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Mineforgian

TaCZ: Bleeding

Bleeding is a mod that will make your game more realistic.

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50K
Подписчики
14
Обновлён
14 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 6 января 2026 г.

EN

Bleeding & First Aid

  • Bleeding System: Any physical damage has a 5% chance to cause a bleeding effect. The effect lasts for 10 seconds, slowly draining your health.
  • Hardcore Survival: Bleeding cannot be cured by drinking milk. If left untreated, the wound can lead to a quick death.
  • First Aid Kits: The Bandage is your only hope for survival when hemorrhaging.
  • Immersive Interaction: Applying a bandage takes 2 seconds. You must hold the right mouse button to complete the animation. Releasing it early will cancel the healing process.
  • 3D Visuals: The bandage features a high-quality 3D model, providing a realistic look in your hand and world.
  • Balanced Crafting: Easily craft bandages using paper and wool to ensure you're always prepared for combat.

RU

Bleeding & First Aid (Кровотечение и Первая Помощь)

  • Механика Кровотечения: Любой полученный урон с шансом 5% может вызвать кровотечение. Эффект длится 10 секунд и постепенно отнимает здоровье.
  • Смертельная опасность: Кровотечение нельзя снять молоком. Если вовремя не принять меры, рана может стать фатальной.
  • Первая помощь: Единственный способ выжить — использовать Бинт.
  • Реалистичное использование: Наложение бинта занимает 2 секунды. Вам нужно зажать правую кнопку мыши и дождаться завершения анимации. Если вы отпустите кнопку раньше — лечение прервется.
  • 3D Модель: Бинт имеет детализированную объемную модель, которая отлично вписывается в стиль игры.
  • Честный крафт: Создавайте бинты из бумаги и шерсти, чтобы всегда быть готовым к неожиданным ранениям.

Ченджлог

1.6Релиз1.20.1 · 14 июля 2026 г.

WHAT'S NEW IN VERSION 1.6: 🩸 New Bleeding System:

  • The single bleeding effect has been split into two entirely different types!
  • Light Bleeding: Can be triggered by cacti, sweet berry bushes, or fall damage. Deals damage every 5 seconds and stops naturally after 1 minute.
  • Heavy Bleeding: Triggered by mob attacks, players, or explosions. Deals damage every single second and won't stop until you treat it.

🏥 First Aid & Medicine:

  • Tourniquet: A new medical item designed specifically to stop Heavy Bleeding. Using it applies "Slowness II" for 30 seconds.
  • Medical Salve: Quickly cures Light Bleeding and grants "Regeneration I" for 8 seconds.
  • Bandages (Sterile/Dirty): Now universal! They stop both types of bleeding at once and heal 4.0 HP (2 hearts).

🫀 Atmosphere & Panic Effects:

  • Heartbeat Sound: If you are heavily bleeding and your health drops below 3 hearts, you will hear a terrifying heartbeat. The lower your health, the faster and more panicked the pulse gets!
  • Improved Overlay: The blood vignette on your screen now pulses dynamically. With heavy bleeding and low health, it flashes twice as fast and becomes much more intense.
  • More Blood Particles: Heavy bleeding causes the character to spawn way more blood drips in the air and leave dense blood trails on the ground while moving.

⚙️ Miscellaneous:

  • Added crafting recipes for the Tourniquet and Medical Salve.
1.5Релиз1.20.1 · 29 апреля 2026 г.

Changelog - Version 1.5 Major Update: Hygiene & Medical Expansion

[Added] New Item: Dirty Bandage.

[Added] New Item: Sterile Bandage.

[Changed] Split the original bandage into two variants for better realism.

[Mechanic] Using a Dirty Bandage now carries a risk of infection/poisoning.

[Mechanic] Using a Sterile Bandage safely stops bleeding without side effects.

[Recipe] Added a crafting recipe for Dirty Bandages (Paper + Wool).

[Recipe] Added a smelting recipe: Sterilize Dirty Bandages in a furnace (Cooking time: 3s).

1.4Релиз1.20.1 · 20 февраля 2026 г.

Added Multi-language Support: The mod is now more accessible! Added high-quality translations for:

  • Chinese (Simplified & Traditional) 🇨🇳
  • Japanese 🇯🇵
  • Spanish 🇪🇸
  • German 🇩🇪
  • French 🇫🇷
  • Polish 🇵🇱
  • Ukrainian 🇺🇦
1.3Релиз1.20.1 · 8 февраля 2026 г.

🩸 What's New in v1.3? This update adds depth to combat and survival, making armor more valuable and tracking wounded enemies possible.

✨ New Features

  • Bloody Footprints: Leaving a trail! If you are bleeding and moving on the ground, you will now leave dark red blood droplets on the floor. Be careful — other players can now track you down by your trail.

  • Armor Protection: Heavy armor now actually protects you from bleeding! Each armor point reduces the chance of receiving the "Bleeding" effect.

  • Example: A full set of Diamond/Netherite armor reduces the bleeding chance by 80%.

  • Improved Blood Visuals: Blood particles now have better physics and color, looking more like thick, dark blood rather than generic red blocks.

🔧 Tweaks & Technical

  • Movement Logic: Blood footprints only appear when you are actually moving on the ground, preventing "blood puddles" from forming while standing still.

  • Performance Optimization: Optimized particle spawning to ensure no lag during heavy combat.

  • Config Sync: Bleeding chance calculations are now more consistent with the configuration file.

1.2Релиз1.20.1 · 18 января 2026 г.
  • Adrenaline Rush: When you start bleeding, your body reacts instantly! You now gain Speed I for 5 seconds to help you escape danger.

  • Realistic Blood Particles: We removed the vanilla "potion swirls". Now, physical blood droplets fall from your character's body based on the injury - location.

  • Visual Overlay: A pulsating red vignette appears on your screen when you are bleeding, adding immersion and urgency.

  • Bandage Overhaul:

  • Healing: Now restores 2 Hearts (4 HP) instantly upon use.

1.1Релиз1.20.1 · 16 января 2026 г.
  • Added update system

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