
Tensura: Mysticism
Tensura: Mysticism is an add-on for the Tensura: Reincarnated mod, featuring new races and skills.
Обновлён 3 июля 2026 г. · опубликован 26 ноября 2024 г.
Tensura: Mysticism
Tensura: Mysticism is an add-on for Tensura: Reincarnated that introduces new features and content not currently included in the main mod.
FYI, THERE IS A WIKI. https://trmysticism.wiki.gg/
Features
Languages Supported
- English
- Chinese
- Russian
- Turkish
- Spanish
Playable Races
- Sculk Worm Race
- Dragonoid Race
- Direwolf Race
- Insect Race with SIX SUBSPECIES (Ant, Beetle, Centipede, Scorpion, Spider, Wasp)
- Lesser Spirit Race
- Lesser Angel Race
- Phantom Race
- Wyrm Race
Ultimate Skills
To acquire an Ultimate Skill, you must:
- Master its corresponding Unique Skill.
- Awaken as a True Demon Lord or True Hero.
- Pay the acquiring MP cost, which can be expensive.
Below are the skills available.
The available Ultimate Skills:
- Adephaga, Lord of Devouring
- Amaterasu, Lord of Shimmering Flame
- Ame-no-Uzume-no-Mikoto, Lord of Entertainment
- Antaeus, Lord of Opposition
- Antevorta, Lord of Predictions
- Antithesis, Lord of Inversion
- Apollo, Lord of Music
- Asmodeus, Lord of Lust
- Beelzebub, Lord of Gourmet
- Belphegor, Lord of Sloth
- Bushyasta, Lord of Stagnation
- Dionysus, Lord of Crashing
- Galileo, Lord of Observation
- Hades, Lord of Death
- Heracles, Lord of The Hunt
- Ignis, Lord of Explosions
- Invictus, Lord of Victory
- Laverna, Lord of Vainglory
- Mephisto, Lord of Fantasy
- Oizys, Lord of Melancholy
- Pernida, Lord of Compliance
- Sandalphon, Lord of Judgment
- Sariel, Lord of Hope
- Satanael, Lord of Wrath
- Sephirot, Lord of Life
- Susano'o, Lord of Tyranny
- Takemikazuchi, Lord of Combat
- Tsukuyomi, Lord of Moon Shadow
- Uriel, Lord of Vows
- Viciel, Lord of Lurking
- Xezbeth, Lord of Lies
Unique Skills
- Compulsor (Custom Skill for Hyorinmaru.)
- Crasher (ZYKES.)
- Cultivator (Custom Skill for HVN_Bael.)
- Dreamer (evolves into Sephirot, and then Mephisto.)
- Melancholy (evolves from Thrower.)
- Hidden Ruler (Custom Skill for VicTheVictini.)
- Inverse (Custom Skill for PropelGuy.)
- Plunderer (Inspired by Looter in Tensura lore.)
- Spiritualist (Custom Skill for a close friend.)
- Stagnator (Custom Skill for Sinful_Acedia.)
- Vainglory (evolves from Plunderer.)
- Victorious Harbinger (Custom Skill for im_velo.)
- Constant (Custom Skill for Demonking0015.)
- Captivator (Unique Skill based on Oshi no Ko.)
- Engineer (Loosely based on TF2 and Risk of Rain 2.)
- Gardener (You like plants?)
- Gatekeeper (Fate skill.)
- Repeater (Cool design that came to mind, so I guess it's my custom skill?)
- The Balance (Custom Skill for Hyorinmaru.)
Extra Skills
- Ice Manipulation
- Ice Domination
- Darkness Manipulation
- Darkness Domination
- Light Manipulation
- Light Domination
- Cryogenic Cessation (Blaze Direwolf)
- Profaned Prominence (Frostfang Direwolf)
Intrinsic Skills
- Burrow (Sculk Worm)
- Corruption (Sculk Worm)
- Hell Hall (Enflamed Aberration)
- Command Undead (Wight King)
- Exoskeleton (Insect)
- Corrosion Transform (Corrosion Soul Insect)
- Poison Transform (Poison Soul Insect)
- Paralysis Transform (Paralysis Soul Insect)
- Lightning Mode (Lightning Soul Insect)
- Spark (Fire Ant)
Important Notes
- You do NOT need to manually modify your config files. The mod should configure itself automatically.
