
Supplemental Patches
Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack, with the shaders being patched onto Euphoria Patches.
Обновлён 4 марта 2026 г. · опубликован 26 февраля 2025 г.
Supplemental Patches
Supplemental Patches enables users to create custom shaders for modded blocks, entities, items, particles, etc, through a resource-pack. The mod by default, comes with a built-in resource pack which supports many popular mods.
These additional shaders are patched into Euphoria Patches, if it is installed.
Features
Some of the most exciting features of the mod include (for players):
- Over 500 high-quality shaders for custom materials from a variety of popular mods (e.g. Supplementaries, Quark, Jaden's Nether Expansion). See full list here.
- A custom End nebula skybox based on Enderscape's End atmosphere
- A cool fog effect based on the effect from Doom and Gloom
- Fixes to shader issues for many mods (e.g. Endergetic Expansion, Upgrade Aquatic, Doom and Gloom)
- Fixed rendering of item shaders when displayed on block entities (e.g. Supplementaries Pedestals, Item Shelves)
For details on the supported areas that can be patched onto Euphoria Patches, check out this tutorial.
FAQ
Q: Will there be ports to loaders other than (Neo)Forge and Fabric?
A: Probably not.
Q: Will there be backports?
A: Probably not.
Q: Can you support XXX mod?
A: All in due time. Alternatively, you could do it yourself. Have a look at this tutorial for more details.
Q: I found a bug.
A: Please report it to me first, do not bother the developers of Complementary Shaders / Euphoria Patches.
Q: The shaders I added aren't showing.
A: Try reloading the shaderpack, after ensuring that the resource-pack is loaded. Alternatively, check which layer the block is being rendered in using the Euphoria Companion mod. Certain blocks (e.g. certain glass blocks) may be rendered as cutouts rather than translucent blocks. You will need to change the layer they are rendered under using block.properties.json.
Q: The built-in shaders aren't working.
A: Similarly, try reloading the shaderpack and ensuring that the built-in resource-pack is loaded.
Q: Does this work with Optifine?
A: No. This only works with Oculus / Iris.
Q: Can I include this my modpack?
A: Yes, go ahead.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.8.0-beta | Бета | 1.21.11 | fabric | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.21.9, 1.21.10 | fabric | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | fabric | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.21, 1.21.1, 1.21.2, 1.21.3 | fabric | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | fabric | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.21, 1.21.1, 1.21.2, 1.21.3 | neoforge | 4 марта 2026 г. | .jar (2.7 МБ) |
| 0.8.0-beta | Бета | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | forge | 4 марта 2026 г. | .jar (2.8 МБ) |
| 0.7.1-beta | Бета | 1.21.9, 1.21.10 | fabric | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.1-beta | Бета | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | fabric | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.1-beta | Бета | 1.21, 1.21.1, 1.21.2, 1.21.3 | fabric | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.1-beta | Бета | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | fabric | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.1-beta | Бета | 1.21, 1.21.1, 1.21.2, 1.21.3 | neoforge | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.1-beta | Бета | 1.20.3, 1.20.4, 1.20.5, 1.20.6 | forge | 6 декабря 2025 г. | .jar (2.7 МБ) |
| 0.7.0-beta | Бета | 1.21.9, 1.21.10 | fabric | 25 ноября 2025 г. | .jar (2.7 МБ) |
| 0.7.0-beta | Бета | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | fabric | 25 ноября 2025 г. | .jar (2.7 МБ) |
Показаны последние 15 из 59 версий. Все версии — на Modrinth.
Ченджлог
0.8.0-betaБета1.21.11 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.21.9, 1.21.10 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.21.6, 1.21.7, 1.21.8 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.21.1, 1.21.2, 1.21.3 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.20.4, 1.20.5, 1.20.6 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.21.1, 1.21.2, 1.21.3 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.8.0-betaБета1.20.4, 1.20.5, 1.20.6 · 4 марта 2026 г.

Fixes
- Fix issue with missing settings for mods that are not uninstalled
- Fix issues with particle shaders not working with Cobblemon installed
Additions
- Add support for the following mods
- Enderscape (updated to 2.1.0)
- Cobblemon
- Added shaders for
enderscape:void_shale - Add
USE_ENDERSCAPE_LIGHTMAPoption to use Enderscape lightmap in the End instead of the default - Add
ES_STAR_COLOR, along with new uniformsenderscapeStarColor,enderscapeStarAlphato allow stars to use the colors defined by Enderscape - Allow individual Pokemon to be given custom shaders (only on NeoForge for now, Fabric mixin doesn't want to work 😢)
- This is done by adding their showdown ids (e.g.
cobblemon:rowlet) to entity.properties - Only a handful of Pokemon have custom shaders now, more will come in the future
- This works for custom pokemon too
- This is done by adding their showdown ids (e.g.
- Added more information to in-game about page
- Added documentation to wiki on defining mixins and custom fogs
Changes
- Updated to Complementary Shaders r5.7.1 + Euphoria Patches 1.8.6
ANIMATED_END_LAMPhas been changed to be disabled by default
0.7.1-betaБета1.21.9, 1.21.10 · 6 декабря 2025 г.

Fixes
- Fix issue with duplicate buffers when reloading shaders
- Fix issues with compatibility with Inventory Particles on Fabric 1.21.10
Changes
- Added debug message to indicate number of custom textures and buffers loaded
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