, featuring a forest theme, larger hallways, and bigger rooms.
On these floors, you’ll encounter Greater Spirits, Otherworlders, and stronger, larger mobs than before.
New Additions
Weapons
- Diablos Claws added to Kurobee’s Shop – has the ability to deflect any projectile.
Which projectiles cannot be reflected is configurable. - Pistol added to Kaijin’s Shop – bullets become available after using the Low-Tier Magisteel Schematic.
- Red Spear and Gobta’s Kodachi added to chest loot and drop tables.
Items
- Spatial Pouch, Spatial Bag, and Spatial Backpack added – allow you to store Majin tames inside these items.
- Automatic Recording Crystal added – saves the player’s location upon death.
Enemies
- Slime Doll Fusion added.
- Stellar Chest Mimic added.
- Grave Lizard added.
- King Crawler added.
Gameplay & Systems
Mob Spawning Overhaul
- Completely reworked mob spawning system.
- Mobs now spawn within a 50-block radius of players every 5 seconds.
- Added spawn limits within player radius.
- Mobs on floors without players now despawn automatically.
Respawnable mobs are not affected by this system.
Fixes and Improvements
- Fixed a multitude of bugs.
- Boss Rush Door adjusted and added to the lobby.
- Kurobee now has access to his skill Godly Craftsman.
Prices and whether or not he has this skill are configurable. - Added config for Kurobee’s Shop pricing.
Systems
- Shrine Challenges now pause mob spawns while an active challenge is in progress.
Progression & Balance
- Enemy EP now increases per floor:
- Floor 2 starts at 1.10×.
- Each additional floor increases by +0.05× (e.g., F3 = 1.15×, F4 = 1.20×, etc.).
Credits
Special thank you to our dev Alex / TotallyDem on GitHub for making a majority of the changes and contributing many of the ideas for improvements as well.
⚠️ Important Notes
Delete your Tensura Dungeon config folder and reset the dungeon before playing this update.
Message me if you need help doing this.Load Time Warning:
Unless you’re running a very powerful server or have a monster computer and are playing single-player, expect the dungeon to take a while to load and possibly time you out when it is generating for the first time.
This issue will only occur during the initial dungeon generation and will be addressed in v1.21.
If the dungeon doesn’t load completely the first time, reset it and re-enter the door.
If this happens more than once, message me directly for help.
1.0.0.9Релиз1.19.2 · 14 сентября 2025 г.
Tensura: Dungeon v1.0.0.9 – Fixes & Additions
Fixes & Systems
• Boss chests now disappear faster.
• New Rule Violation message added when boss cap is reached.
Additions & Changes
• Added gamerule BossEPOneTimeDrop.
• Added gamerule disableshrines.
• Added configuration shrinecooldownplaythrough, allowing players to activate shrines for no rewards while still on cooldown.
• Added new shrine challenges:
- Kill Minh Slimes (Stellar only)
- Pick the Correct Chest
- Player Waves
• Many improvements made to shrine challenges.
• Increased door sizes on Floor 95.
- Other minor adjustments
1.0.0.8Релиз1.19.2 · 7 сентября 2025 г.
Tensura: Dungeon v1.0.0.8 – Fixes & Additions
Additions & Changes • Added configuration to change how many coins bosses drop upon first kill. • Added configuration to increase Stellar shrine challenge cooldown.
- Other minor adjustments
1.0.0.7Релиз1.19.2 · 6 сентября 2025 г.
Tensura: Dungeon v1.0.0.7 – Fixes & Additions
Fixes & Systems • Fixed Stellar challenge rewards showing two chest models when only one should appear. • Fixed shrine activation on servers incorrectly showing "This shrine is already active" when it was not. • Changed shrine timer to waves for protection objectives. (Removed the confusing countdown; now purely wave-based.) • Fixed tames and clones granting players first boss kill rewards. • Fixed receiving the rule violation confirmed message in the Overworld. • Chests should now despawn consistently after 5 minutes. (Report if there are any chests that still aren’t despawning.)
Additions & Changes
• All shrines now properly give 1 chest upon completion.
• Shrine progression rewards are what grant multiple chests.
• Added/adjusted progression bonus for completing multiple shrine challenges:
- 1 Challenge Completed: +5% Coin Bonus
- 2 Challenges Completed: +10% Coin Bonus, +5% Elite Mob Spawn Rate
- 3 Challenges Completed: +15% Coin Bonus, +10% Elite Mob Spawn Rate
- 5 Challenges Completed: 1 Guaranteed Uncommon Loot Roll, +15% Elite Mob Spawn Rate
- 6+ Challenges Completed: +10% Coin Bonus, +25% Elite Mob Spawn Rate, +0.20% Loot Explosion Chance (shrine-spawned mobs)
- 10+ Challenges Completed: +10% Coin Bonus, 2 Chests at Once, +50% Elite Mob Spawn Rate, +0.50% Loot Explosion Chance
- 20+ Challenges Completed: +10% Coin Bonus, 3 Chests at Once, +95% Elite Mob Spawn Rate, +1% Loot Explosion Chance
• Added a command to let you see your shrine challenge progress as well as dungeon cooldown:
/dungeonStats player <playername>
• Shrines will now display the remaining cooldown time before they can be used again.
- Other minor adjustments
Полная история изменений — на Modrinth.
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