- If the new races do not appear in-game, try restarting Minecraft and reopening it before creating a new world.
Development Team
[[ADDON DEVELOPMENT TEAM]]
----------------------------------------
[OWNERS - Anything regarding commissions or higher management has to go through either one of them.]
@memoires - Project Lead/Owner/Lead Coder
@dranyas - Project Co-Lead/Coder
----------------------------------------
[ADMINS - The next in charge, in case the owners are not available.]
@vicft - Admin/Planner Lead
@zykestheone - Admin/Coder
@baderormous - Co-founder/Admin/Coder
----------------------------------------
[CODER TEAM - I ask these people to do stuff I don't want to do! Cough.]
@memoires - Project Lead/Owner/Lead Coder
@dranyas - Project Co-Lead/Coder
@zykestheone - Admin/Coder
@baderormous - Co-founder/Admin/Coder
@hvnbael - Bael/Coder
@hvnbael. - Bael/Coder
----------------------------------------
[[ASSET CREATORS - The amazing people who bring my wacky ideas to life.]]
{TEXTURER TEAM - They create cool icons for each and every one of our skills (items too sometimes)!}
@v_erdian - Texturer (Bushyasta, The Balance, Gilgamesh)
@acedamocles - Texturer/Modeler (Captivator/Ame-no-Uzume-no-Mikoto)
@drake2261 - Texturer (Beelzebub, Contract, Repeater)
@biothermia - Texturer (Asmodeus, Belphegor, Constant)
@letterh. - Texturer (Antaeus/Blaze Essence/Ice Essence)
{MODELER TEAM - I send wacky ideas to these people and they question my sanity.}
@adham_sherif - Modeler (I pay this dude WAY TOO MUCH every month.)
@sir_le0 - Modeler
@swoosh6296 - Modeler
@acedamocles - Texturer/Modeler (I'm sorry LMAO)
{BUILD TEAM - The cool people who make all the structures you see in game!}
@torvern.the.original - Build Team Lead
@yuuto_enomoto - Build Team
@xxdarkchildxx - Build Team
@divinepuma - Build Team
{SOUND DESIGNERS - They make the cool sounds you hear when some of our skills are in play! Also, they make entity noises too!}
@anima_the_soulborne - Sound Designer (Mainly makes soundtracks. Made Ritual Scythe SFX.)
@aurinoth - Sound Designer (Voice Actor)
@romxnce - Sound Designer (Asmodeus/Sariel's Fortitude, Engineer SFX, Oizys' Crush)
----------------------------------------
[HONORARY/PAST TEAM MEMBERS - Thank you for being part of the team!]
@im_velo - Admin/My Assistant...
@crykico - Ex Texturer Lead (Created Crasher/Dionysus/Mephisto/Sephirot/Amaterasu...)
@macomed - Ex Build Team Lead (Mephisto's Fantasy World)
@draco__01 - Coder (The World, Time Stop)
Enjoy exploring the world of Tensura: Mysticism!
