
Spectrum
A full-feature minecraft mod about harnessing the powers of color
Обновлён 4 мая 2026 г. · опубликован 14 декабря 2021 г.

Overview
Spectrum is a colour-themed magic mod all about discovery and exploration. You will combine the sixteen colours and magical resources you discover on your journey to create magical tools and machines. The ultimate goal is to discover what lies beneath the once impenetrable bedrock floor.
In the process, you will gain a new perspective on things that have always been around you. You will notice things that have always seemed out of place, but you have never been able to identify them because you lacked the knowledge and tools to observe them. Now is the time!
Spectrum is progression-based and doesn't give everything away at first glance. As you progress through its advancement trees, you will have many realizations and solve lots of puzzles. Each step of your journey will be hinted at through advancements and the in-game guidebook that you will receive as soon as you find your first geode.
There is no hand-holding, so you will need to experiment and explore quite a lot. This also means that it may not be the best fit for everyone. Everyone plays Minecraft differently, and that's perfectly fine!
Spectrum is not meant to be rushed through or 'grinded'. It is best enjoyed alongside your playthrough.
Everything you ever wanted in a Magic Mod
- A handcrafted progression and revelation system.
- lots of new magical equipment, items, blocks and decorations
- Lots of new enchantments and potion effects
- New fluids with full collision and unique effects
- Build your own customizable crafting structures.
- Lots of new handcrafted sounds and particles
- New unique ores, plants, and geodes
- Customizable structures with intriguing puzzles

Revelations
Just because something looks like stone doesn't mean it is…

There is a lot to uncover and lots of discoveries to be made.

Is this mod for me?
You might enjoy Spectrum if you like the following: Outer Wilds; Myst; Thaumcraft; Chromaticraft; figuring out how and why things work
You will probably hate Spectrum if you like the following: Generic tech mod #7 with linear progression that tells you exactly what to do at every step; following video tutorials 1:1
Progressing through the mod
When you first start out, you may notice that most items only appear with a locked recipe in your chosen recipe viewer. In Spectrum, recipes and their matching guidebook entries are unlocked step by step, providing something new to experiment with at each stage.
Everything will be hinted at via advancements and the guidebook that is gifted to you when you stumble upon your first geode: your own personal notebook. You will note down everything you stumble upon, every recipe you unlock and every discovery you make there.

New ways to craft
Spectrum offers many new ways to express yourself. Its multiblock structures are designed to be satisfying and fun to play with, giving you lots of freedom to construct and personalize them in your own creative way.

Spectrum's Discord
You will find a lot of helpful people on Spectrum's Discord. There are always friendly and helpful people around. Feel free to swing by if you like!
https://discord.com/invite/EXU9XFXT8a
Lots of room to tinker for modpack makers
Almost everything is configurable, from recipes to the entire progression path. Spectrum also comes with lots of new advancement criteria.
Full and extensive documentation is available for modpack makers in Spectrum's Wiki.
As a player, you will find everything you need in the extensive in-game guidebook.
Want to contribute?
Every single input and be it just feedback or a bug report is greatly appreciated!
Mod Integration
Spectrum ships with custom content for many mods: Custom recipes, sensible tags and even custom blocks and items.
For the mods with more extensive content integrations, there exist dedicated entries in the guidebook.
Check it out for a list of supported mods!
