
Speed Uuuuuuup
This mod allows server administrators to create racetracks and organize racing competitions for players.
- Загрузки
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- Подписчики
- 1
- Обновлён
- 21 ноября 2025 г.
- Лицензия
- MIT
Опубликован 28 июля 2025 г.
About the Mod
This mod allows server administrators to create racetracks and organize racing competitions for players.
How to Use
Setting Up a Racetrack
- Create a racetrack:
/racetrack create <racetrack_name> - Enter edit mode:
/racepoint edit <racetrack_name> - Set the starting point:
/racepoint add start <coordinate_1> <coordinate_2> - Set the endpoint:
/racepoint add end <coordinate_1> <coordinate_2> - Add checkpoints (optional but recommended):
/racepoint add checkpoint <coordinate_1> <coordinate_2> - Initialize the race:
/race init <racetrack_name> - Start the race:
/race run <racetrack_name> - End the race:
/race stop <racetrack_name>
Player Participation
- Register for the race:
/race join <racetrack_name> - Wait for the administrator to start the race.
- Complete the race by following the racetrack route.
- View the leaderboard:
/racetrack rankinglist <racetrack_name>
Command Guide
Administrator Commands
/racetrack create <racetrack_name>
Create a new racetrack./racetrack remove <racetrack_name>
Delete the specified racetrack./racetrack description <racetrack_name> <description>
Set the description for the specified racetrack. If the description contains Chinese characters, enclose the entire text in double quotation marks./racetrack clearRankingList <racetrack_name>
Clear the ranking list./racetrack laps <racetrack_name> <laps>
Set the number of laps for the specified racetrack (default is 1)./racepoint edit <racetrack_name>
Switch to edit mode for the specified racetrack. Editing a racetrack requires selecting it first./racepoint add <point_type> <start_coordinate> <end_coordinate>
Set the area for the specified point type./racepoint add checkpoint <start_coordinate> <end_coordinate> <index>
Insert a checkpoint at the specified index. Use index0for inserting at the beginning and any negative number for inserting at the end./race init <racetrack_name>
Initialize the race for the specified racetrack. All races must be initialized before starting./race run <racetrack_name>
Start the race for the specified racetrack./race stop <racetrack_name>
Stop the race for the specified racetrack and save the results. Use this command after the race ends. Restarting the race requires reinitialization./race save <racetrack_name> [show_ranking_on_stop]
Manually save race results to the leaderboard./race join <racetrack_name> [player_name]
Register the specified player for the race on the specified racetrack./race leave <racetrack_name> [player_name]
Remove the specified player from the race on the specified racetrack.
Player Commands
/racetrack list
Display all available racetracks on the server./racetrack info <racetrack_name> [point_type]
Display detailed information about the specified racetrack./racetrack rankinglist <racetrack_name> [page]
Displays the ranking information for the specified track on the specified page (defaults to 0)./race check <racetrack_name>
Check the information of all participants on the track./race join <racetrack_name>
Register for the race on the specified racetrack./race leave <racetrack_name>
Leave the race on the specified racetrack.
Debug Commands
/speeduuuuuuup debug show_all <true/false>
Enable/disable displaying the range of all points.
Notes
- Ensure the starting and ending points are correctly configured when setting up a racetrack. If the starting and ending points are in the same area, you must have at least one checkpoint.
- Players must register for the race before it starts.
- Race results are automatically saved to the leaderboard after using the command to end the race.
- Do not set points for the same racetrack across different dimensions.
Ченджлог
1.3.0Релиз1.20.1 · 21 ноября 2025 г.
What's Changed
New
/race check <track_name>: Check the information of all participants on the track./racetrack rankinglist <track_name> [page]: Add a page parameter to browse more rankings./racetrack clearRankingList <track_name>: Clear the ranking list./race stop <track_name> [show_ranking_on_stop]: Add a new parameter to decide whether to show the ranking at the end of the race.
Fix
- Improved the display format and spacing of the player's result time:
minute : second : millisecond
1.2.1Релиз1.20.1 · 8 августа 2025 г.
What's Changed
Fixed an issue where regions were still not visible even when the client's debug option to display all regions was enabled.
Fixed an issue where track initialization would fail if the chunk was not loaded.
Fixed an issue where stopping a specific track would fail if the chunk was not loaded. (If this still occurs, use the command
/kill @e[type=speed_uuuuuuup:region_marker]to remove the marker).Fixed an issue where entities used for marking points were incorrectly removed after a chunk was unloaded.
修复了客户端打开显示所有区域的调试选项时,依然无法看到区域的问题。
修复了当区块未加载时,初始化赛道不成功的问题。
修复了当区块未加载时,停止指定赛道不成功的问题。(若仍有此情况,使用指令
/kill @e[type=speed_uuuuuuup:region_marker]即可移除)修复了区块卸载之后,用于标记点位的实体被异常移除的问题。
1.1.1Релиз1.20.1 · 28 июля 2025 г.
Changelog
Fixes
- Fixed a bug where racetrack data was incorrectly shared across different saves in single-player mode.
- Fixed a bug where the
/racetrack listcommand produced no information when no racetrack existed in the save.
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