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 2.1.1-neoforge | Релиз | 1.21.1 | neoforge | 3 июля 2026 г. | .jar (3.2 МБ) |
| 2.1.1-fabric | Релиз | 1.21.1 | fabric | 3 июля 2026 г. | .jar (3.1 МБ) |
| 2.1.0-fabric | Релиз | 1.21.1 | fabric | 2 июля 2026 г. | .jar (3.1 МБ) |
| 2.1.0-neoforge | Релиз | 1.21.1 | neoforge | 2 июля 2026 г. | .jar (3.2 МБ) |
| 2.0.3-neoforge | Релиз | 1.21.1 | neoforge | 25 апреля 2026 г. | .jar (2.8 МБ) |
| 2.0.3-fabric | Релиз | 1.21.1 | fabric | 25 апреля 2026 г. | .jar (2.7 МБ) |
| 2.0.2-fabric | Релиз | 1.21.1 | fabric | 17 апреля 2026 г. | .jar (2.7 МБ) |
| 2.0.2-neoforge | Релиз | 1.21.1 | neoforge | 17 апреля 2026 г. | .jar (2.8 МБ) |
| 2.0.1-neoforge | Релиз | 1.21.1 | neoforge | 16 апреля 2026 г. | .jar (2.8 МБ) |
| 2.0.1-fabric | Релиз | 1.21.1 | fabric | 16 апреля 2026 г. | .jar (2.7 МБ) |
| 2.0.0-neoforge | Релиз | 1.21.1 | neoforge | 15 апреля 2026 г. | .jar (2.8 МБ) |
| 2.0.0-fabric | Релиз | 1.21.1 | fabric | 15 апреля 2026 г. | .jar (2.7 МБ) |
| 1.1.1 | Релиз | 1.19.2 | forge | 23 февраля 2026 г. | .jar (3.2 МБ) |
| 1.1.0 | Релиз | 1.19.2 | forge | 11 ноября 2025 г. | .jar (3.2 МБ) |
| 1.0.0.6.5.6 | Релиз | 1.19.2 | forge | 4 сентября 2025 г. | .jar (3.2 МБ) |
Показаны последние 15 из 37 версий. Все версии — на Modrinth.
Ченджлог
2.1.1-neoforgeРелиз1.21.1 · 3 июля 2026 г.
Tensura: Mysticism - v2.1.1
New
- Added effect icons for Revenant's Horror and Awakened Foresight
- There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform.
Bug Fixes
- Sculk Worm was not in the config by default.
- Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration.
- Fixed an issue with [Relapse]'s Gimel mode being broken for both lines.
- Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror.
- Fixed an issue with [Subjugator] where the Dominate line of spells was not working.
- Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension.
- Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.)
- Fixed an issue where the Dominate line of spells could not be used.
- Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
2.1.1-fabricРелиз1.21.1 · 3 июля 2026 г.
Tensura: Mysticism - v2.1.1
New
- Added effect icons for Revenant's Horror and Awakened Foresight
- There is now a failsafe for teleporting into [Phaser]'s dimension. Should there be no safe location on the incoming location, you will be put on a 3x3 platform.
Bug Fixes
- Sculk Worm was not in the config by default.
- Fixed an issue regarding the names of Cherub and Seraph being changed to Soul Aberration and Reaper Aberration.
- Fixed an issue with [Relapse]'s Gimel mode being broken for both lines.
- Fixed an issue with [Relapse]'s Daleth mode for the Revenant line having no duration on Revenant's Horror.
- Fixed an issue with [Subjugator] where the Dominate line of spells was not working.
- Fixed an issue regarding [Phaser] where the source dimension could sometimes not be found causing you to be stuck in the Kamui Dimension.
- Fixed a problem with Sculk Worm's config where ultrasonic_waves was spelled ultrasonic_wave. (This led to evolutions breaking.)
- Fixed an issue where the Dominate line of spells could not be used.
- Fixed an issue where the health of Dragonoid would be temporarily reset after evolution to True Dragonoid.
2.1.0-fabricРелиз1.21.1 · 2 июля 2026 г.
I want to preface this update by saying this is not the first major update. A major update brings huge changes to the mod. This is just a bigger patch than normal since it carries skills and spells.
Tensura: Mysticism - v2.1.0
New
- Re-added Sculk Worm and their respective lines! Sorry for the wait.
- Added a buffer race from Dragonoid, "True Dragonoid" at 2million EP. This is so they don't start with Divine Ki Release. Awakening forces you into this evolution. Has basically no differences from Dragonoid.
