
Specified Spawning
TOML-backed spawn entry manipulation mod. Add, remove, and modify living entity spawn conditions and spawn groups in a vanilla friendly manner
- Загрузки
- 228
- Подписчики
- 0
- Обновлён
- 9 мая 2025 г.
- Лицензия
- LGPL-3.0-or-later
Опубликован 9 апреля 2025 г.
This mod is an alternative to InControl and other spawning mods that allow you to add, remove, and modify living entity spawn conditions and spawn groups. Various conditions related to entities, biomes, dimensions, height, light, and gamestages can be checked for before spawning while armor, tools, weapons, attributes can be modified after spawning. Spawn entry modification is done in a vanilla-friendly manner in an effort to ensure compatibility whenever possible.
Everything is handled through a single TOML-based config file found at config/specifiedspawning.toml.
For a more complete guide of the mod check out the wiki
Want to host a server? You can use code 'DimHop' For 25% off your first month!
Click here if the banner is not displaying properly
Ченджлог
0.6.2Бета1.12.2 · 9 мая 2025 г.
- Fixed custom spawn groups not getting loaded properly
0.6.1Бета1.12.2 · 6 мая 2025 г.
- Rules are now automatically reloaded the first time a server tries to spawn mobs after loading. This should fix issues with mods like galacticraft that recalculate their mob spawns later than normal
0.6.0Бета1.12.2 · 9 апреля 2025 г.
Initial upload for Modrinth
Changelog from 0.5.0
- The Impossible Library 0.4.0+ is now required
- Spawn groups are now loaded when they are needed instead of during the coremod phase
- Added a cache for gamestage selectors that updates every 5 ticks to fix performance issues
- Gamestage selectors now properly filter out fake players
Комментарии
Загружаем…
