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Mineforgian

Team Lives

Team up and try to survive on a fixed amount of lives!

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37
Подписчики
0
Обновлён
16 июня 2026 г.
Лицензия
MIT

Опубликован 28 марта 2026 г.

Supported MC version 1.20.1 - 26.1.2

You and your friends will start out with 8 lives (configurable) and need to team up to survive. At the beginning there is a grace period where no one will lose lives, after a configurable amount of time you will lose Grace Period and start to lose lives on death. This is meant to be a fun gamemode or tool for server owners if they would like a lightly configurable experience. You are able to revive teammates in the same team and add lives to yourself. More info on set up if you keep reading.

Setup: 1. Add players to the teams that come with the datapack.

/team join

List of teams available in datapack

2. Set Grace Period time or toggle it off.

/scoreboard players set GracePeriodCountDown TLConfig <1-6>

1= 5 minutes

2= 10 minutes

3= 20 minutes

4= 30 minutes

5= 1 hour

6= 2 hours

/function teamlives:gracetoggle

Setting a time will automatically toggle grace off when the countdown ends.

Player Commands:

/trigger revive

_This will try to revive a player that is online and in the same team as you. _

/trigger addlife

This will give you an extra life at the cost of a nether star (nether star must be in offhand)

Optional Settings

Prevent "dead" players from leaving spawn

/function teamlives:marker

This command will set a marker where you are standing and will not let players go far away from it. (If you want to move it make sure you kill the marker entity tagged the last one.)

Turn life loss off for specific players

/scoreboard players set LifeLoss 0

This command allows you to turn off life loss on death for the specific player you want.

Team starting lives Found in TeamLivesV-1.0\1.21-26.1\data\teamlives\function\load.mcfunction

Change the last number on line 8 to set how many lives players who join for the first time are set to

Ченджлог

1.3Релиз26.1.1, 26.1.2, 26.2 · 16 июня 2026 г.

Datapack port to 26.2

1.2Релиз26.1, 26.1.1, 26.1.2 · 24 апреля 2026 г.

Added new player command: /trigger addlife Will increase players life by one if holding nether star in offhand and consume it

Added a way to automatically turn grace period off after a configured amount of time. /scoreboard players set GracePeriodCountDown TLConfig <1-6>

1= 5 minutes

2= 10 minutes

3= 20 minutes

4= 30 minutes

5= 1 hour

6= 2 hours

When grace period is at 5 or less minutes a coundown in seconds will appear along side Grace Period indicator

Added new way to toggle grace period on/off /function teamlives:gracetoggle Has sounds and uses title

Added sounds and particle effects to both player commands for better positive and negative feed back.

1.0Релиз26.1, 26.1.1, 26.1.2 · 28 марта 2026 г.

Initial Commit

Mechanics

  • Configurable amount of lives on player first join
  • Pre made teams with revival mechanic
  • Toggleable Grace Period
  • Toggleable player specific life loss prevention
  • Additional command to stop dead players from snooping around too much

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