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Mineforgian

Supplemental Patches

Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack, with the shaders being patched onto Euphoria Patches.

65K загрузок87 подписчиковMITfabricforgeneoforge

Обновлён 4 марта 2026 г. · опубликован 26 февраля 2025 г.

  • Cirrus Clouds
  • Ships in the Fog
  • Powdery Cane
  • Elder Prismarine Corals
  • Harvest Moon
  • Fog (Morning)

Supplemental Patches

Modrinth CurseForge Issue Tracker



Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack. The mod by default, comes with a built-in resource pack which supports many popular mods.

These additional shaders are patched into Euphoria Patches, if it is installed.

Features

Some of the most exciting features of the mod include (for players):

For details on the supported areas that can be patched onto Euphoria Patches, check out this tutorial.

FAQ

Q: Will there be ports to loaders other than (Neo)Forge and Fabric?
A: Probably not.

Q: Will there be backports?
A: Probably not.

Q: Can you support XXX mod?
A: All in due time. Alternatively, you could do it yourself. Have a look at this tutorial for more details.

Q: I found a bug.
A: Please report it to me first, do not bother the developers of Complementary Shaders / Euphoria Patches.

Q: The shaders I added aren't showing.
A: Try reloading the shaderpack, after ensuring that the resource-pack is loaded. Alternatively, check which layer the block is being rendered in using the Euphoria Companion mod. Certain blocks (e.g. certain glass blocks) may be rendered as cutouts rather than translucent blocks. You will need to change the layer they are rendered under using block.properties.json.

Q: The built-in shaders aren't working.
A: Similarly, try reloading the shaderpack and ensuring that the built-in resource-pack is loaded.

Q: Does this work with Optifine?
A: No. This only works with Oculus / Iris.

Q: Can I include this my modpack?
A: Yes, go ahead.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.8.0-betaБета1.21.11fabric4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.21.9, 1.21.10fabric4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.21.5, 1.21.6, 1.21.7, 1.21.8fabric4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.21, 1.21.1, 1.21.2, 1.21.3fabric4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.20.3, 1.20.4, 1.20.5, 1.20.6fabric4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.21, 1.21.1, 1.21.2, 1.21.3neoforge4 марта 2026 г..jar (2.7 МБ)
0.8.0-betaБета1.20.3, 1.20.4, 1.20.5, 1.20.6forge4 марта 2026 г..jar (2.8 МБ)
0.7.1-betaБета1.21.9, 1.21.10fabric6 декабря 2025 г..jar (2.7 МБ)
0.7.1-betaБета1.21.5, 1.21.6, 1.21.7, 1.21.8fabric6 декабря 2025 г..jar (2.7 МБ)
0.7.1-betaБета1.21, 1.21.1, 1.21.2, 1.21.3fabric6 декабря 2025 г..jar (2.7 МБ)
0.7.1-betaБета1.20.3, 1.20.4, 1.20.5, 1.20.6fabric6 декабря 2025 г..jar (2.7 МБ)
0.7.1-betaБета1.21, 1.21.1, 1.21.2, 1.21.3neoforge6 декабря 2025 г..jar (2.7 МБ)
0.7.1-betaБета1.20.3, 1.20.4, 1.20.5, 1.20.6forge6 декабря 2025 г..jar (2.7 МБ)
0.7.0-betaБета1.21.9, 1.21.10fabric25 ноября 2025 г..jar (2.7 МБ)
0.7.0-betaБета1.21.5, 1.21.6, 1.21.7, 1.21.8fabric25 ноября 2025 г..jar (2.7 МБ)

Показаны последние 15 из 59 версий. Все версии — на Modrinth.

Ченджлог

0.8.0-betaБета1.21.11 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.21.9, 1.21.10 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.21.6, 1.21.7, 1.21.8 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.21.1, 1.21.2, 1.21.3 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.20.4, 1.20.5, 1.20.6 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.21.1, 1.21.2, 1.21.3 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.8.0-betaБета1.20.4, 1.20.5, 1.20.6 · 4 марта 2026 г.

Corviknight flying off into the sunset

Fixes

  • Fix issue with missing settings for mods that are not uninstalled
  • Fix issues with particle shaders not working with Cobblemon installed

Additions

  • Add support for the following mods
    • Enderscape (updated to 2.1.0)
    • Cobblemon
  • Added shaders for enderscape:void_shale
  • Add USE_ENDERSCAPE_LIGHTMAP option to use Enderscape lightmap in the End instead of the default
  • Add ES_STAR_COLOR, along with new uniforms enderscapeStarColor, enderscapeStarAlpha to allow stars to use the colors defined by Enderscape
  • Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
    • This is done by adding their showdown ids (e.g. cobblemon:rowlet) to entity.properties
    • Only a handful of Pokemon have custom shaders now, more will come in the future
    • This works for custom pokemon too
  • Added more information to in-game about page
  • Added documentation to wiki on defining mixins and custom fogs

Changes

  • Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
  • ANIMATED_END_LAMP has been changed to be disabled by default
0.7.1-betaБета1.21.9, 1.21.10 · 6 декабря 2025 г.

End City + End Flash in Corrupt Barrens

Fixes

  • Fix issue with duplicate buffers when reloading shaders
  • Fix issues with compatibility with Inventory Particles on Fabric 1.21.10

Changes

  • Added debug message to indicate number of custom textures and buffers loaded

Полная история изменений — на Modrinth.

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