
Sudden Death
Enhance the monster's abilities, survival becomes impossible.
- Загрузки
- 373
- Подписчики
- 4
- Обновлён
- 1 апреля 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 25 августа 2025 г.
Done with predictable, easy survival worlds? Brace yourself for Sudden Death! This plugin cranks up the challenge, pushing your survival skills to the limit with intense hardcore features and thrilling new mechanics. Watch out—monsters now wield unique, powerful abilities that’ll keep you on edge. Transform your Minecraft server with a fresh, heart-pounding experience!
Survival features
- Advanced Player Drops: Players drop a skull, bones, and human flesh on death. Flesh can be cooked.
- Arrow Slow: Arrows slow players for a short duration.
- Bleeding: Damage has a chance to cause bleeding, disabling health regen and dealing periodic damage. Stopped with a bandage.
- Blood Screen: Player screen turns red when damaged, based on health or interval.
- Dangerous Coal: Mining coal may trigger a gas pocket explosion.
- Electricity Shock: Powered redstone components deal damage to players periodically.
- Fall Stun: High falls slow players, with duration based on fall height.
- Freddy: Waking up has a chance to summon Freddy.
- Hunger Nausea: Hunger causes permanent nausea.
- Infection: Zombies may infect players, causing nausea and periodic damage; stopped with Strange Brew.
- Physic EnderPearl: EnderPearl will have physical properties like bounce, friction.
- Realistic Pickup: Players must crouch and look down to pick up items, causing brief slowdown.
- Snow Slow: Players without specific boots are slowed on snow.
- Stone Stiffness: Punching stone deals damage to players.
- Whisper of the Desert: Husk has a chance to emerge from the ground in barren biomes, attacking and weakening the player. New!
Events
- Blood Moon: Nights may turn red, increasing player damage taken and slowing them; monsters gain speed, strength, and resistance.
- Meteor Rain: At night, a meteor may strike, leaving a crater with rare minerals at its center. New!
- Thunderstorm: Storms may become thunderstorms with stronger, more frequent lightning.
Monster abilities
Abyssal Vortex: The Guardian can create a whirlpool that pulls players toward it, preventing them from escaping. New!
Angry Spiders: Spiders throw cobwebs, dealing damage and slowing players.
Armor Piercing: All monsters will have a chance to attack, ignoring armor, protective enchantments, and golden apples (true damage). New!
Bone Grenades: Skeletons may throw explosive bone grenades, causing damage and knockback.
Bone Wizards: Skeletons named 'Bone Wizards' cast fireball or frost curse spells, dealing damage and slowing players.
Breeze Dash: Breeze may accelerate and fire multiple WindCharges, but with reduced jump ability.
Creeper Revenge: Creepers may explode on death.
Ender Power: Hitting certain End mobs may blind players temporarily.
Everburning Blazes: Blazes summon fire beams that ignite players.
Force of the Undead: Monsters deal increased attack damage, configurable per mob.
Firework Arrows: Pillager will have a chance to fire explosive fireworks arrows in an area, dealing damage and stunning players. New!
Homing Flame Barrage: Blaze has a chance to fire a beam of fire. It tracks the player and deals HP each beam with a hit rate 100%.
Immortal Evoker: Evoker has a chance to use Totem to avoid death and summon Fangs can pull the player into the ground.
Leaping Spiders: Spiders can leap powerfully at players.
Mob Critical Strikes: Monsters can deal critical strikes with extra damage, configurable per mob.
Nether Shield: Magma cubes, pigmen, and blazes may block attacks, reflecting damage and igniting players.
Phantom Blade: Phantoms enter invisible state. Shoot Wind Blades applying weakness effect New!
Poisoned Slimes: Slimes may poison players on hit.
Quick Mobs: Monsters move faster, configurable per mob.
Shocking Skeleton Arrows: Skeleton arrows shock players, slowing them.
Silverfishes Summon: Zombies may spawn silverfish on death.
Stray Frost: Strays may shoot frost arrows, freezing players.
Spider Web: Cave spiders may shoot webs to trap players.
Spider Nest: Breaking a Cobweb has a chance to spawn Spiders or Cave Spiders
Tanky Monsters: Monsters take reduced damage, configurable per mob.
Thief Slimes: Slimes may steal EXP from players on hit.
Trident's Wrath: Drowned have a chance to use their Trident to launch at a player. New!
Undead Gunners: Zombies named 'Undead Gunner' cast explosive rockets.
Undead Rage: Zombies and pigmen gain strength and speed when damaged.
Witch Scrolls: Witches may block damage with a shield and cast runes that damage and slow players.
Wither Machinegun: Wither Skeletons throw damaging coal projectiles.
Wither Rush: Wither Skeletons teleport to players, dealing damage.
Zombie Break Block: Zombie with tools in hand can break the corresponding block type New!
Zombie Tools: Zombies have a chance to spawn with random tools New!
