
TempBuild
Extension to WorldGuard to create temporary building zones. Blocks placed in designated regions automatically decay after a configurable time period.
- Загрузки
- 490
- Подписчики
- 3
- Обновлён
- 20 февраля 2026 г.
- Лицензия
- GPL-3.0-or-later
Опубликован 16 ноября 2025 г.
Extension to WorldGuard to create temporary building zones. Blocks placed in designated regions automatically decay after a configurable time period.
Supported Platforms
Features
- WorldGuard Integration: Adds custom
temp-buildregion flag - Automatic Block Decay: Blocks placed in temp-build zones disappear after configured time
- Visual Feedback: Shows block damage progress as decay timer counts down
- Configurable Drop Behavior: Choose whether decaying blocks drop items or vanish
Dependencies
- WorldGuard - Region protection and custom flags
WorldGuard Flag Usage
TempBuild adds a custom WorldGuard flag called temp-build.
Setting Up a Temporary Build Region
# Allow temporary building in a region
/region flag <region-name> temp-build allow
# Disable temporary building (default behavior)
/region flag <region-name> temp-build deny
⚠️ IMPORTANT
For the temp-build flag to work properly, you must ensure that no other WorldGuard flags are blocking block placement in the region.
If players still cannot place blocks despite temp-build being set to ALLOW, check for conflicting flags like passthrough, build, or other protection flags that may be preventing block placement.
Configuration Options
| Option | Type | Default | Description |
|---|---|---|---|
blockDecayTime |
Integer | 30 |
Duration in seconds that blocks remain before decaying. Set to 0 or negative to disable decay entirely. |
dropBlocks |
Boolean | true |
When true, blocks drop their items when the timer expires. When false, blocks simply vanish. |
protectFromExplosions |
Boolean | false |
When true, blocks in the region are protected from explosion damage. |
allowFireBurn |
Boolean | false |
When true, fire can burn and destroy blocks in the region. |
allowFireIgnite |
Boolean | false |
When true, fire can be ignited in the region. |
allowBlockSpread |
Boolean | false |
When true, blocks like fire and mushrooms can spread within the region. |
allowReplaceNonCollidableBlocks |
Boolean | true |
When true, players can replace non-solid blocks (like grass, flowers, etc.) in the region. |
allowLiquidFlow |
Boolean | false |
When true, water and lava can flow within the region. |
allowReplaceLiquids |
Boolean | true |
When true, players can place blocks in liquid spaces. Warning: This also prevents placing blocks on water surfaces. |
blockedBlocks |
List | [] |
List of block types (e.g., TNT, OBSIDIAN) that cannot be placed in temporary build regions. |
Commands
| Command | Description | Permission |
|---|---|---|
/tempbuild reload |
Reload plugin configuration | tempbuild.command.reload |
Permissions
| Permission | Description | Default |
|---|---|---|
tempbuild.command.reload |
Allows reloading the plugin configuration | op |
Ченджлог
1.0.3Релиз1.21.9, 1.21.10, 1.21.11 · 20 февраля 2026 г.
- allowLiquidFlow no longer affects the entire map
1.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 8 февраля 2026 г.
- Added more config options
- Added option to protect region from fire
- Fixed problems with fluids not disappearing
- Added option to block specified blocks from placing
1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 29 декабря 2025 г.
Added explosion protection
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