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Mineforgian

StackMob

Enhance your server performance by 'stacking' or 'merging' entities, without breaking grinders.

Загрузки
18K
Подписчики
41
Обновлён
2 мая 2026 г.
Лицензия
GPL-3.0-only

Опубликован 31 декабря 2023 г.

Supercharge your servers' performance, without breaking grinders.

Many people (rightly so) advise against using mob stackers because of their impact on gameplay for a minuscule performance gain. StackMob offers the flexibility your server needs so you can target the worst lag offenders, without ruining the fun for everyone else.

Features:

  • Supports Paper 1.20.4+
  • Ability to blacklist certain spawn reasons, entity types or worlds to prevent stacking
  • Ability to only stack mobs if they have moved.
  • Hidable nametag - nametag only appears when the player is in close proximity or when blocks aren't in the way (ray-tracing)
  • Supports entity renaming - the nametag does not get overridden to display the stack size, rather packets are used to have a second tag.
  • Support for all entity traits (sheep colours, age, love mode etc)
  • Configurable entity event behaviours. (i.e. when a sheep is sheared you can decide whether each sheep is sheared individually or they all get sheared at once.)
  • Ability to disable stacks from targeting players.
  • Multiple death methods - different ways to decrease entity stack size. Chose from single die, all entities die, random amount die or an amount dependent on damage caused get removed.
  • Multiplication of drops, experience points and player stats on stack death. -'Wait to stack' feature. Allows a brief period of time after initial spawn before stacking is enabled. This means that mob grinders do not get broken as entities don't merge in mid-air.
  • Support for plugins such as MythicMobs, Citizens, MyPet, Jobs, ClearLagg, McMMO and WorldGuard (a custom 'entity-stacking' flag to be used in regions)
  • Flexible Configuration! Most configuration options can be customised for specific entity types.

Found a bug or have a suggestion? Post it on the Issue Tracker

Discord support server: https://discord.gg/fz9xzuB

Ченджлог

5.10.6Релиз26.1, 26.1.1, 26.1.2 · 2 мая 2026 г.

I made an error in the last release. Should load now.

5.10.5Релиз1.21.11, 26.1.2 · 23 апреля 2026 г.

Basically lets the plugin work on 26.1.2.

5.10.4Релиз1.21.9, 1.21.10, 1.21.11 · 27 февраля 2026 г.

Fix NPE when removing displays

Add snowman derp trait

5.10.3Релиз1.16.3, 1.16.4, 1.16.5 · 19 июля 2025 г.

Fix leftover displays (#301) Add StackDropItemEvent (#308)

5.10.2Релиз1.21.2, 1.21.3, 1.21.4 · 22 февраля 2025 г.

This should fix the remaining tag issues.

There are also reported issues on Purpur. Please report if this is also occuring for you.

5.10.1Релиз1.21.2, 1.21.3, 1.21.4 · 31 января 2025 г.

Fix errors with tags Fix folia support

5.10.0Релиз1.21.2, 1.21.3, 1.21.4 · 26 января 2025 г.

Sorry its taken a while, but this is the release for 1.21.3/1.21.4

  • "Armor stand" name tags are now displayed using display entities. This means that ProtocolLib is no longer required. But as a result:
  • Support has been dropped for Spigot. It became impossible to support components as display names on Spigot platforms. In theory a leagcy version could be made for spigot if people deeply desire that.
  • The plugin only supports 1.20.4+ also as a result of the above.
  • Improve animal splitting behavour when dying entities
  • Fix bees stacking when emerging from hives
  • Remove debug message
5.9.2Релиз1.20.5, 1.20.6, 1.21 · 19 июля 2024 г.
  • Add temporary? fix for issue where mobs killed in one hit with fire aspect weapons would drop raw meats rather than cooked meats
  • Revert to Java 17 (should fix errors for people on 1.19.x etc)

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