- Added functionality to the Intrinsic Skill [Relapse]. The Wiki should have the information!
This skill was designed to only work for the Forgotten race. It has different effects/modes based on which evolution in the race line you are currently at.
- Added back Blaze Wolf (now Scorch Wolf -> Blazing Scorch Wolf -> Molten Spirit Wolf) and Frostfang Wolf (now Frost Wolf -> Nivalis Frost Wolf -> Glacier Spirit Wolf).
- Added new Spirit Lord of Earth magic: Gravitational Void.
Our first Ultimate-level spell (of 1.21.1). Some important specifics:
- This spell bypasses resistances and barriers.
- One day we plan to add one to each Spirit Magic type.
- Added [Exoskeleton] to all Insect-like mobs (army wasp, knight spider, black spider, etc...)
- Ported Unique Skill [Engineer].
Changes from 1.19.2: On mastery, buildings take half as long to level up. Bubble Shield can no longer be destroyed. Lasts until its lifespan expires. Old behaviour can be configured in the configs.
- [Scholar]'s GUI now works when upgrading levels:
Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade. You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up. Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points.
- Added new config options in Effect Config to control whether Brimstone Flames can cancel healing or not.
- Added new config option in Effect Config to control whether Brimstone Flames can bypass/degrade resistances/nullifications.
- [Tenacity] now has a Mastery effect.
When mastered, [Tenacity] now behaves like [Infinite Regeneration]. It prevents death as well as becomes able to heal the user's Spiritual Body. In light of this change, [Tenacity] is the only Intrinsic skill that requires 1000 mastery points (same as Extra) to master.
- Added [Tenacity] configuration options under Intrinsic Skill Config (for some reason it wasn't added before...)
- Added Intrinsic Skill configuration for most races (except Elemental due to the unique way their intrinsics are handled). Please help us to test this! Suggested by @xylopia.
- Added new configuration options for [Kyurem], [Zekrom] and [Reshiram] to decide whether the other skills in the Tao trio can be acquired if you possess one of the skills.
- Added failsafe in the event that you get stuck in the Kamui dimension. The void no longer kills you, jump into it to leave the dimension.
Balancing
- Tempest Star Wolf race now gains [Ultra Instinct] as an Intrinsic.
- All items thrown by [Melancholy] will now passively have Loyalty and no longer requires mastery.
Items thrown by [Melancholy] now takes the base enchantment and adds 1 Loyalty level to it. On mastery, this becomes +3.
- All indirect damage can now damage entities affected by Fixation from [Coalescence]. Indirect damage meaning projectiles or magic damage.
- [Malleable]'s Clay Golems now have 8 Armor.
- Nerfed the default damage multiplier of [Zekrom] and [Reshiram] from 2.0 to 1.5. Remember, if you want to fine tune it, feel free to change the config values!
Bug Fixes
- Sundeity Loong's [Divine Ki Release] was not being learnt on acquisition.
- Scorchtalon Wyvern's [Divine Ki Release] was not being learnt on acquisition.
- Rimeblight Hydra's [Divine Ki Release] was not being learnt on acquisition.
- Frostwrought Leviathan's [Divine Ki Release] was not being learnt on acquisition. (Seeing a pattern? YEAH.)
- Fixed an issue where Cryogenic Cessation and Profaned Prominence could bypass claims in OPAC.
- [Scholar]'s GUI arrows were out of place.
- Korean language ACTUALLY added this time.
- Fixed consuming essences crashing the game.
- Fixed an issue where [Cryogenic Cessation] was improperly applying effects causing NBT to break.
- "effects.toml" had an extra ".toml" in it's name lmao
- [Restricted] was blocking commands from granting you every skill. Now no longer does this, and only blocks skill learning.
- [Melancholy]'s (Grief) mode was not available to use at all.
- [Restricted]'s Counter cancel was still putting the mode on cooldown.