Examples
- AE2: Lots of additional Recipes; Crystal Apothecary compat
- Alloy Forgery: New forges, recipes & fuel
- Botania: New custom items, Black Hole Talisman support, additional recipes & Potion Workshop reagents
- Paginated Advancements & Custom Frames: Custom advancement frames
- Starry Skies: Many additional spheres, making a full skyblock Spectrum playthrough possible
- Chalk: Making Chalk unbreakable
- EMI: Integration for all of Spectrum's recipe types
- Go Fish: Full compat for Go Fish enchants & loot tables; enchantment recipes
- RoughlyEnoughItems: Integration for all of Spectrum's recipe types
- …and many more
Support Us
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.11.8-1.21.1-neo | Релиз | 1.21.1 | neoforge | 4 мая 2026 г. | .jar (84.1 МБ) |
| 1.10.5-1.21.1-fabric | Релиз | 1.21.1 | fabric | 25 апреля 2026 г. | .jar (86.1 МБ) |
| 1.11.6-1.21.1-neo | Релиз | 1.21.1 | neoforge | 20 апреля 2026 г. | .jar (84.1 МБ) |
| 1.11.4-1.21.1-neo | Релиз | 1.21.1 | neoforge | 3 апреля 2026 г. | .jar (84.1 МБ) |
| 1.11.3-1.21.1-neo | Релиз | 1.21.1 | neoforge | 1 апреля 2026 г. | .jar (84.1 МБ) |
| 1.11.2-1.21.1-neo | Релиз | 1.21.1 | neoforge | 28 марта 2026 г. | .jar (84.1 МБ) |
| 1.10.4-1.21.1-fabric | Релиз | 1.21.1 | fabric | 19 марта 2026 г. | .jar (86.1 МБ) |
| 1.11.1-1.21.1-neo | Релиз | 1.21.1 | neoforge | 19 марта 2026 г. | .jar (84.1 МБ) |
| 1.11.0-1.21.1-neo | Релиз | 1.21.1 | neoforge | 18 марта 2026 г. | .jar (84.1 МБ) |
| 1.8.13 | Релиз | 1.20.1 | fabric | 17 марта 2026 г. | .jar (83.7 МБ) |
| 1.9.3-1.21.1-neo | Релиз | 1.21.1 | neoforge | 16 марта 2026 г. | .jar (84.1 МБ) |
| 1.9.2-1.21.1-neo | Релиз | 1.21.1 | neoforge | 16 марта 2026 г. | .jar (84.1 МБ) |
| 1.9.1-1.21.1-neo | Релиз | 1.21.1 | neoforge | 15 марта 2026 г. | .jar (83.9 МБ) |
| 1.9.0-1.21.1-neo | Релиз | 1.21.1 | neoforge | 14 марта 2026 г. | .jar (83.9 МБ) |
| 1.8.12 | Релиз | 1.20.1 | fabric | 18 декабря 2025 г. | .jar (83.6 МБ) |
Показаны последние 15 из 119 версий. Все версии — на Modrinth.
Ченджлог
1.11.6-1.21.1-neoРелиз1.21.1 · 20 апреля 2026 г.
Improvements
- Finding Azurite is now easier:
- Ore blobs now generate more frequently and now are sometimes exposed to air
- The particles & sound effects only start playing when you are closer
- In return, the blobs are a tad smaller
- Glow Vision Goggles are now only equippable in the 'Face' slot, not the head anymore, so they do not compete with the Circlets
- Tweaked the config. You are now able to edit all floating point values ingame via the builtin config screen
- Sugar Canes (vanilla and modded ones) now grow on Slush (the full block, not the tilled one; since that is not a full block the Sugar Cane would render floating)
- Breaking Ruin now always spawns drops, even if the player creates a Bedrock Portal. Thank you, mikaba-eu!
- Reduced the amount of required entities near Nightdew Vines to get the max chance for the rare drop from 20->16
- Dead Bushes are now placeable on DD groundcover blocks
- Incandescent/Frostbite Essence/Crystals are now cloaked until you discover them
- Removed the indestructible_blacklisted item tag. You can use tag exclusions in the enchantable tag instead
- The Nectar Lance & Knotted Swords now have a block animation
- Added damage type tag
bypasses_parryingfor damage types that bypass sword blocking - Crafting a Nectar Lance now preserves the enchantments of the Knotted Sword
- Doubled the yield of the recipe to craft Pastel Nodes from Pure Azurite
- Improved the wording of various guidebook entries & setting descriptions
Bug Fixes
- Fixed the Pure Redstone reagent destription in EMI/REI (the book was correct)
- Fixed Titration Barrel advancements not unlocking
- Fixed a client disconnect when Pastel Nodes tried to send items to full inventories
- Fixed a disconnect by joining a world while force-sleeping
- Blocks that store fluid now properly update their visuals if you pump fluid into them
- Fixed an issue with Item Bowls causing fake blocks
Mod Compat
- Create: Fixed crushing recipes. Thank you, Vihri!
- Create: Saws now harvest Noxwood (only the wood, not the 'leaves', since Create has no proper way to add them as such)
- GeOre: Crystal Apothecary compat
Translations
- Updated zh_cn. Thank you, SmallYii!
- Updated ru_ru. Thank you, v0pros!
1.11.3-1.21.1-neoРелиз1.21.1 · 1 апреля 2026 г.
