
SpyBedWars
Advanced Bedwars plugin with easy to setup arenas
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- 210
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- Обновлён
- 23 января 2026 г.
- Лицензия
- MIT
Опубликован 14 января 2026 г.
SpyBedWars
(Join Discord for any issue/query/suggestion)
SpyBedWars is a high-performance BedWars minigame designed for modern networks. It’s built to be fast, stable, and easy to set up, using SpyCore for advanced world management.
Commands are same as Bedwars1058
- bw create
- bw setup
- bw settype <SOLO|DOUBLES|TRIPLES|FOURS>
- bw setmin
- bw setmax
- bw addgenerator <IRON|GOLD|DIAMOND|EMERALD>
- bw enable
- bw disable
- bw gui
- bw gui <SOLO|DOUBLES|TRIPLES|FOURS> And more...
⚔️ Game Mechanics
- Arena Modes: Supports Solo and Team games with a dynamic lobby system.
- Resource Generators: Phase-based spawning for Iron, Gold, Diamond, and Emerald. Spawner speeds increase as the game progresses.
- Team Upgrades: Classic upgrades like Sharpness, Protection, and Haste.
- Heal Pools: Base upgrades that provide a regeneration radius (30 blocks) for your team.
- Persistent Stats: Locked hunger and disabled natural regen to keep the focus on strategy and Golden Apples.
🛠️ Key Features
- NPC Integration: Works natively with SpyNPCs for Shop and Upgrade villagers.
- Safe State Handling: Automatically saves and restores shop locations even if the world unloads unexpectedly.
- Optimized Performance: Lightweight tasks handle all resource spawning and scoreboard updates without server lag.
- Spectator Mode: Seamless transition to spectator mode upon final death.
🛡️ Requirements & Compatibility
- Dependencies: Requires SpyCore and SpyNPCs.
- Loaders: PaperMC (Recommended) & Spigot.
- Version: Minecraft 1.21.11.
Developed by SpyGamingOG
Ченджлог
1.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 23 января 2026 г.
SpyBedWars Changelog - v1.0.2
Bug Fixes
- NPC Visibility (Major): Fixed NPC's visibility upon world hibernation.
Improvements
- Custom Quick Buy: Quick buy is now customizable.
- Fireball Death Message: Added message Player fireballed by Player.
1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 19 января 2026 г.
SpyBedWars Changelog - v1.0.1
Bug Fixes
- Iron Golem Damage & AI: Fixed Iron Golems failing to deal damage and improve their targeting/attack reliability.
- Arena World Difficulty: Implemented a natural hostile mob spawn blocker, allowing arenas to run on Normal difficulty (enabling Golem AI) without random mobs spawning.
- Post-Game Entity Cleanup: Fixed entities like Iron Golems, TNT, Fireballs, and Silverfish persisting in the arena after a game ends.
- NPC Visibility: Resolved "ghost" NPCs by forcing a refresh of Shop and Upgrade NPCs whenever players join an active game or a world wakes from hibernation.
- Bridge Egg Naming: Fixed incorrect display names for Bridge Eggs in the shop.
- Heal Pool Persistence: Fixed an issue where Heal Pool effects would carry over into new matches.
- Tool Retention: Fixed tools being kept after death; they now correctly downgrade or are removed.
- Ender Chest Clearing: Ensured Ender Chests are fully cleared between matches.
- Combat Mechanics: Disabled sweeping attack animations and damage for a classic BedWars feel.
Improvements
- Buffed Iron Golems: Increased base attack damage and added knockback to make Golems a more strategic defense choice.
- Extended tracking: Improved the persistent entity system to track more entity types (TNT, Projectiles, etc.) for reliable cleanup.
- Quick Buy Customization: Quick Buy shop layouts are now fully configurable via
config.yml.
Compatibility
- Fully compatible with PaperMC 1.21.11.
- Requires SpyCore and SpyNPCs.
1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 18 января 2026 г.
SpyBedWars v1.0.0 Changelog
Initial release of SpyBedWars, the competitive BedWars minigame for the SpyCore ecosystem.
New Features
- Comprehensive Arena System: Support for Solo and Team games with dynamic lobby and game states.
- Advanced Team Upgrades: Integrated Sharpness, Protection, Haste, and Heal Pool mechanics.
- Phase-Based Generators: Configurable resource spawning with upgradeable speeds.
- NPC Shop Integration: Seamlessly connects with SpyNPCs for a smooth shopping experience.
- Optimized Performance: Lightweight task handling for resource spawning and scoreboard updates.
- Safe State Management: Robust world unloading/reloading support for arena locations.
Improvements
- Implemented island-based detection for Heal Pool regeneration (30-block radius).
- Added automatic spectator transitions upon final death.
- Integrated team-based chat and kill feed systems.
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