- [Restricted]'s Counter Imbalance was not cancelling damage from mobs, only players.
- Fixed
StackOverflowErrorthat could happen with [Bullet Punch]. I didn't test it though, I just added a re-entrant guard, so I would appreciate if you helped us test this! - Fixed an issue where you could not change the mode of [Captivator].
- Potentially fixed the ManasCore bug.
- Potentially fixed an issue where [Repeater] would count kills twice.
- Fixed an issue where Memoires could be picked up using certain skills (i.e. Melancholy/Molecular Manipulation).
2.1.0-neoforgeРелиз1.21.1 · 2 июля 2026 г.
I want to preface this update by saying this is not the first major update. A major update brings huge changes to the mod. This is just a bigger patch than normal since it carries skills and spells.
Tensura: Mysticism - v2.1.0
New
- Re-added Sculk Worm and their respective lines! Sorry for the wait.
- Added a buffer race from Dragonoid, "True Dragonoid" at 2million EP. This is so they don't start with Divine Ki Release. Awakening forces you into this evolution. Has basically no differences from Dragonoid.
- Added functionality to the Intrinsic Skill [Relapse]. The Wiki should have the information!
This skill was designed to only work for the Forgotten race. It has different effects/modes based on which evolution in the race line you are currently at.
- Added back Blaze Wolf (now Scorch Wolf -> Blazing Scorch Wolf -> Molten Spirit Wolf) and Frostfang Wolf (now Frost Wolf -> Nivalis Frost Wolf -> Glacier Spirit Wolf).
- Added new Spirit Lord of Earth magic: Gravitational Void.
Our first Ultimate-level spell (of 1.21.1). Some important specifics:
- This spell bypasses resistances and barriers.
- One day we plan to add one to each Spirit Magic type.
- Added [Exoskeleton] to all Insect-like mobs (army wasp, knight spider, black spider, etc...)
- Ported Unique Skill [Engineer].
Changes from 1.19.2: On mastery, buildings take half as long to level up. Bubble Shield can no longer be destroyed. Lasts until its lifespan expires. Old behaviour can be configured in the configs.
- [Scholar]'s GUI now works when upgrading levels:
Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade. You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up. Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points.
- Added new config options in Effect Config to control whether Brimstone Flames can cancel healing or not.
- Added new config option in Effect Config to control whether Brimstone Flames can bypass/degrade resistances/nullifications.
- [Tenacity] now has a Mastery effect.
When mastered, [Tenacity] now behaves like [Infinite Regeneration]. It prevents death as well as becomes able to heal the user's Spiritual Body. In light of this change, [Tenacity] is the only Intrinsic skill that requires 1000 mastery points (same as Extra) to master.
- Added [Tenacity] configuration options under Intrinsic Skill Config (for some reason it wasn't added before...)
- Added Intrinsic Skill configuration for most races (except Elemental due to the unique way their intrinsics are handled). Please help us to test this! Suggested by @xylopia.
- Added new configuration options for [Kyurem], [Zekrom] and [Reshiram] to decide whether the other skills in the Tao trio can be acquired if you possess one of the skills.
- Added failsafe in the event that you get stuck in the Kamui dimension. The void no longer kills you, jump into it to leave the dimension.
Balancing
- Tempest Star Wolf race now gains [Ultra Instinct] as an Intrinsic.
- All items thrown by [Melancholy] will now passively have Loyalty and no longer requires mastery.
Items thrown by [Melancholy] now takes the base enchantment and adds 1 Loyalty level to it. On mastery, this becomes +3.
- All indirect damage can now damage entities affected by Fixation from [Coalescence]. Indirect damage meaning projectiles or magic damage.
- [Malleable]'s Clay Golems now have 8 Armor.
- Nerfed the default damage multiplier of [Zekrom] and [Reshiram] from 2.0 to 1.5. Remember, if you want to fine tune it, feel free to change the config values!
Bug Fixes
- Sundeity Loong's [Divine Ki Release] was not being learnt on acquisition.
