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Mineforgian

Stack 'Em Neptune

A ModLoader/Forge mod for stacked texturepacks support

176 загрузок0 подписчиковApache-2.0forgemodloader

Обновлён 12 декабря 2025 г. · опубликован 4 декабря 2025 г.

  • Mod in Action (ModLoader Vanilla b1.7.3)
  • Mod in Action (NFC ModLoader)
  • Mod in Action (ModLoader/Forge 1.2.5)

Mod Logo

Stack 'Em Neptune is a compact and lightweight version of original Stack 'Em mod that is designed to provide maximum compatibility for most vanilla/modded minecraft versions.

This is done by using either ModLoader or Forge entrypoints with some Java reflections performed in some places.

Why so? Because original Stack 'Em has so many features (a lot :3) available it'd be hard to port and maintain these features in other minecraft versions. Sorry!

Features

Available Features:

  • Texture Stacking: you can use several textures by order simultaneously!
  • Runtime Item Gluing: now if two texturepacks change the different parts of the same texture (see below), they will be "glued" together.

Compatibility

For now, supported versions are:

  • ModLoader b1.7.3: -ml suffix.
  • NFC b1.7.3: -nfc suffix.
  • ModLoader/Forge 1.2.5: -ml125 suffix.

More versions coming soon!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.2Релизb1.7.3modloader12 декабря 2025 г..jar (49 КБ)
1.2Релизb1.7.3modloader12 декабря 2025 г..jar (49 КБ)
1.2Релиз1.2.5forge, modloader12 декабря 2025 г..jar (71 КБ)
1.1Релизb1.7.3modloader8 декабря 2025 г..jar (48 КБ)
1.1Релизb1.7.3modloader8 декабря 2025 г..jar (48 КБ)
1.0Релизb1.7.3modloader4 декабря 2025 г..jar (58 КБ)
1.0Релизb1.7.3modloader4 декабря 2025 г..jar (57 КБ)

Ченджлог

1.2Релизb1.7.3 · 12 декабря 2025 г.

This version is intended to be used in New Frontier Craft ModLoader environment!

Changes:

  • Fixed a critical bug where texture gluing was referencing to incorrect coordinates
  • Replaced slow reflects accessors with sun.misc.Unsafe alternatives
  • The mod now doesn't enforce ModLoader textures load, as ML does by itself (automatically)
  • A different structure of assets files, just for convenience
1.2Релизb1.7.3 · 12 декабря 2025 г.

This version is intended to be used in Vanilla b1.7.3 ModLoader environment!

Changes:

  • Fixed a critical bug where texture gluing was referencing to incorrect coordinates
  • Replaced slow reflects accessors with sun.misc.Unsafe alternatives
  • The mod now doesn't enforce ModLoader textures load, as ML does by itself (automatically)
  • A different structure of assets files, just for convenience
1.2Релиз1.2.5 · 12 декабря 2025 г.

This version is intended to be used in ModLoader/Forge Release 1.2.5 environment!

Initial release for this version port!

Tested in ModLoader, Forge and Forge+Optifine environments.

1.1Релизb1.7.3 · 8 декабря 2025 г.

This version is intended to be used in New Frontier Craft ModLoader environment!

Changes:

  • Replaced website button with SHA-256 "copy to clipboard" button
  • Added forced re-texture of ModLoader override textures
  • Removed lots of dead code left after porting from ReIndev
1.1Релизb1.7.3 · 8 декабря 2025 г.

This version is intended to be used in Vanilla b1.7.3 ModLoader environment!

Changes:

  • Replaced website button with SHA-256 "copy to clipboard" button
  • Added forced re-texture of ModLoader override textures
  • Removed lots of dead code, left after porting from ReIndev
1.0Релизb1.7.3 · 4 декабря 2025 г.

Initial release, this version is intended to be used in New Frontier Craft ModLoader environment!

1.0Релизb1.7.3 · 4 декабря 2025 г.

Initial release, this version is intended to be used in Vanilla b1.7.3 ModLoader environment.

Полная история изменений — на Modrinth.

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