Improvements
- You can now access the Knowledge Gems in the Enchanter, Cinderhearth and Black Hole Chests via Pastel Nodes and Pipes
- The config options for Shooting Star & Storm Stone dimensions now allow matching dimensions via regex
- Nourishing now has a hard cap for saturation if mods that uncap saturation values are present
Bug Fixes
- Serialization error with colored Presents
- Fixed a lang format error in zh_cn. Thank you, TheLMiffy1111!
- Updated ru_ru. ty, v0pros!
1.11.2-1.21.1-neoРелиз1.21.1 · 28 марта 2026 г.
Improvements
- The Deeper Down reverb sound effects are back!
- Reworked the fluid color mappings to look nicer (for example when fusion crafting)
- Mermaids Gems can now fill fluid items in the inventory (like buckets) with 1000mb of water when clicked on them
- Mermaids Gems now fill Cauldrons with Water
- Improved the colors for various recipes when crafting them in the Potion Workshop
- Changed the name of the midgame advancement tree to "Spectrum – Paint it Black"
- Various improvements in the guidebook
- Removed the technical node crystal items that were only ever used for rendering the pastel nodes and otherwise unused. Tweaked the node rendering a tad to look nicer
- The advancements for filling the Knowledge Gem with XP don't require the exact XP values any more - any value equal or higher will now unlock the advancements
- Bedrock Shears can now get all 'mining' enchants, similar to vanilla Shears
- Improved zh_cn lang. Thank you SmallYii!
Fixes
- The enchantment upgrade recipes in the guidebook don't spoil overenchant max levels anymore
- The Omni Accelerator now uses its 3D model again when held
- Fixed a Dupe with the Bottomless Bundle
- Fixed startup error with Malum
1.9.1-1.21.1-neoРелиз1.21.1 · 15 марта 2026 г.
Improvements
- Tweaked Floatblock crushing damage
Bug Fixes
- Fixed a crash when tilling Slush
1.9.0-1.21.1-neoРелиз1.21.1 · 14 марта 2026 г.
Spectrum 1.9.0 - Hello World, NeoForge!
Oh boy, this took a while. Welcome to Spectrum on NeoForge! This is not a 1:1 port of Spectrum Fabric, but one with many internal improvements, refactors, fixes and new content! For all of you on Fabric: no worries, I will make sure to port many of the fancy new features to Spectrum 1.21.1, too :) This changelog lists all the changes since Spectrum 1.8.12.
Goodbye Modular Explosives, welcome Arcane Charges!
You might know them, you might not. The two modular explosives were always a bit of a pain to work with - both from a players and a code standpoint. The way they work has been completely redone, now working off of enchantments.
Parametric Mining Device throwable explosive, can also be placed on walls to break blocks in that direction Now comes preenchanted with Power 1
Threat Conflux basically a mine; explodes when something touches it Now comes preenchanted with Sharpness 1
The way they are set up now makes them usable instantly and a lot easier to understand. As you can see, they now come preenchanted, hinting at there being a lot more options with other enchantments, too. Lots of enchantments just work: Fortune and Looting multiply drops, Unbreaking and Indestructible make them not break, Treasure Hunter drops heads, ... you name it. Want to power them up in a quick and dirty way? Just pop them into an Enchanting Table. Or get fancy using Spectrum's Enchanter and pick your poison.
The new guidebook has been updated accordingly: https://discord.com/channels/906264467636109333/906264468458180640/1482099691054170192
Rock Candy rework
Rock Candies were always super helpful with their short burst, high impact status effects. Sadly the way to get them was not automation friendly and tedious at best.
The way to craft them has been completely revamped and their values tweaked to accomodate for it. Snack away!
Check out now it works: https://discord.com/channels/906264467636109333/906264468458180640/1481021287165071360
Filtering
While the Black Hole Chest always featured filter slots, they were a lot more limited compared to the ones in the Pastel Nodes. With Spectrum 1.9 they now work exactly the same and filtering is a lot more extensive. You can now filter for all ores, that are not Spectrum's and other shenanigans, for example.
New guidebook entry: https://discord.com/channels/906264467636109333/906264468458180640/1464878788134572104
Shoutout to Exa for the immense improvement!
More Star Candies!