- Scorchtalon Wyvern's [Divine Ki Release] was not being learnt on acquisition.
- Rimeblight Hydra's [Divine Ki Release] was not being learnt on acquisition.
- Frostwrought Leviathan's [Divine Ki Release] was not being learnt on acquisition. (Seeing a pattern? YEAH.)
- Fixed an issue where Cryogenic Cessation and Profaned Prominence could bypass claims in OPAC.
- [Scholar]'s GUI arrows were out of place.
- Korean language ACTUALLY added this time.
- Fixed consuming essences crashing the game.
- Fixed an issue where [Cryogenic Cessation] was improperly applying effects causing NBT to break.
- "effects.toml" had an extra ".toml" in it's name lmao
- [Restricted] was blocking commands from granting you every skill. Now no longer does this, and only blocks skill learning.
- [Melancholy]'s (Grief) mode was not available to use at all.
- [Restricted]'s Counter cancel was still putting the mode on cooldown.
- [Restricted]'s Counter Imbalance was not cancelling damage from mobs, only players.
- Fixed
StackOverflowErrorthat could happen with [Bullet Punch]. I didn't test it though, I just added a re-entrant guard, so I would appreciate if you helped us test this! - Fixed an issue where you could not change the mode of [Captivator].
- Potentially fixed the ManasCore bug.
- Potentially fixed an issue where [Repeater] would count kills twice.
- Fixed an issue where Memoires could be picked up using certain skills (i.e. Melancholy/Molecular Manipulation).
2.0.3-neoforgeРелиз1.21.1 · 25 апреля 2026 г.
Tensura: Mysticism - v2.0.3
New
- Memoires now can activate (Recursion Depth) from [Repeater].
When activated, for the next five seconds, whenever Memoires lands an attack on you, (Recursion Depth) will build up. Every subsequent hit landed deals 10% less damage, but the total damage being dealt to you is stored. At the end of the five seconds, the total damage from the entire burst is summed, then multiplied by 1.5x onto you. Be sure to start dodging when he activates (Recursion Depth)!
- Added Korean language to the translations.
- Added a RESTRICTED_LEARNABLE skill tag for certain skills that would be blocked by [Restricted].
The skills [Divine Ki Release], [Unpredictability] and [Eye of Truth] are automatically set as learnable.
- [Phaser] now saves the dimension you leapt from. The exception is the labyrinth where it will send you to the overworld instead.
Balancing
- Memoires is now Neutral until attacked thanks to the above being added.
- [Restricted] players now require Aura to learn Resistances & [Divine Ki Release] instead of Magicules.
Removed
- Removed [Disintegration] from the mod. Hope everyone had fun with it while it lasted, but it was just leftover from merge errors.
Bug Fixes
- Fixed [Divine Ki Release], [Unpredictability] and [Eye of Truth] not being learnable as Restricted.
- Fixed a crash related to [Captivator].
- Fixed some missing lang entries.
- Fixed dupe bug.
- Hid Aura Healing from the inventory.
- Fixed an issue where [Restricted] would spam chat when you were eligible for a skill, but couldn't receive it due to the nature of [Restricted].
- Fixed an issue where [Corroder] would delete entities from the world???
- Fixed an issue where Divine Excelsius and Divine Inferius were not learning [Divine Ki Release] upon evolution.
- Fixed an issue where Rimeblight Hydra and Frostwrought Leviathan could not fly under the effects of Magic Interference.
2.0.3-fabricРелиз1.21.1 · 25 апреля 2026 г.
Tensura: Mysticism - v2.0.3
New
- Memoires now can activate (Recursion Depth) from [Repeater].
When activated, for the next five seconds, whenever Memoires lands an attack on you, (Recursion Depth) will build up. Every subsequent hit landed deals 10% less damage, but the total damage being dealt to you is stored. At the end of the five seconds, the total damage from the entire burst is summed, then multiplied by 1.5x onto you. Be sure to start dodging when he activates (Recursion Depth)!