Custom Mob System Unleash your creativity with Sudden Death’s custom mob system! Craft unique monsters with fully adjustable stats and spawn rates to spice up your Minecraft server. While it’s not as intricate as comprehensive plugins like MythicMobs (for example, it doesn’t support custom drops), it’s perfect for those who want a quick, hassle-free way to design mobs without spending hours on setup. Here’s what you can customize for your mobs:
- Attack Strength
- Max Health
- Movement Speed
- Main & Off-Hand Items
- Gear & Equipment
- Custom Name Display
- Enchantments & Leather Armor Colors for equipped items
- Spawn Probability
- Potion Effects Elevate your server’s challenge and excitement with these tailored monster-making tools!
Admin and Player GUI
- Admins can use the admin GUI (/sds admin) to see all features, and to disable/enable them in specific worlds.
- Player can use the player GUI (/sds menu) to see all current enabled features in the server.
Extra features
- Cool particle & sound effects for every ability
- All GUI, features can be fully translated.
- WorldGuard flags
- Full tab completion system
/sds status shows your current status (bleeding, infected...).
/sds admin opens up the Admin GUI, where operators can freely enable and disable features.
/sds get gives you a specific plugin item.
/sds itemlist shows every custom item, and how to get them.
/sds menu opens the feature view GUI.
/sds reload reloads the configuration file.
/sds recipe opens the crafting recipe GUI.
/sds clean removes bleeding, infected... effects.
/sds help shows the available commands.
/sds start/stop start or stop an event.
/sdmob create creates a new custom monster.
/sdmob help shows the available commands.
/sdmob remove deletes an existing monster.
/sdmob edit opens the Mob Editor GUI.
/sdmob list shows supported monster types.
/sdmob list shows every custom mob of a certain type.
/sdmob spawn spawn an amount of custom mob
suddendeath.status allow you to open the status GUI. (default:true)
suddendeath.admin allow to use admin commands.
suddendeath.update-notify prompts a notification on login when an update is available.
suddendeath.recipe allow to open recipe GUI (default:true)
WorldGuard Flags
- sds-effect Allow/Deny bleeding, infection in a region. (default: ALLOW)
- sds-remove Allow to remove bleeding, infection effect when players enter a region. (default: DENY)
- sds-event Allow to disable event in a region. (default: ALLOW)
- sds-break Allow/Deny zombie with tools can break block in a region (default: DENY)
Dependencies
- ProtocolLib
- WorldGuard [Optional]
- SkinsRestorer [Optional]
Ченджлог
2.3.2Релиз1.21.9, 1.21.10, 1.21.11 · 1 апреля 2026 г.
- fix: newSize must be between 1.0D and 5.9999968E7 in BloodScreenFeature
2.3.1Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.
Breaking Changes
- Dropped support for Minecraft below 1.21. Requires 1.21 or later.
Changes & Fixes
- Refactored codebase for Minecraft 1.21+ compatibility
- Cleaned up source code, removed deprecated and legacy methods
- Overhauled all GUI menus and messages
- Added HEX color and Gradient text support
- Refined effects and parameters across all features
- Improved WorldGuard flag evaluation for events
- Fixed memory leaks and eliminated redundant loops
New
- Shulker Thorn — Shulkers reflect a percentage of damage when closed
- Added claim plugin support: GriefPrevention, XClaim, Lands, SuperiorSkyblock2, SimpleClaimSystem
2.3.0Релиз1.21.9, 1.21.10, 1.21.11 · 27 февраля 2026 г.
Changes & Fixes
- Fixed an issue where Feature descriptions disappear when Visual Filter is enabled.
- Fixed an issue where the command
/sds stop <event>was not functioning as intended. - Added a SHIFT + CLICK option in
/sds adminto disable all three worlds simultaneously. - The BloodMoon feature has been completely rewritten to address significant performance degradation. Please refer to the updated description below.
- Added a new command
/sdmob spawn <type> <mob-id> <amount>— spawns a custom mob at the specified location. - The Sdmob GUI now includes a new "Spawn Type" option, allowing you to select the type of custom mob to spawn. Available options:
All,Natural,Spawner,Trial Spawner(1.21+). - Added a detailed description and usage examples for SpawnCoefficient in the Sdmob GUI.
Modify
BloodMoon
- "◆ Night has a chance to turn red"
- "◆ Players take % more damage and deal % less damage"
- "◆ Players are stunned every 3 seconds for 6 seconds"
- "◆ Monsters spawn with Speed, Strength and Resistance"
- "◆ Skeleton arrows mark players, dealing Instant Damage II after 3s (%)"
- "◆ Creepers gain extra speed, explosion, leaving a crater of magma & fire"
- "◆ Zombies have % extra tool-spawn rate"
2.2.9Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.
Changes & Fixes:
- GUI Reliability: Fixed a critical ArrayIndexOutOfBoundsException in both AdminView and PlayerView triggered by malformed lore during reloads.