Star Candies have been completely reworked and now come not only as 'Star Candy' and 'Enchanted Star Candy', but quite a few more. Can you collect them all? The yellow one for sure, probably the rare blue one, maybe even the epic purple... wait, there are even more?
Comes with a bunch of new advancements.
Get am impression here: https://discord.com/channels/906264467636109333/906264468458180640/1482265532714586134
New Textures
Shoutout to our new team member and kind soul @Bee.
In this version you will find the first textures, namely for the Celestial Pocketwatch, Star Candies and Colorful Bricks.
Config System / Dependencies
Spectrum's config has been moved to the Neoforge config system. You don't need to install Cloth Config anymore. The only required dependencies now are Revelationary, Modonomicon & Curios.
Modularization
Data Loaders for datapacks
- You can now register colors for items & fluids. This data is used for the particles for items in the Fusion Shrine, Item Bowls & more.
- datapacks can add new treasure hunter drops (for example if other mods add their own mob heads)
Item Components
- Biome darkness, fog, tint & the data like colors for the dimension shader can now be modified. You can apply those effects to biomes of other mods, too!
- Item Gravity is now an item component. That means you can add gravity to any item, for example via commands
- Damage Immunity is now an item component. That means you can add immunities to any item, for example via commands. That is what protects End Portal Frames & more in item entity form from burning in lava or getting blown up
Improvements:
- Things that can access items stored in items can now pull stacks out of Bottomless Bundles
- Erasers won't spawn midair anymore
- the guidebook can now be placed in lecterns
- You can now activate / deactivate Bident abilities by sneak-using, instead of right clicking them in the inventory. That is a lot quicker and more intuitive. The change is posted to your action bar
- The Crystallarieum recipe does not take a bucket of liquid crystal anymore (since it can be logged with any fluid now)
- Mermaids Popcorn has been buffed from 20 sec of Dolphins grace to 2 mins
- Concealing Oils can now applied to every food, including drinks. Even if that food already gives that effect
- Enchantment Canvases now render with Enchantment glint if they hold enchantments
- Glow Vision Goggle fuel is now data driven (glow ink sacs by default)
- Lizard Dens now generate more frequently
- You can now find Pitcher Plants, Torchflowers & lily pads in Crystal Gardens
- You can now fish Marrow entities in Dragonrot for renewable Dragonbone
- 100% buff for Ring of Pursuit
- Made crystal apothecary behave better with mixed budding types (vgskye)
- a lot more I forgor
Removals
- the 'severe/incurable' effect for potion reagents has been removed. It required changes all around the Minecraft codebase, from serialization, networking, rendering, curing and more
Bug Fixes
I won't even bother, it is a lot.
Known Incompats
- Colorful Hearts (Minor): completely overrides neos heart rendering, making hearts unable to be modified by divinity / deadly poison. See https://github.com/Terrails/colorful-hearts/issues/61
Downloads:
https://modrinth.com/mod/spectrum/version/1.9.0-neo https://www.curseforge.com/minecraft/mc-mods/spectrum/files/7755460
@release-ping
1.8.12Релиз1.20.1 · 18 декабря 2025 г.
- Backported fix so now Divinity gives all buffs it should (Una)
- Made most mod integrations load when using connector (Unilock)
- Fixed an Undergrowth Manor generation issue (Shibva)
- Fixed the Pillager Memory recipe referencing a nonexisting emerald-tag instead of the emerald item (Shibva)
- Greatly improved Pastel Node filter logic (Aquaeyes)
- Fixed an issue with that could lead to items getting stacked to bigger sizes than certain inventories with stack size limits allowed (Una)
1.8.11Релиз1.20.1 · 6 декабря 2025 г.
- Backported the Remembrance Memory in the Undergrowth Manor (thank you, Shibva!)
- Fixed a bug in Pastel Network splitting (thank you, Aquaeyes!)
1.10.2Релиз1.21.1 · 6 декабря 2025 г.
Improvements
- Added lots of new tags in the Spectrum namespace (added by Shibva!)
- Expanded the Pedestal guidebook entry's automation page (added by GardenerAether)
- The lore used in Azzy's remembrance memory is now translatable
Bug Fixes
- Fixed crash when running on Connector (thank you, Jasmine!)
- Fixed pickblocking with NBT (ctrl + middle mouse) on Spectrum's chests that have loot tables set to cause a disconnect (reported by EndlessLeo)
Полная история изменений — на Modrinth.
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