- Added Korean language to the translations.
- Added a RESTRICTED_LEARNABLE skill tag for certain skills that would be blocked by [Restricted].
The skills [Divine Ki Release], [Unpredictability] and [Eye of Truth] are automatically set as learnable.
- [Phaser] now saves the dimension you leapt from. The exception is the labyrinth where it will send you to the overworld instead.
Balancing
- Memoires is now Neutral until attacked thanks to the above being added.
- [Restricted] players now require Aura to learn Resistances & [Divine Ki Release] instead of Magicules.
Removed
- Removed [Disintegration] from the mod. Hope everyone had fun with it while it lasted, but it was just leftover from merge errors.
Bug Fixes
- Fixed [Divine Ki Release], [Unpredictability] and [Eye of Truth] not being learnable as Restricted.
- Fixed a crash related to [Captivator].
- Fixed some missing lang entries.
- Fixed dupe bug.
- Hid Aura Healing from the inventory.
- Fixed an issue where [Restricted] would spam chat when you were eligible for a skill, but couldn't receive it due to the nature of [Restricted].
- Fixed an issue where [Corroder] would delete entities from the world???
- Fixed an issue where Divine Excelsius and Divine Inferius were not learning [Divine Ki Release] upon evolution.
- Fixed an issue where Rimeblight Hydra and Frostwrought Leviathan could not fly under the effects of Magic Interference.
2.0.2-fabricРелиз1.21.1 · 17 апреля 2026 г.
Tensura: Mysticism - v2.0.2
New
- Added Elemental Realm and Kamui Dimension to [Crasher]'s Dimension Hopper.
Removed
- Removed some leftover skills in the config files. Those need to be polished before we can include them in release!
Balancing
- Reduced number of Allays spawning in the Elemental Realm. Also tweaked the weightage of both spirits & vexes which should hopefully allow for more healthier spawnrates.
- Brimstone Flames now cancel ALL healing. For reference, Black Burn stops Ultraspeed, but Infinite can still bypass it. Brimstone Flames cancels both Ultraspeed and Infinite, on top of ignoring resistances and degrading nullifcations.
- Memoires' HP raised to 1800 (was 600)
- Gave Memoires Natural Element Resistance (flame, water, wind, spatial, earth, light, darkness)
- Gave Memoires Electricity Resistance.
- Upgraded Memoires' Physical Attack Resistance to Physical Attack Nullification.
Bug Fixes
- ACTUALLY fixed Butcher blowing up the user on accident, this time.
- Hid some effects from the inventory to avoid clutter.
- Made [Pride] ignore Soul Energy restrictions so the skill isn't completely useless.
2.0.2-neoforgeРелиз1.21.1 · 17 апреля 2026 г.
Tensura: Mysticism - v2.0.2
New
- Added Elemental Realm and Kamui Dimension to [Crasher]'s Dimension Hopper.
Removed
- Removed some leftover skills in the config files. Those need to be polished before we can include them in release!
Balancing
- Reduced number of Allays spawning in the Elemental Realm. Also tweaked the weightage of both spirits & vexes which should hopefully allow for more healthier spawnrates.
- Brimstone Flames now cancel ALL healing. For reference, Black Burn stops Ultraspeed, but Infinite can still bypass it. Brimstone Flames cancels both Ultraspeed and Infinite, on top of ignoring resistances and degrading nullifcations.
- Memoires' HP raised to 1800 (was 600)
- Gave Memoires Natural Element Resistance (flame, water, wind, spatial, earth, light, darkness)
- Gave Memoires Electricity Resistance.
- Upgraded Memoires' Physical Attack Resistance to Physical Attack Nullification.
Bug Fixes
- ACTUALLY fixed Butcher blowing up the user on accident, this time.
- Hid some effects from the inventory to avoid clutter.
- Made [Pride] ignore Soul Energy restrictions so the skill isn't completely useless.
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