- Seamless Reloads: Implemented automatic GUI management. Open plugin menus are now closed before a reload and automatically reopened for admins afterward, preventing stale inventory states.
- Optimized Crafting: Added recipe hash checking during reloads. The plugin now only unregisters and re-registers recipes that have actually changed, significantly reducing server lag.
New Feature:
- Spider Nest: Breaking a Cobweb now has a chance to spawn multiple Spiders or Cave Spiders at the block's location.
2.2.8Релиз1.21.8, 1.21.9, 1.21.10 · 14 декабря 2025 г.
Changes & Fixes:
WorldGuard Integration: Updated WorldGuard flags: SDS_EVENT, SDS_BREAK, SDS_REMOVE will now automatically default to DENY if they are not explicitly set in a region.
Advanced Player Drops: Added support for SkinRestorer player head drops.
Witch Scrolls: Added a new Weakness effect modifier: weak-duration (How long will the weakening effect last?)
Arrow & Projectile Tweaks: Firework Arrows: Slightly lowered the firework spawn height to improve hit accuracy on players. Shocking Skeleton Arrow: Reduced hurt animation.
Electricity Shock: Reduced hurt animation.
Dangerous Coal: Added support for DEEPSLATE_COAL_ORE.
Blood Moon: Added a new Zombie modifier: max-mobs-per-chunk (Modify maximum number of zombies that can be spawned in a chunk?)
Meteor Rain: Added new boolean modifier: meteor-crater (create meteor crater or not) crater-recovery (recover terrain after event close) The meteorite crater will now slowly restore its original topography over time. The core will remain deep underground, becoming a small mineral deposit.
Zombie Break Block: Fixed an issue where zombies incorrectly throw broken blocks. Added a new Zombie target modifier: max-target-distance (Zombie tracking distance) drop-blocks (Does a block destroyed by a zombie will drop?) drop-remove-interval (How long will it take for the dropped item to disappear?) Improved and adjusted zombie block-breaking logic.
GUI and Commands:
- Monster Editor GUI: Fixed an issue where the egg item did not match the mob type.
- Removed the /sdmob remove command due to duplication with /sdmob delete.
Source code:
- Remove unused class, package.
- Decomposing the heavy logic of the Main class into the Manager classes.
2.2.7Релиз1.21.9, 1.21.10, 1.21.11 · 11 декабря 2025 г.
- Add Firework Arrows: Pillager will have a chance to fire explosive fireworks arrows in a customizable radius, dealing damage and stunning players.
- Add Armor Piercing: All monsters will have a chance to attack, ignoring armor, protective enchantments, and golden apples (true damage). Customizable for each monster.
- Add Whisper of the Desert: Husk has a chance to emerge from the ground in barren biomes, attacking and weakening the player.
2.2.6Релиз1.21.8, 1.21.9, 1.21.10 · 9 декабря 2025 г.
Some features will have better experience if you install on version 1.21+ So I recommend you to use 1.21+
Refactor project: Separate listeners into separate classes for ease of maintenance and upgrading.
- Modify Meteor-Rain: Meteors will now knock up all entities not just players in the blast radius, applying stun and slow effects
- Modify Everburning Blazes: Improved logic and sound
- Modify Bleeding: Fix bleed effect spam when running
- Modify Breeze Dash: Automatically disable if plugin runs version below 1.21
- Modify Trident's Wrath: Drown logic improvements when Riptide
- Modify Phantom Blade: Improved logic, fixed default values, optimized effects.
- Modify Bone Wizard: Frost Curse will now freeze the screen, not just slow.
- Modify Wither Machine Gun: Improved logic and added sound for this feature
- Modify Zombie Break Block: Smarter zombies will always scan and try to get close to players within a 150 block radius. Improved block mining logic
- Modify Blood Screen: Remove old Protocol handler, use new API for minecraft 1.19 and above.
- Modify Hunger Nausea: Added message indicating player is dizzy due to hunger.
- Modify Freddy: A little tweak to Freddy's effects.
- Fix Zombie Tools: Fixed Zombie Tools having higher priority than custom mob zombie (/sdmob)
Note: I've been testing this refactor all day to find potential bugs, but it's still inevitable that there will be shortcomings. If you find any bugs, please create an Issue on the project's Github or contact me via discord @NguyenDevs for quick bug fixes
2.2.5Релиз1.21.8, 1.21.9, 1.21.10 · 8 декабря 2025 г.
- Add Zombie Tool: Zombies have a chance to spawn with random tools (Axe, Shovel, Pickaxe). Recommended to enable together with the Zombie-Break-Block feature
- Add Phantom Blade: Phantoms enter invisible state. Have a chance to shoot Wind Blades dealing damage and applying weakness effect
- Modify: Now Admin GUI also have Filter to help admin see feature easier.
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